Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BsmiterB
Freya
Level 158
God Stats
53W - 33L
1,722 SR
Queue Stats
409W - 382L
1,544 Elo+
Party 2
Tyr
Tyr
ElHaZeR
Tyr
Level 81
God Stats
1W - 5L
1,429 SR
Queue Stats
99W - 85L
1,486 Elo+
Solo
Khepri
Khepri
SmitePlayer5
Khepri
Level 106
God Stats
6W - 5L
1,693 SR
Queue Stats
190W - 168L
1,527 Elo+
Party 2
Loki
Loki
Workforce
Loki
Level 137
God Stats
4W - 3L
1,641 SR
Queue Stats
179W - 151L
1,534 Elo+
Solo
Team Averages
Level 126
1,597 SR
1,518 Elo+

VS

Team Averages
Level 126
1,540 SR
1,517 Elo+
Apollo
Apollo
AllendraSormana
Apollo
Level 105
God Stats
24W - 22L
1,571 SR
Queue Stats
506W - 483L
1,530 Elo+
Solo
Ravana
Ravana
Alyssà
Ravana
Level 187
God Stats
1W - 1L
1,631 SR
Queue Stats
64W - 65L
1,551 Elo+
Party 1
King Arthur
King Arthur
Bubysaur
King Arthur
Level 68
God Stats
5W - 6L
1,500 SR
Queue Stats
8W - 9L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
Redggie2k9
Nu Wa
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,463 Elo+
Party 1
Tyr
Tyr
XITangoIX
Tyr
Level 125
God Stats
4W - 6L
1,498 SR
Queue Stats
7W - 8L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 1 / 3
6,353
578
6,122
12,798
7,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
BsmiterB
Freya
1
0 / 0 / 0
2,216
201
0
513
158
Tyr
11
0 / 2 / 0
6,463
588
6,176
12,019
11,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
11
1 / 2 / 2
5,915
538
2,074
9,514
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
12
4 / 3 / 1
6,693
608
3,924
10,116
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,796
709
6,604
8,044
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Alyssà
Ravana
13
3 / 1 / 1
7,034
639
3,906
6,519
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Bubysaur
King Arthur
11
1 / 0 / 1
6,692
608
8,018
11,642
10,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
11
0 / 3 / 2
6,354
578
5,068
5,195
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
5,989
544
3,541
7,809
5,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
7
Kills
8
8
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
3
3.5
W
3
1
1
3.5
W
Ravana
Alyssà
Ravana
3
1
1
3.5
L
Freya
BsmiterB
Freya
0
0
0
0
W
King Arthur
Bubysaur
King Arthur
1
0
1
1.5
L
Tyr
0
2
0
0
W
Nu Wa
0
3
2
0.33
L
Khepri
1
2
2
1
L
Loki
4
3
1
1.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,296
Damage
27,137
44,960
Taken
39,209
30,066
Mitigated
22,870
10,008
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,122
2,068
0
2,414
12,798
7,410
0
1,170
11,628
0
52,006
W
6,604
4,817
0
3,105
8,044
3,238
2,470
905
7,139
0
65,866
W
Ravana
Alyssà
Ravana
3,906
1,402
0
1,498
6,519
2,585
0
0
6,519
0
55,977
L
Freya
BsmiterB
Freya
0
0
0
0
513
158
0
513
0
0
0
W
King Arthur
Bubysaur
King Arthur
8,018
907
0
1,000
11,642
10,209
42
0
11,642
0
45,038
L
Tyr
6,176
809
0
5,260
12,019
11,027
0
470
11,549
0
48,583
W
Nu Wa
5,068
1,159
0
640
5,195
1,347
0
259
4,936
48,237
0
L
Khepri
2,074
609
0
1,334
9,514
7,783
0
870
8,644
29,733
0
L
Loki
3,924
691
0
1,000
10,116
3,688
0
2,045
8,071
0
44,406
W
3,541
825
0
1,586
7,809
5,491
0
910
6,899
0
13,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,640
Gold Earned
33,865
303
Minions Killed
372
0
Camps Cleared
0
961,433
Distance Traveled
1,158,429
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,353
578
81
7
0
248,620
3
W
Apollo
7,796
709
108
10
0
195,731
2
W
Ravana
7,034
639
91
8
0
267,225
0
L
Freya
2,216
201
0
0
0
0
0
W
King Arthur
6,692
608
75
7
0
227,384
0
L
Tyr
6,463
588
98
9
0
242,993
2
W
Nu Wa
6,354
578
80
7
0
204,719
2
L
Khepri
5,915
538
33
3
0
228,882
0
L
Loki
6,693
608
91
8
0
240,938
0
W
Tyr
5,989
544
18
2
0
263,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role