Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Anniibunny
Hou Yi
Level 195
God Stats
8W - 2L
1,507 SR
Queue Stats
259W - 302L
1,478 Elo+
Party 1
King Arthur
King Arthur
GHC x Fantomium
King Arthur
Level 119
God Stats
13W - 30L
1,421 SR
Queue Stats
112W - 149L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
Problazaj
Cthulhu
Level 118
God Stats
2W - 0L
1,753 SR
Queue Stats
137W - 126L
1,435 Elo+
Solo
Nu Wa
Nu Wa
o Ethxn o
Nu Wa
Level 123
God Stats
15W - 12L
1,602 SR
Queue Stats
427W - 405L
1,468 Elo+
Solo
Team Averages
Level 132
1,556 SR
1,469 Elo+

VS

Team Averages
Level 119
1,484 SR
1,502 Elo+
Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
HeyeLash
Set
Level 141
God Stats
1W - 3L
1,499 SR
Queue Stats
120W - 104L
1,560 Elo+
Solo
Odin
Odin
Ramasan
Odin
Level 157
God Stats
186W - 152L
1,509 SR
Queue Stats
229W - 199L
1,456 Elo+
Solo
Agni
Agni
startkill
Agni
Level 122
God Stats
0W - 1L
1,415 SR
Queue Stats
68W - 73L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 1 / 3
6,634
603
6,391
10,119
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Anniibunny
Hou Yi
11
2 / 1 / 2
5,869
534
4,233
7,263
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
GHC x Fantomium
King Arthur
10
0 / 3 / 0
6,143
558
4,073
11,470
8,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Problazaj
Cthulhu
10
1 / 0 / 0
5,912
537
3,619
6,225
4,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
o Ethxn o
Nu Wa
11
4 / 2 / 1
7,047
641
6,210
6,464
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 1 / 0
6,923
629
8,968
8,653
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
 
Ishtar
11
1 / 3 / 0
6,206
564
6,287
8,579
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 3 / 2
6,364
579
5,053
10,390
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
Ramasan
Odin
10
0 / 1 / 4
5,885
535
3,802
9,056
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
3
0 / 1 / 0
3,792
345
748
1,944
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
7
7
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
1
3
3.5
L
Loki
 
Loki
3
1
0
3
L
Ishtar
 
Ishtar
1
3
0
0.33
W
Hou Yi
Anniibunny
Hou Yi
2
1
2
3
W
King Arthur
GHC x Fantomium
King Arthur
0
3
0
0
L
3
3
2
1.33
W
Cthulhu
Problazaj
Cthulhu
1
0
0
1
L
Odin
Ramasan
Odin
0
1
4
2
W
Nu Wa
o Ethxn o
Nu Wa
4
2
1
2.25
L
Agni
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,526
Damage
24,858
41,541
Taken
38,622
20,988
Mitigated
18,071
14,491
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,391
1,800
0
6,072
10,119
3,545
0
189
9,801
0
53,877
L
Loki
 
Loki
8,968
1,860
0
2,862
8,653
4,007
0
408
8,245
0
53,779
L
Ishtar
 
Ishtar
6,287
4,031
0
2,454
8,579
3,576
0
1,247
7,332
0
50,693
W
Hou Yi
Anniibunny
Hou Yi
4,233
1,678
0
1,536
7,263
2,882
0
0
7,263
0
32,188
W
King Arthur
GHC x Fantomium
King Arthur
4,073
353
0
2,358
11,470
8,026
0
0
10,531
0
44,072
L
5,053
2,298
0
1,873
10,390
4,070
0
4,087
6,303
0
43,256
W
Cthulhu
Problazaj
Cthulhu
3,619
466
1,547
2,385
6,225
4,153
0
0
6,225
24,702
0
L
Odin
Ramasan
Odin
3,802
886
0
3,247
9,056
6,031
0
3,366
5,690
0
26,435
W
Nu Wa
o Ethxn o
Nu Wa
6,210
1,814
0
593
6,464
2,382
22
559
5,905
43,590
0
L
Agni
748
178
0
525
1,944
387
0
721
1,223
5,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,605
Gold Earned
29,170
320
Minions Killed
285
0
Camps Cleared
0
1,064,108
Distance Traveled
933,019
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,634
603
84
8
0
239,393
0
L
Loki
6,923
629
88
8
0
234,563
2
L
Ishtar
6,206
564
74
7
0
187,396
0
W
Hou Yi
5,869
534
64
6
0
190,288
3
W
King Arthur
6,143
558
85
8
0
233,725
2
L
Set
6,364
579
72
7
0
235,277
0
W
Cthulhu
5,912
537
17
2
0
211,991
0
L
Odin
5,885
535
39
4
0
227,599
0
W
Nu Wa
7,047
641
70
6
0
188,711
0
L
Agni
3,792
345
12
1
0
48,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role