Player Matchup

Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Enitsumi
Yemoja
Level 45
God Stats
2W - 0L
1,643 SR
Queue Stats
58W - 70L
1,416 Elo+
Party 2
Mercury
Mercury
ItzMonster667k
Mercury
Level 74
God Stats
11W - 12L
1,517 SR
Queue Stats
150W - 193L
1,478 Elo+
Party 1
Hachiman
Hachiman
Matheo_Jumper76
Hachiman
Level 48
God Stats
3W - 5L
1,409 SR
Queue Stats
58W - 74L
1,408 Elo+
Party 2
King Arthur
King Arthur
Moy_R6
King Arthur
Level 81
God Stats
22W - 20L
1,508 SR
Queue Stats
421W - 489L
1,482 Elo+
Party 1
Team Averages
Level 71
1,515 SR
1,457 Elo+

VS

Team Averages
Level 89
1,498 SR
1,409 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
A78iver_2K
Thor
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 83L
1,380 Elo+
Party 3
Hou Yi
Hou Yi
NoobMaster69xox
Hou Yi
Level 67
God Stats
0W - 1L
1,547 SR
Queue Stats
4W - 17L
1,306 Elo+
Solo
Zhong Kui
Zhong Kui
estrellaxs
Zhong Kui
Level 124
God Stats
4W - 4L
1,574 SR
Queue Stats
54W - 62L
1,418 Elo+
Solo
King Arthur
King Arthur
pridestalker_2K
King Arthur
Level 64
God Stats
2W - 6L
1,371 SR
Queue Stats
173W - 192L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 1 / 0
8,121
580
9,698
8,418
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Enitsumi
Yemoja
12
0 / 1 / 6
7,507
536
3,068
9,166
7,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
6 / 0 / 2
8,276
591
4,751
8,252
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
13
4 / 0 / 3
8,141
582
9,291
10,771
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Moy_R6
King Arthur
14
0 / 1 / 3
8,354
597
13,625
15,230
14,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 3 / 0
7,293
521
7,276
16,419
15,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 0
5,777
413
1,858
9,302
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
1 / 5 / 1
7,083
506
11,694
13,033
5,617
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
estrellaxs
Zhong Kui
12
0 / 1 / 1
6,604
472
5,455
9,712
8,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
pridestalker_2K
King Arthur
12
0 / 2 / 1
7,082
506
7,090
14,300
11,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
3
3
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
0
3
L
Amaterasu
 
Amaterasu
2
3
0
0.67
L
0
3
0
0
W
Yemoja
Enitsumi
Yemoja
0
1
6
3
W
6
0
2
7
W
Hachiman
4
0
3
5.5
W
King Arthur
Moy_R6
King Arthur
0
1
3
1.5
L
1
5
1
0.3
L
Zhong Kui
estrellaxs
Zhong Kui
0
1
1
0.5
L
King Arthur
pridestalker_2K
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,433
Damage
33,373
51,837
Taken
62,766
32,288
Mitigated
45,439
16,332
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,698
288
0
1,480
8,418
3,608
413
3,997
4,421
68,203
0
L
Amaterasu
 
Amaterasu
7,276
3,063
0
4,568
16,419
15,851
15
3,879
12,540
0
26,095
L
1,858
559
0
865
9,302
3,252
0
119
9,183
0
34,080
W
Yemoja
Enitsumi
Yemoja
3,068
1,295
3,769
2,124
9,166
7,191
293
862
8,304
14,159
0
W
4,751
3,577
0
596
8,252
3,399
676
596
7,656
0
61,609
W
Hachiman
9,291
6,177
0
6,863
10,771
3,672
2,916
0
10,771
0
59,816
W
King Arthur
Moy_R6
King Arthur
13,625
344
0
1,500
15,230
14,418
0
0
15,230
0
67,789
L
11,694
5,089
0
2,431
13,033
5,617
0
1,383
11,650
0
64,684
L
Zhong Kui
estrellaxs
Zhong Kui
5,455
187
0
2,869
9,712
8,741
0
7,385
2,327
51,916
0
L
King Arthur
pridestalker_2K
King Arthur
7,090
351
0
2,520
14,300
11,978
0
0
14,300
0
54,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,399
Gold Earned
33,839
434
Minions Killed
359
0
Camps Cleared
0
1,418,590
Distance Traveled
1,287,124
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,121
580
124
9
0
275,932
0
L
Amaterasu
7,293
521
32
2
0
304,436
5
L
Thor
5,777
413
57
4
0
205,531
0
W
Yemoja
7,507
536
15
1
0
262,168
7
W
Mercury
8,276
591
92
7
0
351,133
0
W
Hachiman
8,141
582
94
7
0
236,633
0
W
King Arthur
8,354
597
109
8
0
292,724
0
L
Hou Yi
7,083
506
91
7
0
249,942
0
L
Zhong Kui
6,604
472
91
7
0
254,680
0
L
King Arthur
7,082
506
88
6
0
272,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role