Player Matchup

Arachne
Arachne
CHUCKDAGG3R
Arachne
Level 26
God Stats
7W - 2L
1,738 SR
Queue Stats
63W - 67L
1,442 Elo+
Party 2
Lancelot
Lancelot
F3AROFDAGGER
Lancelot
Level 55
God Stats
3W - 2L
1,466 SR
Queue Stats
157W - 123L
1,483 Elo+
Party 2
Horus
Horus
GOATDAGGER
Horus
Level 87
God Stats
1W - 1L
1,245 SR
Queue Stats
31W - 37L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
JStreams
Kukulkan
Level 121
God Stats
1W - 0L
1,806 SR
Queue Stats
17W - 14L
1,510 Elo+
Solo
Hachiman
Hachiman
RiceShadow
Hachiman
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,439 Elo+
Party 2
Team Averages
Level 76
1,551 SR
1,467 Elo+

VS

Team Averages
Level 106
1,522 SR
1,512 Elo+
Poseidon
Poseidon
IronDesert78576
Poseidon
Level 113
God Stats
0W - 1L
1,106 SR
Queue Stats
34W - 26L
1,554 Elo+
Party 1
Neith
Neith
KevvinnDUH
Neith
Level 86
God Stats
8W - 3L
1,758 SR
Queue Stats
424W - 416L
1,530 Elo+
Solo
Merlin
Merlin
SleepyHook21
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
lil2White7
Sylvanus
Level 85
God Stats
2W - 1L
1,744 SR
Queue Stats
270W - 243L
1,501 Elo+
Solo
Tyr
Tyr
x5DEADLY VENOMx
Tyr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CHUCKDAGG3R
Arachne
8
0 / 1 / 5
5,139
1,028
1,020
3,318
1,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
F3AROFDAGGER
Lancelot
10
2 / 2 / 4
5,882
1,176
4,273
5,338
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
10
2 / 1 / 3
5,892
1,178
729
4,319
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
JStreams
Kukulkan
11
2 / 1 / 5
6,250
1,250
7,760
3,557
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
RiceShadow
Hachiman
11
1 / 1 / 4
5,786
1,157
4,114
3,457
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
1
0 / 0 / 0
1,212
242
0
0
0
Neith
11
1 / 0 / 3
5,275
1,055
5,055
3,073
1,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
10
2 / 3 / 0
5,229
1,046
5,057
5,210
1,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
lil2White7
Sylvanus
10
0 / 2 / 2
5,172
1,034
832
5,522
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 2 / 0
5,381
1,076
2,370
5,362
3,923
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
7
Kills
6
6
Deaths
7
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
CHUCKDAGG3R
Arachne
0
1
5
2.5
W
Lancelot
F3AROFDAGGER
Lancelot
2
2
4
2
W
Horus
2
1
3
3.5
L
Poseidon
0
0
0
0
W
Kukulkan
JStreams
Kukulkan
2
1
5
4.5
L
Neith
1
0
3
2.5
W
Hachiman
RiceShadow
Hachiman
1
1
4
3
L
Merlin
2
3
0
0.67
L
Sylvanus
lil2White7
Sylvanus
0
2
2
0.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,896
Damage
13,314
19,989
Taken
19,167
9,086
Mitigated
11,035
9,006
Healing
6,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CHUCKDAGG3R
Arachne
1,020
842
225
265
3,318
1,569
723
752
2,566
0
1,981
W
Lancelot
F3AROFDAGGER
Lancelot
4,273
369
1,283
944
5,338
2,565
0
1,400
3,938
0
5,957
W
Horus
729
456
2,667
1,945
4,319
2,344
400
1,760
2,559
0
898
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
JStreams
Kukulkan
7,760
456
0
512
3,557
1,294
946
1,082
2,475
19,741
0
L
Neith
5,055
665
56
1,166
3,073
1,122
0
1,606
1,467
0
13,346
W
Hachiman
RiceShadow
Hachiman
4,114
2,482
609
556
3,457
1,314
924
895
2,562
0
11,785
L
Merlin
5,057
89
294
1,435
5,210
1,802
0
2,019
3,191
9,635
0
L
Sylvanus
lil2White7
Sylvanus
832
398
1,316
1,678
5,522
4,188
87
2,591
2,931
3,820
0
L
2,370
256
0
746
5,362
3,923
0
1,544
3,818
0
3,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,949
Gold Earned
22,269
60
Minions Killed
42
0
Camps Cleared
0
540,145
Distance Traveled
399,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,139
1,028
6
1
0
108,125
0
W
Lancelot
5,882
1,176
5
1
0
102,841
0
W
Horus
5,892
1,178
0
0
0
118,769
0
L
Poseidon
1,212
242
0
0
0
0
0
W
Kukulkan
6,250
1,250
37
7
0
109,003
0
L
Neith
5,275
1,055
15
3
0
115,652
0
W
Hachiman
5,786
1,157
12
2
0
101,407
0
L
Merlin
5,229
1,046
18
4
0
94,122
0
L
Sylvanus
5,172
1,034
5
1
0
95,827
0
L
Tyr
5,381
1,076
4
1
0
93,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role