Player Matchup

Shiva
Shiva
 
Shiva
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Lincoln 2016
Chronos
Level 89
God Stats
1W - 3L
1,383 SR
Queue Stats
117W - 116L
1,465 Elo+
Solo
Anhur
Anhur
MAU3437
Anhur
Level 156
God Stats
0W - 3L
1,236 SR
Queue Stats
480W - 513L
1,435 Elo+
Solo
Hercules
Hercules
NiteCreeperr
Hercules
Level 149
God Stats
0W - 1L
1,829 SR
Queue Stats
250W - 280L
1,572 Elo+
Party 1
Pele
Pele
zlSmokes
Pele
Level 128
God Stats
1W - 3L
1,357 SR
Queue Stats
149W - 173L
1,569 Elo+
Party 1
Team Averages
Level 128
1,461 SR
1,508 Elo+

VS

Team Averages
Level 97
1,603 SR
1,482 Elo+
Bake Kujira
Bake Kujira
AxeliniReyes
Bake Kujira
Level 141
God Stats
2W - 2L
1,749 SR
Queue Stats
194W - 184L
1,523 Elo+
Solo
Athena
Athena
Beep___FLATLINED
Athena
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,494 Elo+
Solo
Persephone
Persephone
BlackDynamiteMN
Persephone
Level 157
God Stats
4W - 9L
1,404 SR
Queue Stats
453W - 420L
1,483 Elo+
Solo
Olorun
Olorun
WakefulSloth44
Olorun
Level 60
God Stats
7W - 1L
1,662 SR
Queue Stats
134W - 125L
1,485 Elo+
Solo
Mercury
Mercury
thedarknight244
Mercury
Level 84
God Stats
6W - 1L
1,701 SR
Queue Stats
22W - 22L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 4 / 7
8,776
488
8,891
17,015
13,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Lincoln 2016
Chronos
13
1 / 8 / 2
8,544
475
13,281
18,171
7,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
MAU3437
Anhur
15
7 / 4 / 1
10,120
562
9,151
13,770
6,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
NiteCreeperr
Hercules
13
1 / 6 / 0
8,503
472
8,875
21,072
16,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
15
2 / 6 / 2
9,109
506
10,872
20,868
8,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AxeliniReyes
Bake Kujira
17
11 / 1 / 7
11,323
629
17,202
22,396
24,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
2 / 2 / 12
9,052
503
5,842
13,869
14,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
BlackDynamiteMN
Persephone
16
4 / 0 / 10
10,823
601
17,539
10,143
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 5 / 4
8,504
472
8,055
13,557
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 4 / 7
10,989
611
14,361
16,195
6,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
12
Kills
28
28
Deaths
12
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
4
7
1.13
W
Bake Kujira
AxeliniReyes
Bake Kujira
11
1
7
14.5
W
2
2
12
4
W
Persephone
BlackDynamiteMN
Persephone
4
0
10
9
L
Chronos
Lincoln 2016
Chronos
1
8
2
0.25
L
Anhur
MAU3437
Anhur
7
4
1
1.88
L
Hercules
NiteCreeperr
Hercules
1
6
0
0.17
W
1
5
4
0.6
W
10
4
7
3.38
L
Pele
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,070
Damage
62,999
90,896
Taken
76,160
53,027
Mitigated
53,994
16,858
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,891
1,120
275
2,844
17,015
13,809
16
9,087
7,928
0
33,025
W
Bake Kujira
AxeliniReyes
Bake Kujira
17,202
8,853
0
9,077
22,396
24,214
349
2,984
19,412
83,311
934
W
5,842
1,632
0
819
13,869
14,586
28
3,998
9,871
17,041
0
W
Persephone
BlackDynamiteMN
Persephone
17,539
1,081
0
3,146
10,143
3,813
41
2,061
8,082
82,132
0
L
Chronos
Lincoln 2016
Chronos
13,281
2,600
0
1,092
18,171
7,171
447
9,508
8,663
58,256
0
L
Anhur
MAU3437
Anhur
9,151
4,940
0
4,025
13,770
6,490
1,925
7,252
6,518
0
83,127
L
Hercules
NiteCreeperr
Hercules
8,875
2,359
0
5,219
21,072
16,776
0
13,091
7,981
0
50,033
W
8,055
3,188
240
4,152
13,557
4,624
804
336
13,221
61,248
5,549
W
14,361
7,294
0
2,368
16,195
6,757
0
4,252
11,943
0
90,534
L
Pele
10,872
2,856
0
3,403
20,868
8,781
0
8,569
12,299
0
76,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,052
Gold Earned
50,691
430
Minions Killed
499
0
Camps Cleared
0
1,795,208
Distance Traveled
1,935,748
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,776
488
38
2
0
398,850
3
W
Bake Kujira
11,323
629
123
7
0
398,162
0
W
Athena
9,052
503
24
1
0
411,888
5
W
Persephone
10,823
601
144
8
0
375,416
1
L
Chronos
8,544
475
72
4
0
354,062
0
L
Anhur
10,120
562
131
7
0
317,589
0
L
Hercules
8,503
472
83
5
0
344,179
0
W
Olorun
8,504
472
96
5
0
346,983
1
W
Mercury
10,989
611
112
6
0
403,299
3
L
Pele
9,109
506
106
6
0
380,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role