Player Matchup

Erlang Shen
Erlang Shen
CactusChime
Erlang Shen
Level 158
God Stats
5W - 3L
1,592 SR
Queue Stats
79W - 79L
1,523 Elo+
Solo
Kukulkan
Kukulkan
MomoFromTwice
Kukulkan
Level 147
God Stats
7W - 5L
1,652 SR
Queue Stats
98W - 65L
1,553 Elo+
Solo
Poseidon
Poseidon
SebasCG
Poseidon
Level 139
God Stats
1W - 4L
1,556 SR
Queue Stats
93W - 90L
1,533 Elo+
Solo
Hachiman
Hachiman
UncleSpheal
Hachiman
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,439 Elo+
Party 1
Atlas
Atlas
deathbladezs
Atlas
Level 84
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 7L
1,744 Elo+
Party 1
Team Averages
Level 118
1,605 SR
1,558 Elo+

VS

Team Averages
Level 131
1,594 SR
1,524 Elo+
Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JiuJitsusGay
Bacchus
Level 106
God Stats
10W - 0L
1,681 SR
Queue Stats
286W - 268L
1,503 Elo+
Party 2
Raijin
Raijin
Ranbob McGoober
Raijin
Level 122
God Stats
6W - 3L
1,521 SR
Queue Stats
495W - 445L
1,563 Elo+
Solo
Rama
Rama
Rektaphobia
Rama
Level 159
God Stats
49W - 43L
1,541 SR
Queue Stats
174W - 139L
1,510 Elo+
Party 2
Mercury
Mercury
SQUIRRELXD1999
Mercury
Level 157
God Stats
13W - 4L
1,725 SR
Queue Stats
194W - 172L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CactusChime
Erlang Shen
11
1 / 4 / 1
6,384
580
3,824
10,192
9,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
MomoFromTwice
Kukulkan
11
2 / 3 / 1
6,789
617
10,106
7,024
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
SebasCG
Poseidon
12
5 / 4 / 2
7,210
655
8,675
7,702
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
UncleSpheal
Hachiman
8
0 / 7 / 1
4,950
450
2,567
9,354
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 3
6,009
546
3,752
6,709
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 2 / 0
7,868
715
6,634
7,800
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
JiuJitsusGay
Bacchus
11
3 / 3 / 4
6,841
622
5,100
10,694
9,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 0
6,581
598
3,308
7,883
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 2 / 2
8,401
764
11,553
7,977
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 1
6,550
595
4,148
10,492
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
19
19
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
2
0
1.5
L
Erlang Shen
CactusChime
Erlang Shen
1
4
1
0.38
W
Bacchus
JiuJitsusGay
Bacchus
3
3
4
1.67
L
Kukulkan
MomoFromTwice
Kukulkan
2
3
1
0.83
W
2
1
0
2
W
8
2
2
4.5
W
3
1
1
3.5
L
Poseidon
SebasCG
Poseidon
5
4
2
1.5
L
Hachiman
UncleSpheal
Hachiman
0
7
1
0.07
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,924
Damage
30,743
40,981
Taken
44,846
22,223
Mitigated
22,888
6,346
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,634
3,342
0
2,712
7,800
3,377
0
550
6,527
51,960
11,184
L
Erlang Shen
CactusChime
Erlang Shen
3,824
962
0
2,879
10,192
9,141
0
6,068
4,124
0
39,511
W
Bacchus
JiuJitsusGay
Bacchus
5,100
434
1,403
2,134
10,694
9,455
0
6,882
3,754
16,844
0
L
Kukulkan
MomoFromTwice
Kukulkan
10,106
609
0
467
7,024
2,979
0
3,680
3,344
56,839
0
W
3,308
316
0
1,030
7,883
2,884
0
3,977
3,816
53,266
0
W
11,553
8,429
0
2,142
7,977
3,341
496
4,806
3,073
0
68,138
W
4,148
1,906
0
995
10,492
3,831
0
5,722
4,570
0
41,090
L
Poseidon
SebasCG
Poseidon
8,675
2,056
0
750
7,702
2,356
0
677
7,025
52,467
684
L
Hachiman
UncleSpheal
Hachiman
2,567
1,612
0
823
9,354
2,664
0
1,611
7,743
0
25,197
L
3,752
1,681
0
1,427
6,709
5,083
0
2,440
4,269
10,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
36,241
315
Minions Killed
374
0
Camps Cleared
0
1,164,160
Distance Traveled
1,141,630
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,868
715
102
9
0
207,764
0
L
Erlang Shen
6,384
580
71
6
0
203,609
0
W
Bacchus
6,841
622
8
1
0
215,031
2
L
Kukulkan
6,789
617
101
9
0
229,790
0
W
Raijin
6,581
598
96
9
0
215,548
0
W
Rama
8,401
764
107
10
0
211,895
0
W
Mercury
6,550
595
61
6
0
291,392
0
L
Poseidon
7,210
655
86
8
0
240,424
0
L
Hachiman
4,950
450
43
4
0
226,790
0
L
Atlas
6,009
546
14
1
0
263,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role