Player Matchup

Sylvanus
Sylvanus
Gold III
Cxony
Sylvanus
Gold III
Level 127
God Stats
8W - 7L
1,556 SR
Queue Stats
129W - 152L
1,417 MMR
Solo
Horus
Horus
Gold I
Veggiez
Horus
Gold I
Level 194
God Stats
10W - 17L
1,515 SR
Queue Stats
296W - 286L
1,436 MMR
Solo
Danzaburou
Danzaburou
Gold IV
VibnNinja
Danzaburou
Gold IV
Level 101
God Stats
33W - 36L
1,544 SR
Queue Stats
43W - 47L
1,415 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
XXH4ttysnprxx
Tsukuyomi
Silver III
Level 125
God Stats
1W - 1L
1,300 SR
Queue Stats
12W - 13L
1,438 MMR
Party 2
Nox
Nox
Gold III
brycegrock
Nox
Gold III
Level 155
God Stats
1W - 0L
1,277 SR
Queue Stats
38W - 50L
1,460 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,438 SR
1,433 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,470 SR
1,447 MMR
Ra
Ra
Bronze III
 
Ra
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver III
ChicagoHomework
Anhur
Silver III
Level 107
God Stats
2W - 3L
1,694 SR
Queue Stats
5W - 11L
1,342 MMR
Party 1
Mulan
Mulan
Gold IV
TacticxIz
Mulan
Gold IV
Level 104
God Stats
34W - 39L
1,513 SR
Queue Stats
274W - 290L
1,429 MMR
Solo
Jormungandr
Jormungandr
Bronze V
TøughLøve
Jormungandr
Bronze V
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 18L
1,410 MMR
Solo
Thanatos
Thanatos
Gold IV
YogiYogaBear
Thanatos
Gold IV
Level 158
God Stats
0W - 2L
1,141 SR
Queue Stats
19W - 14L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cxony
Sylvanus
12
0 / 4 / 4
7,902
494
5,317
19,000
12,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Horus
Veggiez
Horus
16
7 / 1 / 2
10,367
648
14,937
14,892
17,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
VibnNinja
Danzaburou
14
0 / 4 / 1
8,370
523
5,227
13,107
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
XXH4ttysnprxx
Tsukuyomi
14
4 / 1 / 2
8,343
521
8,272
13,106
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 1
7,688
481
1,292
3,544
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
AthenaPeleJanusAnubis

VS

Bans
SetAh PuchAphroditeMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
1
0 / 0 / 0
5,061
316
0
0
0
14
1 / 2 / 7
8,583
536
8,460
11,079
4,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
TacticxIz
Mulan
12
1 / 7 / 0
7,859
491
11,121
17,271
12,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
TøughLøve
Jormungandr
12
0 / 1 / 2
7,777
486
7,772
14,545
14,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
YogiYogaBear
Thanatos
15
8 / 2 / 1
9,671
604
9,992
15,479
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
12
Kills
10
10
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
L
1
2
7
2.25
W
Sylvanus
Cxony
Sylvanus
0
4
4
0.5
L
Mulan
TacticxIz
Mulan
1
7
0
0.14
L
Jormungandr
TøughLøve
Jormungandr
0
1
2
1
W
Horus
Veggiez
Horus
7
1
2
8
W
Danzaburou
VibnNinja
Danzaburou
0
4
1
0.13
W
Tsukuyomi
XXH4ttysnprxx
Tsukuyomi
4
1
2
5
L
Thanatos
YogiYogaBear
Thanatos
8
2
1
4.25
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,045
Damage
37,345
63,649
Taken
58,374
42,074
Mitigated
37,540
25,468
Healing
25,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
L
8,460
4,236
0
4,104
11,079
4,000
466
1,774
9,305
0
60,525
W
Sylvanus
Cxony
Sylvanus
5,317
1,621
2,863
4,648
19,000
12,956
221
3,098
15,858
32,404
0
L
Mulan
TacticxIz
Mulan
11,121
1,053
0
4,353
17,271
12,536
0
1,601
14,923
0
58,446
L
Jormungandr
TøughLøve
Jormungandr
7,772
2,537
0
1,413
14,545
14,201
0
3,634
10,565
50,104
0
W
Horus
Veggiez
Horus
14,937
5,862
380
3,932
14,892
17,977
507
2,204
11,959
5,294
67,333
W
Danzaburou
VibnNinja
Danzaburou
5,227
2,382
0
4,580
13,107
4,222
1,693
773
12,334
0
76,997
W
Tsukuyomi
XXH4ttysnprxx
Tsukuyomi
8,272
2,046
0
8,565
13,106
5,316
0
1,002
11,966
0
62,163
L
Thanatos
YogiYogaBear
Thanatos
9,992
2,601
0
15,697
15,479
6,803
523
2,721
12,636
0
66,861
W
1,292
252
0
500
3,544
1,603
0
695
2,849
53,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,670
Gold Earned
38,951
493
Minions Killed
359
0
Camps Cleared
0
1,404,549
Distance Traveled
1,174,666
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,061
316
0
0
0
1,652
0
L
Anhur
8,583
536
92
6
0
281,270
5
W
Sylvanus
7,902
494
44
3
0
299,654
3
L
Mulan
7,859
491
92
6
0
213,090
0
L
Jormungandr
7,777
486
78
5
0
323,992
1
W
Horus
10,367
648
117
7
0
282,435
4
W
Danzaburou
8,370
523
124
8
0
283,291
0
W
Tsukuyomi
8,343
521
102
6
0
361,133
0
L
Thanatos
9,671
604
97
6
0
354,662
2
W
Nox
7,688
481
106
7
0
178,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role