Player Matchup

Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver IV
AIR D R0SE 1 o
Heimdallr
Silver IV
Level 158
God Stats
2W - 4L
1,252 SR
Queue Stats
287W - 311L
1,031 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
GoofOpp
Baron Samedi
Silver I
Level 144
God Stats
7W - 3L
1,494 SR
Queue Stats
108W - 100L
1,079 MMR
Solo
Mercury
Mercury
Silver I
Perfecionst
Mercury
Silver I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 98L
1,164 MMR
Solo
Vulcan
Vulcan
Silver II
mojosodopebro15
Vulcan
Silver II
Level 198
God Stats
9W - 8L
1,369 SR
Queue Stats
194W - 209L
964 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,423 SR
1,148 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,554 SR
1,053 MMR
Charybdis
Charybdis
Bronze II
Quietuscall2020
Charybdis
Bronze II
Level 124
God Stats
11W - 12L
1,496 SR
Queue Stats
160W - 187L
202 MMR
Solo
Sylvanus
Sylvanus
Silver V
RainRyx
Sylvanus
Silver V
Level 159
God Stats
0W - 1L
1,520 SR
Queue Stats
59W - 72L
1,242 MMR
Solo
Scylla
Scylla
Silver I
ThisIsMyOhana
Scylla
Silver I
Level 104
God Stats
1W - 1L
1,732 SR
Queue Stats
178W - 185L
1,212 MMR
Solo
Serqet
Serqet
Silver V
UnHolygendz
Serqet
Silver V
Level 145
God Stats
1W - 1L
1,697 SR
Queue Stats
10W - 21L
1,317 MMR
Solo
Osiris
Osiris
Silver V
revngeful
Osiris
Silver V
Level 104
God Stats
0W - 2L
1,325 SR
Queue Stats
12W - 25L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 1 / 3
6,893
574
4,395
5,375
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
AIR D R0SE 1 o
Heimdallr
12
2 / 1 / 0
6,595
550
4,506
8,421
3,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
GoofOpp
Baron Samedi
9
2 / 2 / 1
5,605
467
6,934
8,250
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Perfecionst
Mercury
12
1 / 1 / 1
6,712
559
2,424
10,350
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 1 / 0
6,768
564
6,806
4,058
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
GaneshaMaman BrigitteAnubisArachnePoseidon

VS

Bans
SusanoThanatosAphroditeTyrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Quietuscall2020
Charybdis
10
1 / 3 / 2
6,174
515
6,696
11,129
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
RainRyx
Sylvanus
9
3 / 2 / 1
6,421
535
6,026
13,508
12,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 3
7,280
607
2,396
5,000
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
10
2 / 1 / 0
6,455
538
4,231
7,065
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
revngeful
Osiris
4
0 / 1 / 0
4,313
359
785
3,626
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
9
Kills
6
6
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
3
2.5
W
Heimdallr
AIR D R0SE 1 o
Heimdallr
2
1
0
2
W
Baron Samedi
GoofOpp
Baron Samedi
2
2
1
1.25
W
Mercury
Perfecionst
Mercury
1
1
1
1.5
L
Charybdis
Quietuscall2020
Charybdis
1
3
2
0.67
L
Sylvanus
RainRyx
Sylvanus
3
2
1
1.75
L
0
2
3
0.75
L
Serqet
2
1
0
2
W
3
1
0
3
L
Osiris
revngeful
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,065
Damage
20,134
36,454
Taken
40,328
12,916
Mitigated
22,906
8,580
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,395
213
0
1,071
5,375
1,824
0
1,561
3,814
52,389
229
W
Heimdallr
AIR D R0SE 1 o
Heimdallr
4,506
2,558
0
2,889
8,421
3,069
0
1,241
7,180
0
43,271
W
Baron Samedi
GoofOpp
Baron Samedi
6,934
697
444
2,019
8,250
3,121
0
2,838
5,199
26,438
0
W
Mercury
Perfecionst
Mercury
2,424
829
0
598
10,350
3,535
0
1,640
8,470
0
55,459
L
Charybdis
Quietuscall2020
Charybdis
6,696
3,817
0
4,029
11,129
4,154
1,040
3,332
7,794
0
49,650
L
Sylvanus
RainRyx
Sylvanus
6,026
1,502
156
5,128
13,508
12,252
431
6,409
7,099
17,441
0
L
2,396
393
0
680
5,000
1,857
0
2,947
2,053
58,516
0
L
Serqet
4,231
694
0
660
7,065
2,750
0
3,353
3,712
0
40,373
W
6,806
2,918
45
1,514
4,058
1,367
196
1,142
2,916
40,519
0
L
Osiris
revngeful
Osiris
785
149
0
1,235
3,626
1,893
0
2,002
1,624
0
8,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,573
Gold Earned
30,643
368
Minions Killed
275
0
Camps Cleared
0
1,263,480
Distance Traveled
1,048,498
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,893
574
109
9
0
253,740
2
W
Heimdallr
6,595
550
73
6
0
198,707
0
W
Baron Samedi
5,605
467
31
3
0
234,756
1
W
Mercury
6,712
559
94
8
0
300,655
0
L
Charybdis
6,174
515
77
6
0
260,796
0
L
Sylvanus
6,421
535
9
1
0
220,125
1
L
Scylla
7,280
607
113
9
0
216,837
0
L
Serqet
6,455
538
64
5
0
289,846
2
W
Vulcan
6,768
564
61
5
0
275,622
0
L
Osiris
4,313
359
12
1
0
60,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role