Player Matchup

Zhong Kui
Zhong Kui
Platinum II
BIGBALDMAN
Zhong Kui
Platinum II
Level 201
God Stats
7W - 8L
1,601 SR
Queue Stats
150W - 119L
1,996 MMR
Party 1
Rama
Rama
Diamond V
EdEddEddyX
Rama
Diamond V
Level 41
God Stats
19W - 8L
1,841 SR
Queue Stats
69W - 58L
2,113 MMR
Party 2
Sobek
Sobek
Platinum I
Sexian
Sobek
Platinum I
Level 147
God Stats
6W - 4L
1,543 SR
Queue Stats
166W - 165L
1,917 MMR
Party 2
Ne Zha
Ne Zha
Platinum II
SirWariat
Ne Zha
Platinum II
Level 180
God Stats
8W - 6L
1,705 SR
Queue Stats
60W - 50L
2,030 MMR
Party 1
Thoth
Thoth
Platinum I
thunder5
Thoth
Platinum I
Level 142
God Stats
3W - 9L
1,358 SR
Queue Stats
116W - 103L
2,000 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,610 SR
2,011 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,673 SR
1,991 MMR
Tsukuyomi
Tsukuyomi
Platinum II
K1dsleyyy
Tsukuyomi
Platinum II
Level 186
God Stats
4W - 2L
1,762 SR
Queue Stats
383W - 375L
1,806 MMR
Solo
He Bo
He Bo
Platinum III
XUXOMANIACO
He Bo
Platinum III
Level 89
God Stats
2W - 1L
1,561 SR
Queue Stats
33W - 15L
2,028 MMR
Party 3
Tyr
Tyr
Diamond V
masmanu234
Tyr
Diamond V
Level 148
God Stats
13W - 9L
1,433 SR
Queue Stats
206W - 186L
2,089 MMR
Solo
Geb
Geb
Diamond IV
Εmrys
Geb
Diamond IV
Level 146
God Stats
15W - 9L
1,642 SR
Queue Stats
347W - 329L
2,014 MMR
Solo
Anhur
Anhur
Diamond I
Мongy
Anhur
Diamond I
Level 160
God Stats
8W - 2L
1,965 SR
Queue Stats
161W - 126L
2,018 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BIGBALDMAN
Zhong Kui
11
1 / 2 / 0
5,864
586
6,309
7,476
5,351
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
1 / 4 / 0
5,460
546
2,930
8,465
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Sexian
Sobek
8
0 / 2 / 1
5,098
510
1,699
7,806
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
SirWariat
Ne Zha
9
0 / 1 / 1
5,238
524
2,739
9,252
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
thunder5
Thoth
10
0 / 1 / 0
5,533
553
2,032
3,511
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
FreyaThanatosAthena

VS

Bans
Maman BrigitteCharonAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
K1dsleyyy
Tsukuyomi
11
2 / 1 / 0
6,036
604
3,679
4,495
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 2
6,940
694
4,634
4,250
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 1 / 1
6,234
623
4,309
10,689
6,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
Εmrys
Geb
9
1 / 0 / 4
5,835
584
2,838
6,187
4,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Мongy
Anhur
11
2 / 0 / 3
6,749
675
8,100
5,073
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
10
10
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BIGBALDMAN
Zhong Kui
1
2
0
0.5
L
1
4
0
0.25
W
Tsukuyomi
K1dsleyyy
Tsukuyomi
2
1
0
2
L
Sobek
Sexian
Sobek
0
2
1
0.25
L
Ne Zha
SirWariat
Ne Zha
0
1
1
0.5
W
4
0
2
5
W
1
1
1
1.5
L
Thoth
thunder5
Thoth
0
1
0
0
W
Geb
Εmrys
Geb
1
0
4
3
W
Anhur
Мongy
Anhur
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,709
Damage
23,560
36,510
Taken
30,694
16,850
Mitigated
15,610
14,344
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BIGBALDMAN
Zhong Kui
6,309
1,646
0
3,932
7,476
5,351
0
655
6,821
39,804
0
L
2,930
2,009
0
2,974
8,465
2,427
0
1,981
6,484
0
37,832
W
Tsukuyomi
K1dsleyyy
Tsukuyomi
3,679
0
0
1,444
4,495
1,484
18
758
3,737
0
45,696
L
Sobek
Sexian
Sobek
1,699
304
0
2,565
7,806
4,952
0
2,394
5,412
12,712
0
L
Ne Zha
SirWariat
Ne Zha
2,739
624
0
4,248
9,252
3,147
0
2,030
7,222
0
39,030
W
4,634
353
0
2,853
4,250
1,460
0
617
3,633
56,354
0
W
4,309
464
0
5,010
10,689
6,612
0
6,309
4,380
173
39,212
L
Thoth
thunder5
Thoth
2,032
81
0
625
3,511
973
0
585
2,926
45,128
0
W
Geb
Εmrys
Geb
2,838
369
0
1,803
6,187
4,344
0
1,807
4,380
12,713
0
W
Anhur
Мongy
Anhur
8,100
5,448
0
2,616
5,073
1,710
558
549
4,524
0
63,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,193
Gold Earned
31,794
317
Minions Killed
370
0
Camps Cleared
0
1,016,018
Distance Traveled
1,098,129
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,864
586
63
6
0
172,683
2
L
Rama
5,460
546
77
8
0
199,456
2
W
Tsukuyomi
6,036
604
68
7
0
229,207
2
L
Sobek
5,098
510
18
2
0
210,078
2
L
Ne Zha
5,238
524
62
6
0
223,591
0
W
He Bo
6,940
694
106
11
0
245,741
0
W
Tyr
6,234
623
69
7
0
220,648
1
L
Thoth
5,533
553
97
10
0
210,210
4
W
Geb
5,835
584
12
1
0
206,118
3
W
Anhur
6,749
675
115
12
0
196,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role