Player Matchup

Chaac
Chaac
Silver II
GirthyChapin
Chaac
Silver II
Level 154
God Stats
52W - 43L
1,554 SR
Queue Stats
346W - 354L
1,094 MMR
Solo
Neith
Neith
Silver II
MrHellaCrazy
Neith
Silver II
Level 82
God Stats
20W - 23L
1,489 SR
Queue Stats
95W - 100L
1,098 MMR
Solo
Anubis
Anubis
Gold V
TwoBrokeThumbs
Anubis
Gold V
Level 100
God Stats
5W - 3L
1,627 SR
Queue Stats
60W - 66L
1,316 MMR
Solo
Ymir
Ymir
Gold V
sebinchoO_o2398
Ymir
Gold V
Level 154
God Stats
34W - 19L
1,617 SR
Queue Stats
747W - 782L
1,303 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
theepraetorian
Tsukuyomi
Gold IV
Level 90
God Stats
2W - 1L
1,287 SR
Queue Stats
87W - 91L
1,308 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,515 SR
1,224 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,596 SR
1,242 MMR
Ishtar
Ishtar
Silver IV
AIR D R0SE 1 o
Ishtar
Silver IV
Level 158
God Stats
9W - 7L
1,592 SR
Queue Stats
287W - 311L
1,074 MMR
Solo
Bellona
Bellona
Silver IV
Dawn_Owl
Bellona
Silver IV
Level 144
God Stats
1W - 3L
1,573 SR
Queue Stats
10W - 16L
1,296 MMR
Solo
Janus
Janus
Silver I
M9PI
Janus
Silver I
Level 104
God Stats
5W - 6L
1,627 SR
Queue Stats
88W - 101L
1,349 MMR
Party 1
Khepri
Khepri
Silver V
UnHolygendz
Khepri
Silver V
Level 145
God Stats
0W - 1L
1,556 SR
Queue Stats
10W - 21L
1,274 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
baIenki
Sun Wukong
Silver V
Level 86
God Stats
3W - 5L
1,633 SR
Queue Stats
24W - 31L
1,220 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,902
627
8,213
10,317
6,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 2
6,647
604
4,801
5,309
2,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
5 / 1 / 2
7,434
676
7,888
7,248
3,545
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 0 / 4
6,295
572
2,404
7,118
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
theepraetorian
Tsukuyomi
12
3 / 1 / 2
6,735
612
4,685
9,541
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
AgniThanatosMaman Brigitte

VS

Bans
BakasuraAo KuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,232
567
2,819
6,606
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Dawn_Owl
Bellona
11
1 / 0 / 0
6,232
567
7,571
11,488
14,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
M9PI
Janus
11
1 / 5 / 0
6,223
566
3,779
7,449
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
9
0 / 1 / 2
5,361
487
2,795
6,564
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
baIenki
Sun Wukong
7
0 / 2 / 1
4,860
442
3,400
8,775
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
3
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Bellona
Dawn_Owl
Bellona
1
0
0
1
W
0
0
0
0
L
Janus
M9PI
Janus
1
5
0
0.2
W
0
1
2
1
W
5
1
2
6
L
Khepri
0
1
2
1
L
Sun Wukong
baIenki
Sun Wukong
0
2
1
0.25
W
1
0
4
3
W
Tsukuyomi
theepraetorian
Tsukuyomi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,991
Damage
20,364
39,533
Taken
40,882
20,977
Mitigated
27,518
18,067
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,819
1,753
0
1,859
6,606
2,359
0
297
6,309
0
43,996
L
Bellona
Dawn_Owl
Bellona
7,571
2,207
0
4,100
11,488
14,219
0
0
11,488
0
48,211
W
8,213
1,850
0
4,044
10,317
6,994
0
634
9,683
0
57,548
L
Janus
M9PI
Janus
3,779
342
0
250
7,449
1,865
0
4,679
2,770
46,706
0
W
4,801
2,225
0
2,316
5,309
2,225
636
254
5,055
0
54,130
W
7,888
548
0
5,018
7,248
3,545
572
2,970
4,044
63,815
0
L
Khepri
2,795
424
0
1,610
6,564
5,015
0
2,185
4,379
16,631
0
L
Sun Wukong
baIenki
Sun Wukong
3,400
1,050
0
829
8,775
4,060
0
3,131
5,644
0
27,715
W
2,404
944
0
1,982
7,118
4,570
343
1,981
5,109
20,868
0
W
Tsukuyomi
theepraetorian
Tsukuyomi
4,685
1,475
0
4,707
9,541
3,643
49
471
9,068
0
49,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,013
Gold Earned
28,908
403
Minions Killed
328
0
Camps Cleared
0
1,090,030
Distance Traveled
1,061,484
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,232
567
98
9
0
190,778
2
L
Bellona
6,232
567
82
7
0
217,286
4
W
Chaac
6,902
627
96
9
0
241,258
0
L
Janus
6,223
566
88
8
0
196,790
0
W
Neith
6,647
604
97
9
0
179,635
1
W
Anubis
7,434
676
102
9
0
201,519
1
L
Khepri
5,361
487
18
2
0
228,386
1
L
Sun Wukong
4,860
442
42
4
0
228,244
0
W
Ymir
6,295
572
28
3
0
216,539
5
W
Tsukuyomi
6,735
612
80
7
0
251,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role