Player Matchup

Ao Kuang
Ao Kuang
KingDisciple47
Ao Kuang
Level 43
God Stats
4W - 6L
1,507 SR
Queue Stats
49W - 49L
1,354 Elo+
Party 1
Ganesha
Ganesha
Serxue qL
Ganesha
Level 67
God Stats
1W - 1L
1,788 SR
Queue Stats
74W - 82L
1,316 Elo+
Party 1
Achilles
Achilles
XxBlackaXexX853
Achilles
Level 40
God Stats
1W - 1L
1,562 SR
Queue Stats
50W - 46L
1,318 Elo+
Party 1
Team Averages
Level 50
1,619 SR
1,329 Elo+

VS

Team Averages
Level 88
1,554 SR
1,321 Elo+
Achilles
Achilles
EndermanP
Achilles
Level 88
God Stats
2W - 0L
1,734 SR
Queue Stats
240W - 239L
1,359 Elo+
Solo
Ah Puch
Ah Puch
Terio9494
Ah Puch
Level 109
God Stats
2W - 1L
1,427 SR
Queue Stats
245W - 271L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxswamper
Tsukuyomi
Level 67
God Stats
7W - 2L
1,500 SR
Queue Stats
15W - 22L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
3 / 4 / 3
8,136
814
4,608
11,711
5,157
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Serxue qL
Ganesha
10
1 / 7 / 5
7,766
777
2,500
13,229
11,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
10
2 / 2 / 3
7,833
783
4,308
9,419
8,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EndermanP
Achilles
11
5 / 2 / 8
8,830
883
7,717
9,182
8,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Terio9494
Ah Puch
13
1 / 0 / 10
8,618
862
13,528
2,002
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
xxswamper
Tsukuyomi
11
7 / 4 / 6
9,170
917
7,221
8,336
3,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
13
13
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
EndermanP
Achilles
5
2
8
4.5
L
Ao Kuang
3
4
3
1.13
L
Ganesha
Serxue qL
Ganesha
1
7
5
0.5
W
Ah Puch
Terio9494
Ah Puch
1
0
10
6
L
Achilles
2
2
3
1.75
W
Tsukuyomi
xxswamper
Tsukuyomi
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,416
Damage
28,466
34,359
Taken
19,520
25,502
Mitigated
12,116
2,377
Healing
3,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EndermanP
Achilles
7,717
2,610
0
1,558
9,182
8,299
722
2,684
6,106
0
17,567
L
Ao Kuang
4,608
1,359
125
1,632
11,711
5,157
0
4,375
7,087
30,640
0
L
Ganesha
Serxue qL
Ganesha
2,500
329
0
0
13,229
11,589
0
4,927
7,899
14,348
237
W
Ah Puch
Terio9494
Ah Puch
13,528
774
0
333
2,002
707
579
541
1,423
50,288
0
L
Achilles
4,308
1,391
0
620
9,419
8,756
0
4,659
4,644
0
13,452
W
Tsukuyomi
xxswamper
Tsukuyomi
7,221
2,138
0
1,789
8,336
3,110
0
3,804
4,453
0
17,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,735
Gold Earned
26,618
89
Minions Killed
117
0
Camps Cleared
0
489,897
Distance Traveled
556,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,830
883
20
2
0
191,855
0
L
Ao Kuang
8,136
814
56
6
0
185,675
0
L
Ganesha
7,766
777
8
1
0
150,108
0
W
Ah Puch
8,618
862
64
6
0
184,953
0
L
Achilles
7,833
783
25
3
0
154,114
0
W
Tsukuyomi
9,170
917
33
3
0
179,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role