Player Matchup

Geb
Geb
Silver I
Axel17092769
Geb
Silver I
Level 73
God Stats
30W - 19L
1,551 SR
Queue Stats
174W - 177L
1,275 MMR
Party 2
Olorun
Olorun
Gold V
Natsu661484
Olorun
Gold V
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 93L
1,533 MMR
Party 2
Medusa
Medusa
Bronze III
TheTankDaD
Medusa
Bronze III
Level 88
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 2L
1,439 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 69
1,458 SR
1,416 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,435 SR
1,415 MMR
Athena
Athena
Gold IV
BDGxJumPShoTzz
Athena
Gold IV
Level 155
God Stats
5W - 6L
1,523 SR
Queue Stats
495W - 515L
1,367 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Boricuas69
Baron Samedi
Silver II
Level 129
God Stats
2W - 2L
1,281 SR
Queue Stats
27W - 30L
1,290 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Chrismo151
Danzaburou
Silver I
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
9,221
659
10,591
18,305
20,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
12
0 / 4 / 1
9,275
663
6,700
10,662
5,118
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
TheTankDaD
Medusa
11
0 / 7 / 1
8,922
637
6,434
12,459
5,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothAchillesKuzenboNe ZhaSobek

VS

Bans
RaijinMorgan Le FayBacchusPersephoneGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 13
11,110
794
6,450
18,607
20,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Boricuas69
Baron Samedi
15
5 / 0 / 8
11,485
820
15,799
7,665
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
Chrismo151
Danzaburou
15
8 / 1 / 5
12,372
884
15,254
13,463
6,556
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
2
0
13
8.5
W
Baron Samedi
Boricuas69
Baron Samedi
5
0
8
9
W
Danzaburou
Chrismo151
Danzaburou
8
1
5
10.5
L
Olorun
0
4
1
0.13
L
Medusa
TheTankDaD
Medusa
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,725
Damage
37,503
41,426
Taken
39,735
30,809
Mitigated
32,112
3,804
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,591
503
0
614
18,305
20,445
0
8,982
9,019
23,915
354
W
6,450
1,019
0
4,256
18,607
20,968
235
6,060
12,054
24,006
711
W
Baron Samedi
Boricuas69
Baron Samedi
15,799
1,002
1,891
4,382
7,665
4,588
777
4,532
2,907
56,196
0
W
Danzaburou
Chrismo151
Danzaburou
15,254
9,169
0
5,425
13,463
6,556
2,362
5,967
7,203
0
68,426
L
Olorun
6,700
2,633
482
1,914
10,662
5,118
0
5,735
4,752
37,054
7,386
L
Medusa
TheTankDaD
Medusa
6,434
3,702
0
794
12,459
5,246
0
6,373
5,688
0
26,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,418
Gold Earned
34,967
143
Minions Killed
167
0
Camps Cleared
0
683,488
Distance Traveled
773,565
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,221
659
19
1
0
246,105
3
W
Athena
11,110
794
21
2
0
258,872
3
W
Baron Samedi
11,485
820
72
5
0
257,077
0
W
Danzaburou
12,372
884
74
5
0
257,616
1
L
Olorun
9,275
663
85
6
0
207,379
0
L
Medusa
8,922
637
39
3
0
230,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role