Player Matchup

Odin
Odin
ArcticFox12
Odin
Level 155
God Stats
0W - 1L
1,722 SR
Queue Stats
87W - 87L
1,467 Elo+
Solo
Sol
Sol
Golden-Nugget-36
Sol
Level 60
God Stats
1W - 1L
1,765 SR
Queue Stats
40W - 61L
1,374 Elo+
Solo
Scylla
Scylla
JMDohko
Scylla
Level 98
God Stats
31W - 55L
1,396 SR
Queue Stats
324W - 342L
1,406 Elo+
Solo
Camazotz
Camazotz
OgiDarkBoy
Camazotz
Level 11
God Stats
0W - 2L
1,326 SR
Queue Stats
10W - 24L
1,271 Elo+
Solo
Kuzenbo
Kuzenbo
Platinum9015
Kuzenbo
Level 129
God Stats
3W - 4L
1,590 SR
Queue Stats
74W - 74L
1,445 Elo+
Solo
Team Averages
Level 91
1,560 SR
1,393 Elo+

VS

Team Averages
Level 91
1,645 SR
1,523 Elo+
Jormungandr
Jormungandr
AlmightyAce247
Jormungandr
Level 29
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 3L
1,408 Elo+
Party 1
Jing Wei
Jing Wei
Emmánuelður
Jing Wei
Level 136
God Stats
4W - 1L
1,789 SR
Queue Stats
162W - 102L
1,466 Elo+
Solo
Hercules
Hercules
SoulBison
Hercules
Level 159
God Stats
6W - 7L
1,536 SR
Queue Stats
150W - 145L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
blunterhunter
Danzaburou
Level 106
God Stats
5W - 1L
1,878 SR
Queue Stats
79W - 69L
1,476 Elo+
Solo
Serqet
Serqet
robs1229
Serqet
Level 24
God Stats
11W - 2L
1,733 SR
Queue Stats
83W - 24L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
7,829
783
8,701
6,680
6,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 0
7,703
770
8,910
11,218
3,863
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
JMDohko
Scylla
14
1 / 5 / 0
7,771
777
4,461
10,796
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
OgiDarkBoy
Camazotz
13
0 / 4 / 3
7,092
709
4,083
9,952
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Platinum9015
Kuzenbo
13
0 / 3 / 3
7,533
753
4,620
13,158
13,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlmightyAce247
Jormungandr
14
3 / 0 / 8
8,067
807
5,107
4,980
4,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
Emmánuelður
Jing Wei
16
2 / 1 / 3
8,960
896
5,452
7,731
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SoulBison
Hercules
14
4 / 0 / 9
8,736
874
9,714
13,942
15,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
blunterhunter
Danzaburou
15
4 / 1 / 6
9,262
926
12,933
9,847
4,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
robs1229
Serqet
15
5 / 3 / 5
8,867
887
10,404
8,741
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
18
18
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlmightyAce247
Jormungandr
3
0
8
7
L
2
1
2
3
W
Jing Wei
Emmánuelður
Jing Wei
2
1
3
3.5
L
2
5
0
0.4
L
Scylla
JMDohko
Scylla
1
5
0
0.2
L
Camazotz
OgiDarkBoy
Camazotz
0
4
3
0.38
L
Kuzenbo
Platinum9015
Kuzenbo
0
3
3
0.5
W
Hercules
SoulBison
Hercules
4
0
9
8.5
W
Danzaburou
blunterhunter
Danzaburou
4
1
6
7
W
Serqet
robs1229
Serqet
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,775
Damage
43,610
51,804
Taken
45,241
32,160
Mitigated
32,608
9,043
Healing
12,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlmightyAce247
Jormungandr
5,107
943
0
486
4,980
4,591
0
2,315
2,616
14,997
424
L
8,701
1,054
0
1,345
6,680
6,728
0
770
5,830
358
17,982
W
Jing Wei
Emmánuelður
Jing Wei
5,452
4,845
0
2,066
7,731
3,269
326
1,602
6,014
0
36,730
L
8,910
2,157
0
2,888
11,218
3,863
0
487
10,232
21,846
0
L
Scylla
JMDohko
Scylla
4,461
418
0
0
10,796
4,190
0
517
9,887
22,025
0
L
Camazotz
OgiDarkBoy
Camazotz
4,083
608
0
1,896
9,952
3,770
105
1,180
8,622
0
9,768
L
Kuzenbo
Platinum9015
Kuzenbo
4,620
1,754
0
2,914
13,158
13,609
0
1,066
11,649
11,667
0
W
Hercules
SoulBison
Hercules
9,714
2,938
0
6,750
13,942
15,281
253
7,835
5,581
83
18,135
W
Danzaburou
blunterhunter
Danzaburou
12,933
6,733
0
3,084
9,847
4,794
1,593
3,984
5,524
0
36,540
W
Serqet
robs1229
Serqet
10,404
1,124
0
440
8,741
4,673
222
2,550
6,014
0
27,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,928
Gold Earned
43,892
140
Minions Killed
222
0
Camps Cleared
0
980,671
Distance Traveled
1,070,181
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,067
807
24
2
0
202,766
0
L
Odin
7,829
783
29
3
0
227,540
3
W
Jing Wei
8,960
896
71
7
0
212,258
0
L
Sol
7,703
770
36
4
0
196,652
0
L
Scylla
7,771
777
52
5
0
181,695
0
L
Camazotz
7,092
709
12
1
0
164,059
0
L
Kuzenbo
7,533
753
11
1
0
210,725
0
W
Hercules
8,736
874
22
2
0
220,919
0
W
Danzaburou
9,262
926
57
6
0
201,692
0
W
Serqet
8,867
887
48
5
0
232,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role