Player Matchup

Janus
Janus
Jaezus-
Janus
Level 63
God Stats
12W - 11L
1,504 SR
Queue Stats
73W - 67L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Spandeadender
Sun Wukong
Level 64
God Stats
0W - 1L
1,429 SR
Queue Stats
42W - 40L
1,590 Elo+
Solo
Artemis
Artemis
smitelessons
Artemis
Level 42
God Stats
0W - 6L
1,031 SR
Queue Stats
120W - 125L
1,460 Elo+
Solo
Team Averages
Level 56
1,322 SR
1,511 Elo+

VS

Team Averages
Level 39
1,401 SR
1,427 Elo+
King Arthur
King Arthur
ChunkyFood1
King Arthur
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 69L
1,520 Elo+
Party 1
Vulcan
Vulcan
DSLATE1317
Vulcan
Level 32
God Stats
2W - 3L
1,471 SR
Queue Stats
2W - 6L
1,259 Elo+
Solo
Nemesis
Nemesis
FatherToes
Nemesis
Level 68
God Stats
1W - 0L
1,234 SR
Queue Stats
48W - 42L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jaezus-
Janus
15
4 / 3 / 6
12,899
759
17,728
10,097
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Spandeadender
Sun Wukong
16
6 / 2 / 7
12,904
759
13,328
19,632
25,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Artemis
smitelessons
Artemis
15
3 / 2 / 9
12,266
722
20,959
15,919
6,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChunkyFood1
King Arthur
14
2 / 5 / 3
11,968
704
15,098
26,290
25,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
DSLATE1317
Vulcan
14
1 / 4 / 3
11,905
700
12,291
13,589
5,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
FatherToes
Nemesis
16
4 / 4 / 2
12,999
765
13,258
24,602
21,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
7
7
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChunkyFood1
King Arthur
2
5
3
0.7
W
Vulcan
DSLATE1317
Vulcan
1
4
3
0.63
W
Nemesis
FatherToes
Nemesis
4
4
2
1.25
L
Janus
Jaezus-
Janus
4
3
6
2.33
L
Sun Wukong
Spandeadender
Sun Wukong
6
2
7
4.75
L
Artemis
smitelessons
Artemis
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,015
Damage
40,647
45,648
Taken
64,481
34,565
Mitigated
52,304
15,937
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChunkyFood1
King Arthur
15,098
1,109
486
6,956
26,290
25,421
0
6,025
20,265
0
44,226
W
Vulcan
DSLATE1317
Vulcan
12,291
5,198
603
863
13,589
5,775
109
5,021
8,568
55,836
0
W
Nemesis
FatherToes
Nemesis
13,258
2,036
0
4,502
24,602
21,108
25
7,152
17,450
0
50,531
L
Janus
Jaezus-
Janus
17,728
795
0
3,406
10,097
3,214
0
3,995
5,945
64,147
0
L
Sun Wukong
Spandeadender
Sun Wukong
13,328
2,456
0
5,839
19,632
25,076
0
6,276
12,612
143
42,999
L
Artemis
smitelessons
Artemis
20,959
7,610
0
6,692
15,919
6,275
29
2,350
12,969
0
59,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,069
Gold Earned
36,872
191
Minions Killed
177
0
Camps Cleared
0
975,392
Distance Traveled
903,982
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,968
704
43
3
0
285,109
0
W
Vulcan
11,905
700
71
4
0
283,098
0
W
Nemesis
12,999
765
63
4
0
335,775
3
L
Janus
12,899
759
95
6
0
303,292
0
L
Sun Wukong
12,904
759
38
2
0
378,639
0
L
Artemis
12,266
722
58
3
0
293,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role