Player Matchup

Serqet
Serqet
Almightyyy
Serqet
Level 107
God Stats
11W - 12L
1,505 SR
Queue Stats
143W - 131L
1,455 Elo+
Solo
Lancelot
Lancelot
Parey_71
Lancelot
Level 125
God Stats
3W - 1L
1,549 SR
Queue Stats
175W - 183L
1,407 Elo+
Party 1
Ra
Ra
sick_my_duck5
Ra
Level 147
God Stats
1W - 2L
1,570 SR
Queue Stats
15W - 19L
1,413 Elo+
Party 1
Anubis
Anubis
southocean
Anubis
Level 41
God Stats
11W - 5L
1,763 SR
Queue Stats
69W - 73L
1,397 Elo+
Solo
Atlas
Atlas
xX7YoUnG_Bl00d7X
Atlas
Level 39
God Stats
4W - 1L
1,733 SR
Queue Stats
85W - 93L
1,354 Elo+
Solo
Team Averages
Level 92
1,624 SR
1,405 Elo+

VS

Team Averages
Level 86
1,382 SR
1,459 Elo+
Fenrir
Fenrir
GoChippy45
Fenrir
Level 44
God Stats
10W - 11L
1,366 SR
Queue Stats
76W - 68L
1,430 Elo+
Party 2
Ishtar
Ishtar
Kodabear329
Ishtar
Level 125
God Stats
3W - 4L
1,526 SR
Queue Stats
210W - 183L
1,506 Elo+
Party 2
Yemoja
Yemoja
Pokemon Maaster
Yemoja
Level 55
God Stats
10W - 13L
1,342 SR
Queue Stats
131W - 135L
1,477 Elo+
Party 2
Janus
Janus
gman1972000
Janus
Level 66
God Stats
6W - 8L
1,207 SR
Queue Stats
227W - 228L
1,425 Elo+
Solo
Chaac
Chaac
jnro32
Chaac
Level 141
God Stats
5W - 1L
1,468 SR
Queue Stats
266W - 246L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Almightyyy
Serqet
1
0 / 0 / 0
3,240
360
0
0
0
Lancelot
Parey_71
Lancelot
9
0 / 3 / 0
5,075
564
3,403
9,384
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 0
5,949
661
5,262
6,348
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
southocean
Anubis
8
1 / 3 / 1
4,941
549
5,605
7,763
3,247
7
1 / 1 / 1
5,234
582
4,819
8,023
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoChippy45
Fenrir
12
4 / 0 / 0
6,372
708
2,547
5,814
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
10
2 / 0 / 2
5,983
665
7,209
7,931
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 4
5,441
605
2,392
9,571
3,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 2 / 1
5,411
601
3,391
4,894
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
jnro32
Chaac
12
3 / 0 / 0
6,701
745
6,602
8,140
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
9
9
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
Almightyyy
Serqet
0
0
0
0
W
Fenrir
GoChippy45
Fenrir
4
0
0
4
W
Ishtar
2
0
2
3
L
Lancelot
Parey_71
Lancelot
0
3
0
0
W
0
2
4
1
W
0
2
1
0.25
W
Chaac
jnro32
Chaac
3
0
0
3
L
2
2
0
1
L
Anubis
southocean
Anubis
1
3
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,089
Damage
22,141
31,518
Taken
36,350
15,721
Mitigated
14,390
9,966
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Almightyyy
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
GoChippy45
Fenrir
2,547
433
0
1,921
5,814
2,226
0
828
4,986
0
43,707
W
Ishtar
7,209
5,334
0
3,028
7,931
2,235
0
4,669
3,262
0
46,379
L
Lancelot
Parey_71
Lancelot
3,403
723
0
1,843
9,384
4,574
0
0
9,384
0
35,764
W
2,392
872
1,704
3,151
9,571
3,573
356
6,172
3,399
10,466
0
W
3,391
0
0
0
4,894
1,841
672
3,150
1,744
43,066
0
W
Chaac
jnro32
Chaac
6,602
1,178
0
3,692
8,140
4,515
0
867
7,273
0
53,645
L
5,262
444
0
1,986
6,348
2,324
0
2,686
3,440
48,887
0
L
Anubis
southocean
Anubis
5,605
72
0
3,246
7,763
3,247
0
798
6,965
32,239
0
L
4,819
2,404
0
2,891
8,023
5,576
0
2,039
5,946
17,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,439
Gold Earned
29,908
208
Minions Killed
345
0
Camps Cleared
0
734,110
Distance Traveled
957,772
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,240
360
0
0
0
0
0
W
Fenrir
6,372
708
71
8
0
219,248
0
W
Ishtar
5,983
665
79
9
0
179,540
0
L
Lancelot
5,075
564
63
7
0
194,705
0
W
Yemoja
5,441
605
18
2
0
171,746
0
W
Janus
5,411
601
85
9
0
192,164
0
W
Chaac
6,701
745
92
10
0
195,074
0
L
Ra
5,949
661
72
8
0
204,978
0
L
Anubis
4,941
549
55
6
0
163,177
2
L
Atlas
5,234
582
18
2
0
171,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role