Player Matchup

Da Ji
Da Ji
CM CRAIG511
Da Ji
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 22L
1,463 Elo+
Party 2
Chronos
Chronos
Samuel72366
Chronos
Level 44
God Stats
1W - 0L
1,522 SR
Queue Stats
14W - 14L
1,354 Elo+
Party 2
Maui
Maui
Spaghetti5341
Maui
Level 62
God Stats
4W - 3L
1,268 SR
Queue Stats
23W - 23L
1,345 Elo+
Party 2
Team Averages
Level 77
1,430 SR
1,387 Elo+

VS

Team Averages
Level 80
1,544 SR
1,294 Elo+
Poseidon
Poseidon
HangMaflin
Poseidon
Level 101
God Stats
8W - 6L
1,599 SR
Queue Stats
216W - 220L
1,443 Elo+
Solo
Bacchus
Bacchus
Xenlii
Bacchus
Level 125
God Stats
0W - 2L
1,534 SR
Queue Stats
15W - 17L
1,334 Elo+
Party 1
Artemis
Artemis
ksiazak82
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
15 / 2 / 3
9,896
990
15,951
9,587
6,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Samuel72366
Chronos
10
1 / 2 / 9
7,658
766
5,535
6,713
3,236
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 14
8,190
819
3,743
5,769
6,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HangMaflin
Poseidon
10
3 / 8 / 0
7,606
761
6,467
9,394
1,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Xenlii
Bacchus
10
1 / 3 / 3
7,516
752
6,760
10,455
11,469
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
ksiazak82
Artemis
8
0 / 7 / 3
6,665
667
3,994
9,700
2,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
4
4
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
15
2
3
8.25
L
Poseidon
HangMaflin
Poseidon
3
8
0
0.38
W
Chronos
Samuel72366
Chronos
1
2
9
2.75
W
2
0
14
9
L
Bacchus
Xenlii
Bacchus
1
3
3
0.83
L
Artemis
ksiazak82
Artemis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,229
Damage
17,221
22,069
Taken
29,549
15,436
Mitigated
15,667
3,163
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,951
5,571
0
609
9,587
6,021
0
6,017
3,570
0
34,607
L
Poseidon
HangMaflin
Poseidon
6,467
1,349
0
1,908
9,394
1,735
0
1,496
7,898
21,329
0
W
Chronos
Samuel72366
Chronos
5,535
2,693
0
610
6,713
3,236
0
4,821
1,892
27,681
0
W
3,743
1,274
0
1,944
5,769
6,179
0
2,750
3,019
16,557
0
L
Bacchus
Xenlii
Bacchus
6,760
917
0
1,604
10,455
11,469
0
5,316
5,139
14,096
0
L
Artemis
ksiazak82
Artemis
3,994
1,792
0
180
9,700
2,463
0
2,544
7,156
0
12,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,744
Gold Earned
21,787
77
Minions Killed
55
0
Camps Cleared
0
520,860
Distance Traveled
500,804
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,896
990
32
3
0
174,640
0
L
Poseidon
7,606
761
24
2
0
151,682
0
W
Chronos
7,658
766
29
3
0
165,300
0
W
Maui
8,190
819
16
2
0
180,920
0
L
Bacchus
7,516
752
11
1
0
194,528
2
L
Artemis
6,665
667
20
2
0
154,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role