Player Matchup

Hachiman
Hachiman
Barnivore
Hachiman
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 61L
1,292 Elo+
Solo
Bakasura
Bakasura
CastIronLifter
Bakasura
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
Paul Crudd 1990
Sun Wukong
Level 191
God Stats
2W - 1L
1,558 SR
Queue Stats
43W - 43L
1,531 Elo+
Party 3
Cthulhu
Cthulhu
PizzaPiranha
Cthulhu
Level 123
God Stats
1W - 2L
1,580 SR
Queue Stats
35W - 37L
1,497 Elo+
Party 3
Heimdallr
Heimdallr
StonedPokemon
Heimdallr
Level 124
God Stats
0W - 1L
1,559 SR
Queue Stats
6W - 7L
1,507 Elo+
Party 2
Team Averages
Level 133
1,539 SR
1,470 Elo+

VS

Team Averages
Level 111
1,627 SR
1,510 Elo+
Erlang Shen
Erlang Shen
ASHENF0X
Erlang Shen
Level 128
God Stats
3W - 0L
1,558 SR
Queue Stats
138W - 94L
1,593 Elo+
Party 1
Sobek
Sobek
BoBannddyyy
Sobek
Level 147
God Stats
4W - 5L
1,537 SR
Queue Stats
402W - 368L
1,512 Elo+
Solo
Odin
Odin
Griz92
Odin
Level 145
God Stats
3W - 1L
1,808 SR
Queue Stats
630W - 636L
1,558 Elo+
Party 1
Zhong Kui
Zhong Kui
YoshimitsuSaki
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,433 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ciziskrayst
Cu Chulainn
Level 107
God Stats
15W - 7L
1,731 SR
Queue Stats
533W - 528L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Barnivore
Hachiman
18
4 / 3 / 8
10,105
777
12,108
12,853
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
16
5 / 7 / 7
9,400
723
15,033
18,683
14,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Paul Crudd 1990
Sun Wukong
14
2 / 5 / 9
8,656
666
12,984
14,349
14,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
PizzaPiranha
Cthulhu
16
5 / 5 / 8
10,044
773
16,682
15,054
16,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
StonedPokemon
Heimdallr
17
5 / 5 / 8
9,769
751
12,746
12,565
7,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ASHENF0X
Erlang Shen
15
2 / 5 / 10
9,344
719
8,836
20,754
23,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 4 / 16
10,798
831
9,703
24,386
35,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Griz92
Odin
16
5 / 5 / 15
10,311
793
9,599
18,498
24,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
YoshimitsuSaki
Zhong Kui
16
5 / 3 / 13
10,098
777
21,838
16,037
17,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ciziskrayst
Cu Chulainn
17
6 / 4 / 13
10,844
834
15,037
19,179
23,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
92
21
Kills
25
25
Deaths
21
40
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ASHENF0X
Erlang Shen
2
5
10
1.4
L
Hachiman
Barnivore
Hachiman
4
3
8
2.67
W
7
4
16
3.75
L
Bakasura
5
7
7
1.21
W
Odin
Griz92
Odin
5
5
15
2.5
L
Sun Wukong
Paul Crudd 1990
Sun Wukong
2
5
9
1.3
L
Cthulhu
PizzaPiranha
Cthulhu
5
5
8
1.8
L
Heimdallr
StonedPokemon
Heimdallr
5
5
8
1.8
W
Zhong Kui
YoshimitsuSaki
Zhong Kui
5
3
13
3.83
W
Cu Chulainn
ciziskrayst
Cu Chulainn
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,553
Damage
65,013
73,504
Taken
98,854
59,379
Mitigated
124,518
21,813
Healing
29,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ASHENF0X
Erlang Shen
8,836
4,100
423
5,668
20,754
23,848
547
3,898
15,704
0
20,352
L
Hachiman
Barnivore
Hachiman
12,108
6,832
448
4,209
12,853
6,582
440
5,775
6,513
0
25,698
W
9,703
627
688
7,965
24,386
35,587
327
4,388
19,291
20,061
212
L
Bakasura
15,033
9,030
1,477
4,980
18,683
14,725
186
6,981
11,294
0
15,461
W
Odin
Griz92
Odin
9,599
1,286
2,310
3,253
18,498
24,772
121
2,831
14,632
3,199
15,820
L
Sun Wukong
Paul Crudd 1990
Sun Wukong
12,984
884
2,339
2,280
14,349
14,756
0
7,341
6,398
0
18,549
L
Cthulhu
PizzaPiranha
Cthulhu
16,682
315
862
1,257
15,054
16,141
196
7,897
6,447
23,981
314
L
Heimdallr
StonedPokemon
Heimdallr
12,746
6,353
1,586
2,375
12,565
7,175
617
5,138
6,931
0
22,398
W
Zhong Kui
YoshimitsuSaki
Zhong Kui
21,838
4,020
1,568
3,495
16,037
17,128
5,087
2,141
13,151
40,658
0
W
Cu Chulainn
ciziskrayst
Cu Chulainn
15,037
1,151
885
3,331
19,179
23,183
791
3,110
15,312
4,436
27,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,974
Gold Earned
51,395
111
Minions Killed
127
0
Camps Cleared
0
1,091,644
Distance Traveled
1,251,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,344
719
22
2
0
212,383
0
L
Hachiman
10,105
777
40
3
0
225,126
0
W
Sobek
10,798
831
23
2
0
261,480
0
L
Bakasura
9,400
723
18
1
0
221,822
0
W
Odin
10,311
793
16
1
0
261,068
0
L
Sun Wukong
8,656
666
6
0
0
240,656
0
L
Cthulhu
10,044
773
25
2
0
215,320
0
L
Heimdallr
9,769
751
22
2
0
188,720
0
W
Zhong Kui
10,098
777
39
3
0
231,331
0
W
Cu Chulainn
10,844
834
27
2
0
285,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role