Player Matchup

Kali
Kali
 
Kali
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Marshal Ghosty
Surtr
Level 127
God Stats
2W - 1L
1,690 SR
Queue Stats
87W - 133L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Sinister-Laughh
Kukulkan
Level 128
God Stats
3W - 3L
1,487 SR
Queue Stats
92W - 85L
1,498 Elo+
Party 1
Chiron
Chiron
Solo_Rewind-
Chiron
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 57L
1,529 Elo+
Party 1
Shiva
Shiva
Void_Thaboy
Shiva
Level 105
God Stats
4W - 2L
1,756 SR
Queue Stats
134W - 137L
1,498 Elo+
Party 1
Team Averages
Level 129
1,587 SR
1,498 Elo+

VS

Team Averages
Level 100
1,570 SR
1,520 Elo+
Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CluelezzTiger
Anubis
Level 65
God Stats
8W - 4L
1,718 SR
Queue Stats
21W - 24L
1,458 Elo+
Solo
Izanami
Izanami
Haydentoswag
Izanami
Level 136
God Stats
38W - 37L
1,541 SR
Queue Stats
258W - 245L
1,507 Elo+
Solo
Mercury
Mercury
βlasian
Mercury
Level 106
God Stats
4W - 3L
1,590 SR
Queue Stats
176W - 143L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
1 / 0 / 0
3,736
747
1,221
3,976
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
1 / 1 / 1
4,087
817
1,307
3,527
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
7
0 / 0 / 0
3,875
775
1,048
1,780
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
6
0 / 0 / 0
3,536
707
1,960
2,147
594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,354
671
2,861
3,786
1,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,854
771
749
2,933
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
 
Sylvanus
6
0 / 0 / 1
3,525
705
1,838
3,913
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,819
764
1,769
3,195
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Haydentoswag
Izanami
3
0 / 0 / 0
2,841
568
698
2,196
496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
βlasian
Mercury
6
1 / 0 / 0
3,698
740
1,289
3,962
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
0
0
1
L
Janus
 
Janus
0
0
0
0
L
Sylvanus
 
Sylvanus
0
0
1
0.5
L
0
2
0
0
L
Izanami
Haydentoswag
Izanami
0
0
0
0
W
1
1
1
1.5
W
Kukulkan
0
0
0
0
W
Chiron
0
0
0
0
W
0
0
0
0
L
Mercury
βlasian
Mercury
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,397
Damage
6,343
15,216
Taken
16,199
5,434
Mitigated
5,871
5,753
Healing
5,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
1,221
506
0
2,201
3,976
1,252
0
503
3,399
0
13,972
L
Janus
 
Janus
749
131
0
992
2,933
772
0
445
2,488
22,971
0
L
Sylvanus
 
Sylvanus
1,838
967
300
2,020
3,913
2,355
0
0
3,913
10,377
0
L
1,769
321
0
1,025
3,195
1,140
0
74
3,121
19,409
0
L
Izanami
Haydentoswag
Izanami
698
639
0
980
2,196
496
0
0
2,196
0
8,060
W
1,307
489
0
1,488
3,527
1,829
0
1,769
1,758
104
17,421
W
Kukulkan
1,048
94
0
368
1,780
612
0
43
1,737
30,763
0
W
Chiron
1,960
622
233
528
2,147
594
116
782
1,365
0
17,515
W
2,861
676
110
825
3,786
1,147
0
1,177
2,601
0
16,410
L
Mercury
βlasian
Mercury
1,289
846
0
500
3,962
1,108
0
603
3,359
0
15,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,588
Gold Earned
17,737
171
Minions Killed
145
0
Camps Cleared
0
565,979
Distance Traveled
494,673
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,736
747
36
7
0
121,567
0
L
Janus
3,854
771
54
11
0
105,252
0
L
Sylvanus
3,525
705
6
1
0
103,353
1
L
Anubis
3,819
764
37
7
0
100,801
0
L
Izanami
2,841
568
18
4
0
54,378
0
W
Surtr
4,087
817
22
4
0
115,626
1
W
Kukulkan
3,875
775
56
11
0
108,480
2
W
Chiron
3,536
707
35
7
0
93,243
0
W
Shiva
3,354
671
22
4
0
127,063
0
L
Mercury
3,698
740
30
6
0
130,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role