Player Matchup

Ymir
Ymir
Br0ken Politics
Ymir
Level 39
God Stats
0W - 1L
1,318 SR
Queue Stats
27W - 34L
1,408 Elo+
Party 1
Anhur
Anhur
DARKJESTER56789
Anhur
Level 100
God Stats
0W - 2L
1,229 SR
Queue Stats
91W - 107L
1,362 Elo+
Party 1
Bellona
Bellona
GirlyIrrelevant
Bellona
Level 132
God Stats
6W - 4L
1,558 SR
Queue Stats
143W - 175L
1,445 Elo+
Solo
Hel
Hel
OffMarket420
Hel
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 213L
1,432 Elo+
Solo
Scylla
Scylla
Shaggy Butler
Scylla
Level 133
God Stats
0W - 1L
1,107 SR
Queue Stats
19W - 25L
1,412 Elo+
Solo
Team Averages
Level 92
1,342 SR
1,412 Elo+

VS

Team Averages
Level 69
1,415 SR
1,461 Elo+
Surtr
Surtr
D4rkest Lord
Surtr
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,442 Elo+
Solo
Chiron
Chiron
Damontej143
Chiron
Level 64
God Stats
2W - 1L
1,312 SR
Queue Stats
246W - 244L
1,496 Elo+
Solo
Martichoras
Martichoras
KaZaH_13M
Martichoras
Level 62
God Stats
13W - 7L
1,529 SR
Queue Stats
321W - 352L
1,464 Elo+
Solo
Merlin
Merlin
hockey006
Merlin
Level 102
God Stats
2W - 1L
1,516 SR
Queue Stats
48W - 48L
1,459 Elo+
Solo
Aphrodite
Aphrodite
waleswal
Aphrodite
Level 62
God Stats
1W - 1L
1,217 SR
Queue Stats
16W - 23L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
8,467
847
5,632
18,061
20,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 8 / 3
7,423
742
8,779
14,550
6,494
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 4
7,822
782
7,367
10,362
13,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 6 / 4
7,314
731
4,805
10,732
5,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 2 / 7
8,358
836
17,548
9,379
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 11
9,091
909
9,737
22,952
23,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
15
3 / 1 / 10
8,621
862
12,374
6,968
3,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
KaZaH_13M
Martichoras
16
5 / 2 / 8
9,349
935
12,256
9,406
4,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
hockey006
Merlin
16
2 / 1 / 14
8,720
872
14,463
6,771
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
waleswal
Aphrodite
15
4 / 2 / 12
8,955
896
9,039
11,662
7,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
76
11
Kills
21
21
Deaths
11
26
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
W
7
5
11
2.5
L
1
8
3
0.31
W
Chiron
3
1
10
8
L
5
1
4
7
W
Martichoras
KaZaH_13M
Martichoras
5
2
8
4.5
L
1
6
4
0.5
L
3
2
7
3.25
W
Merlin
hockey006
Merlin
2
1
14
9
W
Aphrodite
waleswal
Aphrodite
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,131
Damage
57,869
63,084
Taken
57,759
51,008
Mitigated
41,121
16,013
Healing
28,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,632
735
1,355
4,159
18,061
20,725
0
8,032
10,029
14,359
0
W
9,737
2,299
1,537
4,031
22,952
23,091
476
11,056
11,896
348
16,180
L
8,779
3,932
1,445
1,452
14,550
6,494
37
5,219
9,331
0
16,700
W
Chiron
12,374
665
1,334
1,615
6,968
3,191
1,830
4,326
2,642
0
19,483
L
7,367
2,111
645
2,565
10,362
13,622
0
4,390
5,972
0
14,015
W
Martichoras
KaZaH_13M
Martichoras
12,256
2,416
215
2,456
9,406
4,791
808
4,553
4,853
0
25,372
L
4,805
1,152
814
921
10,732
5,435
0
3,239
7,493
12,532
0
L
17,548
1,349
1,620
1,037
9,379
4,732
0
2,841
6,538
37,663
0
W
Merlin
hockey006
Merlin
14,463
753
1,436
1,949
6,771
2,976
1,069
2,668
4,103
28,724
0
W
Aphrodite
waleswal
Aphrodite
9,039
725
7,781
6,395
11,662
7,072
1,179
5,382
6,280
16,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,384
Gold Earned
44,736
126
Minions Killed
118
0
Camps Cleared
0
880,892
Distance Traveled
984,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,467
847
17
2
0
165,854
0
W
Surtr
9,091
909
13
1
0
198,723
0
L
Anhur
7,423
742
22
2
0
180,212
0
W
Chiron
8,621
862
22
2
0
207,596
0
L
Bellona
7,822
782
10
1
0
167,770
0
W
Martichoras
9,349
935
30
3
0
189,483
0
L
Hel
7,314
731
12
1
0
150,888
0
L
Scylla
8,358
836
65
7
0
216,168
0
W
Merlin
8,720
872
30
3
0
190,561
0
W
Aphrodite
8,955
896
23
2
0
198,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role