Player Matchup

Sun Wukong
Sun Wukong
CRM-Easthatter
Sun Wukong
Level 62
God Stats
28W - 40L
1,485 SR
Queue Stats
215W - 207L
1,417 Elo+
Party 2
Chernobog
Chernobog
Dr Void8940
Chernobog
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 137L
1,368 Elo+
Party 2
Anubis
Anubis
DrOctavio0
Anubis
Level 67
God Stats
31W - 21L
1,553 SR
Queue Stats
157W - 150L
1,433 Elo+
Party 2
Ao Kuang
Ao Kuang
Dr_InfoSec
Ao Kuang
Level 87
God Stats
2W - 8L
1,217 SR
Queue Stats
315W - 304L
1,386 Elo+
Party 2
Bellona
Bellona
Nihilister_0
Bellona
Level 156
God Stats
354W - 298L
1,520 SR
Queue Stats
425W - 400L
1,447 Elo+
Solo
Team Averages
Level 83
1,455 SR
1,410 Elo+

VS

Team Averages
Level 75
1,500 SR
1,402 Elo+
Sobek
Sobek
B3AR19915514
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,346 Elo+
Party 3
Heimdallr
Heimdallr
HereticVenom
Heimdallr
Level 89
God Stats
0W - 1L
1,782 SR
Queue Stats
17W - 21L
1,346 Elo+
Party 3
Gilgamesh
Gilgamesh
II IKarNage x
Gilgamesh
Level 84
God Stats
7W - 4L
1,443 SR
Queue Stats
37W - 47L
1,433 Elo+
Party 1
Nemesis
Nemesis
KingPAW11
Nemesis
Level 121
God Stats
1W - 2L
1,274 SR
Queue Stats
16W - 25L
1,425 Elo+
Party 1
Sol
Sol
uDAkNg
Sol
Level 63
God Stats
2W - 2L
1,502 SR
Queue Stats
43W - 50L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CRM-Easthatter
Sun Wukong
15
2 / 1 / 4
9,189
484
13,632
12,158
11,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Dr Void8940
Chernobog
14
3 / 7 / 4
9,221
485
8,044
16,232
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
DrOctavio0
Anubis
15
4 / 3 / 3
9,786
515
10,812
10,432
5,353
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Dr_InfoSec
Ao Kuang
16
5 / 0 / 4
9,773
514
11,762
13,275
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Nihilister_0
Bellona
13
5 / 3 / 6
9,828
517
8,617
18,058
18,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
9,050
476
5,393
21,182
21,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
HereticVenom
Heimdallr
12
2 / 8 / 3
8,400
442
7,736
16,290
7,193
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
II IKarNage x
Gilgamesh
15
1 / 2 / 3
9,795
516
6,088
18,054
13,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
KingPAW11
Nemesis
18
5 / 0 / 5
10,967
577
15,863
17,328
7,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
uDAkNg
Sol
14
2 / 3 / 4
9,433
496
8,868
10,843
3,441
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
19
Kills
11
14
Deaths
19
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Sun Wukong
CRM-Easthatter
Sun Wukong
2
1
4
4
W
Chernobog
Dr Void8940
Chernobog
3
7
4
0.71
W
Anubis
DrOctavio0
Anubis
4
3
3
1.83
W
Ao Kuang
Dr_InfoSec
Ao Kuang
5
0
4
7
L
Heimdallr
HereticVenom
Heimdallr
2
8
3
0.44
L
Gilgamesh
II IKarNage x
Gilgamesh
1
2
3
1.25
L
Nemesis
KingPAW11
Nemesis
5
0
5
7.5
W
Bellona
Nihilister_0
Bellona
5
3
6
2.67
L
Sol
uDAkNg
Sol
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,867
Damage
43,948
70,155
Taken
83,697
46,845
Mitigated
53,452
18,011
Healing
18,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,393
774
0
2,904
21,182
21,139
687
4,792
16,192
30,116
0
W
Sun Wukong
CRM-Easthatter
Sun Wukong
13,632
3,643
0
1,796
12,158
11,157
352
1,308
10,850
0
61,765
W
Chernobog
Dr Void8940
Chernobog
8,044
6,132
0
3,949
16,232
6,002
1,269
2,971
13,258
0
52,286
W
Anubis
DrOctavio0
Anubis
10,812
166
0
4,183
10,432
5,353
415
3,480
6,952
75,308
0
W
Ao Kuang
Dr_InfoSec
Ao Kuang
11,762
3,263
0
2,794
13,275
5,857
0
2,475
10,800
80,895
3,002
L
Heimdallr
HereticVenom
Heimdallr
7,736
3,677
0
1,767
16,290
7,193
2,329
4,031
12,159
0
43,231
L
Gilgamesh
II IKarNage x
Gilgamesh
6,088
1,689
0
1,146
18,054
13,831
663
3,737
13,552
0
51,899
L
Nemesis
KingPAW11
Nemesis
15,863
7,961
0
8,640
17,328
7,848
151
4,691
12,589
0
115,151
W
Bellona
Nihilister_0
Bellona
8,617
2,925
0
5,289
18,058
18,476
150
4,027
14,031
0
42,835
L
Sol
uDAkNg
Sol
8,868
2,731
0
4,350
10,843
3,441
0
5,193
5,602
54,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,797
Gold Earned
47,645
447
Minions Killed
397
0
Camps Cleared
0
1,976,307
Distance Traveled
1,828,974
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,050
476
25
1
0
358,353
0
W
Sun Wukong
9,189
484
87
5
0
386,368
0
W
Chernobog
9,221
485
70
4
0
407,054
0
W
Anubis
9,786
515
118
6
0
351,552
6
W
Ao Kuang
9,773
514
116
6
0
469,796
0
L
Heimdallr
8,400
442
60
3
0
353,588
0
L
Gilgamesh
9,795
516
78
4
0
315,551
0
L
Nemesis
10,967
577
147
8
0
426,909
0
W
Bellona
9,828
517
56
3
0
361,537
0
L
Sol
9,433
496
87
5
0
374,573
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role