Player Matchup

Nemesis
Nemesis
DrunkNo0b3
Nemesis
Level 60
God Stats
1W - 0L
1,333 SR
Queue Stats
31W - 24L
1,471 Elo+
Party 1
Hera
Hera
KindHeartedKitty
Hera
Level 117
God Stats
6W - 3L
1,695 SR
Queue Stats
276W - 256L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
MegaRainbowPanda
Hou Yi
Level 145
God Stats
3W - 2L
1,607 SR
Queue Stats
101W - 97L
1,473 Elo+
Solo
Bake Kujira
Bake Kujira
Miss_SWEETnEVIL
Bake Kujira
Level 11
God Stats
4W - 2L
1,497 SR
Queue Stats
7W - 9L
1,383 Elo+
Party 1
Zeus
Zeus
Zok1709
Zeus
Level 124
God Stats
10W - 7L
1,742 SR
Queue Stats
38W - 35L
1,571 Elo+
Solo
Team Averages
Level 91
1,575 SR
1,476 Elo+

VS

Team Averages
Level 82
1,642 SR
1,533 Elo+
Cthulhu
Cthulhu
BloodyRett64
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
Boadisafa
Sun Wukong
Level 126
God Stats
18W - 16L
1,603 SR
Queue Stats
1,092W - 1,033L
1,501 Elo+
Solo
Janus
Janus
BufSusano
Janus
Level 25
God Stats
3W - 1L
1,913 SR
Queue Stats
14W - 9L
1,604 Elo+
Party 2
Awilix
Awilix
Lore Akuma
Awilix
Level 108
God Stats
14W - 10L
1,571 SR
Queue Stats
186W - 210L
1,458 Elo+
Party 2
Neith
Neith
Soke Awoken
Neith
Level 65
God Stats
1W - 2L
1,625 SR
Queue Stats
18W - 26L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrunkNo0b3
Nemesis
9
0 / 0 / 2
5,644
564
2,074
7,292
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 0
7,101
710
5,768
5,728
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
6 / 1 / 0
6,621
662
8,717
5,838
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
Miss_SWEETnEVIL
Bake Kujira
9
0 / 4 / 4
5,966
597
4,533
8,779
6,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
Zok1709
Zeus
12
3 / 0 / 0
7,274
727
4,991
5,785
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BloodyRett64
Cthulhu
8
1 / 4 / 4
5,446
545
5,328
12,085
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Boadisafa
Sun Wukong
9
0 / 2 / 0
5,247
525
2,861
8,749
5,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
BufSusano
Janus
10
0 / 1 / 0
5,859
586
2,737
4,060
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Lore Akuma
Awilix
9
2 / 2 / 1
5,501
550
3,660
6,712
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 1
5,322
532
2,477
5,078
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
11
Kills
5
5
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BloodyRett64
Cthulhu
1
4
4
0.75
L
Sun Wukong
Boadisafa
Sun Wukong
0
2
0
0
L
Janus
BufSusano
Janus
0
1
0
0
W
Nemesis
DrunkNo0b3
Nemesis
0
0
2
1
W
2
0
0
2
L
Awilix
Lore Akuma
Awilix
2
2
1
1.25
W
6
1
0
6
W
Bake Kujira
Miss_SWEETnEVIL
Bake Kujira
0
4
4
0.5
L
2
2
1
1.25
W
Zeus
Zok1709
Zeus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,083
Damage
17,063
33,422
Taken
36,684
15,126
Mitigated
19,662
6,336
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BloodyRett64
Cthulhu
5,328
502
119
2,024
12,085
8,088
0
3,287
8,798
23,274
0
L
Sun Wukong
Boadisafa
Sun Wukong
2,861
793
0
2,538
8,749
5,562
0
5,985
2,434
0
32,087
L
Janus
BufSusano
Janus
2,737
88
0
771
4,060
1,494
0
2,265
1,795
40,580
0
W
Nemesis
DrunkNo0b3
Nemesis
2,074
881
0
640
7,292
2,260
0
1,317
5,871
0
40,891
W
5,768
1,474
0
1,852
5,728
2,082
0
0
5,402
44,662
0
L
Awilix
Lore Akuma
Awilix
3,660
1,684
0
390
6,712
2,367
0
2,155
4,497
0
31,742
W
8,717
5,036
0
2,542
5,838
2,174
607
2,562
3,276
0
36,934
W
Bake Kujira
Miss_SWEETnEVIL
Bake Kujira
4,533
2,502
0
552
8,779
6,871
42
2,682
6,097
27,651
0
L
2,477
1,213
0
1,424
5,078
2,151
0
1,210
3,868
0
24,165
W
Zeus
Zok1709
Zeus
4,991
110
0
750
5,785
1,739
839
1,304
4,341
56,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
27,375
339
Minions Killed
257
0
Camps Cleared
0
1,103,489
Distance Traveled
1,040,659
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,446
545
27
3
0
217,881
0
L
Sun Wukong
5,247
525
53
5
0
201,868
0
L
Janus
5,859
586
84
8
0
175,097
2
W
Nemesis
5,644
564
55
6
0
273,964
0
W
Hera
7,101
710
93
9
0
190,805
0
L
Awilix
5,501
550
56
6
0
267,143
0
W
Hou Yi
6,621
662
58
6
0
195,538
0
W
Bake Kujira
5,966
597
26
3
0
241,378
0
L
Neith
5,322
532
37
4
0
178,670
2
W
Zeus
7,274
727
107
11
0
201,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role