Player Matchup

Achilles
Achilles
FTB_Sobo
Achilles
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
978 Elo+
Solo
Ullr
Ullr
ShakyGlitter249
Ullr
Level 69
God Stats
7W - 12L
1,353 SR
Queue Stats
182W - 191L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
joe3
Morgan Le Fay
Level 102
God Stats
23W - 17L
1,676 SR
Queue Stats
37W - 39L
1,231 Elo+
Solo
Team Averages
Level 91
1,510 SR
1,204 Elo+

VS

Team Averages
Level 94
1,406 SR
1,111 Elo+
Surtr
Surtr
Just_Quinnn
Surtr
Level 104
God Stats
1W - 1L
1,217 SR
Queue Stats
2W - 4L
1,010 Elo+
Party 1
Ix Chel
Ix Chel
Konkellu
Ix Chel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,010 Elo+
Party 1
Heimdallr
Heimdallr
Longshot93
Heimdallr
Level 70
God Stats
17W - 12L
1,500 SR
Queue Stats
49W - 59L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FTB_Sobo
Achilles
16
8 / 3 / 10
13,561
848
12,740
19,821
24,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 13
12,905
807
8,635
11,868
5,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
joe3
Morgan Le Fay
16
7 / 3 / 8
13,082
818
18,146
13,619
6,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 0
10,919
682
10,629
18,720
14,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Konkellu
Ix Chel
13
1 / 6 / 4
11,391
712
12,606
12,610
5,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Longshot93
Heimdallr
15
2 / 4 / 3
11,793
737
13,068
14,463
7,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
6
6
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
FTB_Sobo
Achilles
8
3
10
4.33
L
3
8
0
0.38
L
Ix Chel
Konkellu
Ix Chel
1
6
4
0.5
L
Heimdallr
Longshot93
Heimdallr
2
4
3
0.88
W
3
0
13
9.5
W
Morgan Le Fay
joe3
Morgan Le Fay
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,521
Damage
36,303
45,308
Taken
45,793
36,351
Mitigated
27,602
11,856
Healing
4,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FTB_Sobo
Achilles
12,740
2,861
0
1,326
19,821
24,937
170
4,637
15,184
0
41,620
L
10,629
4,393
0
2,842
18,720
14,202
0
7,376
11,344
685
28,265
L
Ix Chel
Konkellu
Ix Chel
12,606
1,491
694
962
12,610
5,661
0
3,944
8,666
44,465
0
L
Heimdallr
Longshot93
Heimdallr
13,068
9,045
0
107
14,463
7,739
0
7,462
7,001
0
48,908
W
8,635
3,934
0
5,381
11,868
5,125
2,125
4,253
7,615
0
59,379
W
Morgan Le Fay
joe3
Morgan Le Fay
18,146
1,943
525
4,624
13,619
6,289
712
4,390
9,229
59,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,548
Gold Earned
34,103
226
Minions Killed
141
0
Camps Cleared
0
909,527
Distance Traveled
756,674
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,561
848
58
4
0
327,701
0
L
Surtr
10,919
682
29
2
0
234,929
0
L
Ix Chel
11,391
712
51
3
0
274,582
0
L
Heimdallr
11,793
737
61
4
0
247,163
0
W
Ullr
12,905
807
97
6
0
304,733
6
W
Morgan Le Fay
13,082
818
71
4
0
277,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role