Player Matchup

Chang'e
Chang'e
Lofyr
Chang'e
Level 54
God Stats
2W - 2L
1,846 SR
Queue Stats
135W - 118L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
Ram5b0tt0m
Erlang Shen
Level 59
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 7L
1,211 Elo+
Party 1
Nemesis
Nemesis
TheAsianKid9
Nemesis
Level 80
God Stats
1W - 2L
1,592 SR
Queue Stats
1W - 4L
1,336 Elo+
Party 1
Zhong Kui
Zhong Kui
kljbhjvtzcztr
Zhong Kui
Level 58
God Stats
10W - 7L
1,593 SR
Queue Stats
290W - 282L
1,454 Elo+
Solo
Medusa
Medusa
анусовыноситель
Medusa
Level 61
God Stats
75W - 76L
1,499 SR
Queue Stats
151W - 174L
1,429 Elo+
Solo
Team Averages
Level 62
1,568 SR
1,386 Elo+

VS

Team Averages
Level 46
1,496 SR
1,490 Elo+
Anhur
Anhur
DzieckoJah
Anhur
Level 108
God Stats
1W - 1L
1,300 SR
Queue Stats
37W - 43L
1,459 Elo+
Party 2
Ares
Ares
EjkiWielki420
Ares
Level 7
God Stats
2W - 0L
1,718 SR
Queue Stats
4W - 9L
1,448 Elo+
Party 2
Fenrir
Fenrir
Loczek4594
Fenrir
Level 47
God Stats
6W - 5L
1,459 SR
Queue Stats
129W - 160L
1,423 Elo+
Solo
Ra
Ra
Skarito
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,682 Elo+
Party 2
Achilles
Achilles
slydog007
Achilles
Level 62
God Stats
4W - 4L
1,505 SR
Queue Stats
112W - 110L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lofyr
Chang'e
10
1 / 3 / 1
5,871
587
2,830
8,496
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Ram5b0tt0m
Erlang Shen
9
0 / 3 / 0
4,960
496
2,766
10,282
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
TheAsianKid9
Nemesis
12
3 / 0 / 1
6,079
608
5,249
6,538
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
kljbhjvtzcztr
Zhong Kui
8
3 / 2 / 3
5,401
540
5,530
5,667
3,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 0 / 4
6,541
654
5,767
6,470
2,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 3 / 2
4,842
484
2,902
7,342
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 2
5,049
505
3,278
9,198
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Loczek4594
Fenrir
10
3 / 1 / 2
6,190
619
4,043
7,259
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 3 / 1
6,379
638
3,864
6,767
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
slydog007
Achilles
10
3 / 0 / 0
6,124
612
7,681
7,178
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
11
Kills
8
8
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
0
3
2
0.33
W
0
4
2
0.25
W
Fenrir
Loczek4594
Fenrir
3
1
2
4
L
Chang'e
Lofyr
Chang'e
1
3
1
0.5
L
Erlang Shen
Ram5b0tt0m
Erlang Shen
0
3
0
0
W
2
3
1
0.83
L
Nemesis
TheAsianKid9
Nemesis
3
0
1
3.5
L
Zhong Kui
kljbhjvtzcztr
Zhong Kui
3
2
3
2.25
W
Achilles
slydog007
Achilles
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,142
Damage
21,768
37,453
Taken
37,744
17,497
Mitigated
20,014
14,059
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
2,902
1,794
0
1,598
7,342
2,259
0
1,990
5,352
0
32,175
W
3,278
44
0
1,804
9,198
5,398
0
2,306
6,892
12,406
0
W
Fenrir
Loczek4594
Fenrir
4,043
851
0
995
7,259
2,882
0
1,077
6,182
0
35,028
L
Chang'e
Lofyr
Chang'e
2,830
241
240
2,761
8,496
2,647
0
2,339
6,157
38,571
0
L
Erlang Shen
Ram5b0tt0m
Erlang Shen
2,766
1,571
0
2,827
10,282
6,159
0
0
9,504
0
23,293
W
3,864
250
231
1,870
6,767
2,917
0
2,987
3,780
54,211
0
L
Nemesis
TheAsianKid9
Nemesis
5,249
2,542
0
2,265
6,538
2,869
0
663
5,788
0
41,047
L
Zhong Kui
kljbhjvtzcztr
Zhong Kui
5,530
1,438
0
2,068
5,667
3,697
0
1,695
3,914
26,123
0
W
Achilles
slydog007
Achilles
7,681
2,231
0
2,312
7,178
6,558
0
0
7,178
0
36,927
L
5,767
2,571
0
3,898
6,470
2,125
470
2,387
4,083
0
40,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,852
Gold Earned
28,584
284
Minions Killed
265
0
Camps Cleared
0
977,508
Distance Traveled
1,066,103
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,842
484
43
4
0
182,594
0
W
Ares
5,049
505
19
2
0
199,330
5
W
Fenrir
6,190
619
53
5
0
237,068
0
L
Chang'e
5,871
587
70
7
0
208,076
0
L
Erlang Shen
4,960
496
40
4
0
178,866
1
W
Ra
6,379
638
100
10
0
230,845
0
L
Nemesis
6,079
608
60
6
0
263,704
0
L
Zhong Kui
5,401
540
50
5
0
127,494
2
W
Achilles
6,124
612
50
5
0
216,266
2
L
Medusa
6,541
654
64
6
0
199,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role