Player Matchup

Ares
Ares
BlizzardStar
Ares
Level 133
God Stats
1W - 1L
1,167 SR
Queue Stats
56W - 61L
1,497 Elo+
Party 1
Hou Yi
Hou Yi
Bootheim
Hou Yi
Level 89
God Stats
6W - 4L
1,390 SR
Queue Stats
36W - 35L
1,449 Elo+
Party 1
Thor
Thor
DieGasKammer27
Thor
Level 27
God Stats
5W - 1L
1,607 SR
Queue Stats
18W - 13L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
RMickyy
Gilgamesh
Level 120
God Stats
14W - 11L
1,530 SR
Queue Stats
180W - 192L
1,438 Elo+
Solo
Anubis
Anubis
markwarrior93
Anubis
Level 47
God Stats
41W - 56L
1,404 SR
Queue Stats
115W - 119L
1,417 Elo+
Solo
Team Averages
Level 83
1,420 SR
1,460 Elo+

VS

Team Averages
Level 50
1,511 SR
1,430 Elo+
Loki
Loki
Bara3em
Loki
Level 37
God Stats
0W - 1L
1,723 SR
Queue Stats
4W - 6L
1,404 Elo+
Solo
Maui
Maui
DiceLucky
Maui
Level 12
God Stats
8W - 6L
1,334 SR
Queue Stats
15W - 11L
1,376 Elo+
Party 3
Persephone
Persephone
Larsus321
Persephone
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 60L
1,366 Elo+
Party 3
Vamana
Vamana
TwistyNIPSnCHPS
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,524 Elo+
Party 2
Hou Yi
Hou Yi
hendo2004
Hou Yi
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 53L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 11
7,819
559
6,295
9,981
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Bootheim
Hou Yi
14
5 / 0 / 4
8,518
608
8,665
5,826
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 0 / 6
8,538
610
7,636
10,735
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
RMickyy
Gilgamesh
14
2 / 0 / 2
8,822
630
9,193
12,729
10,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

15
6 / 2 / 5
8,666
619
10,890
12,649
6,825
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bara3em
Loki
8
1 / 8 / 1
5,520
394
4,501
11,281
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
8
0 / 2 / 2
5,859
419
3,604
12,366
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Larsus321
Persephone
11
1 / 5 / 1
7,257
518
8,924
10,553
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
6,721
480
9,477
14,707
15,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hou Yi
hendo2004
Hou Yi
11
1 / 4 / 0
6,250
446
3,051
10,530
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
22
Kills
3
3
Deaths
22
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
Bara3em
Loki
1
8
1
0.19
W
3
1
11
8.5
W
Hou Yi
Bootheim
Hou Yi
5
0
4
7
L
Maui
0
2
2
0.5
W
6
0
6
9
L
Persephone
Larsus321
Persephone
1
5
1
0.3
W
Gilgamesh
RMickyy
Gilgamesh
2
0
2
3
L
0
3
0
0
L
Hou Yi
hendo2004
Hou Yi
1
4
0
0.25
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,679
Damage
29,557
51,920
Taken
59,437
33,032
Mitigated
33,781
21,132
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Bara3em
Loki
4,501
1,033
0
1,627
11,281
3,165
0
4,875
6,359
0
16,442
W
6,295
1,263
0
2,843
9,981
8,440
0
1,691
8,290
18,206
0
W
Hou Yi
Bootheim
Hou Yi
8,665
5,124
0
3,728
5,826
2,574
1,207
993
4,833
0
66,469
L
Maui
3,604
780
0
1,102
12,366
8,204
0
4,114
8,201
11,156
0
W
7,636
3,364
0
5,452
10,735
4,739
0
1,169
9,519
0
67,326
L
Persephone
Larsus321
Persephone
8,924
1,147
0
2,912
10,553
2,863
42
6,258
4,264
53,041
0
W
Gilgamesh
RMickyy
Gilgamesh
9,193
2,800
0
3,144
12,729
10,454
92
241
11,553
486
66,001
L
9,477
4,547
0
3,744
14,707
15,804
0
1,217
12,673
0
53,245
L
Hou Yi
hendo2004
Hou Yi
3,051
1,851
0
2,170
10,530
3,745
0
1,181
9,349
0
34,697
W
10,890
424
0
5,965
12,649
6,825
0
8,434
4,215
74,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,363
Gold Earned
31,607
445
Minions Killed
269
0
Camps Cleared
0
1,350,447
Distance Traveled
1,314,048
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,520
394
25
2
0
311,090
0
W
Ares
7,819
559
22
2
0
290,881
0
W
Hou Yi
8,518
608
102
7
0
251,256
0
L
Maui
5,859
419
17
1
0
268,946
7
W
Thor
8,538
610
96
7
0
298,619
0
L
Persephone
7,257
518
87
6
0
236,492
0
W
Gilgamesh
8,822
630
119
9
0
268,009
1
L
Vamana
6,721
480
76
5
0
256,659
0
L
Hou Yi
6,250
446
64
5
0
240,861
1
W
Anubis
8,666
619
106
8
0
241,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role