Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Kashechewan13
Vamana
Level 29
God Stats
1W - 2L
1,489 SR
Queue Stats
146W - 155L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
Terraphoenix1
Kuzenbo
Level 140
God Stats
5W - 3L
1,640 SR
Queue Stats
473W - 491L
1,441 Elo+
Solo
Arachne
Arachne
xSGTxJoker
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,461 Elo+
Party 2
Team Averages
Level 86
1,526 SR
1,475 Elo+

VS

Team Averages
Level 107
1,508 SR
1,463 Elo+
Danzaburou
Danzaburou
BEASTOLIATH
Danzaburou
Level 27
God Stats
4W - 4L
1,404 SR
Queue Stats
83W - 97L
1,432 Elo+
Party 1
Xing Tian
Xing Tian
Clam Chowder275
Xing Tian
Level 117
God Stats
2W - 2L
1,285 SR
Queue Stats
76W - 66L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
SulkiestClient1
Kuzenbo
Level 160
God Stats
2W - 2L
1,715 SR
Queue Stats
188W - 181L
1,439 Elo+
Party 1
Ares
Ares
VentralTerror1
Ares
Level 107
God Stats
2W - 4L
1,310 SR
Queue Stats
107W - 106L
1,434 Elo+
Party 1
Thoth
Thoth
ķīłð
Thoth
Level 125
God Stats
3W - 0L
1,826 SR
Queue Stats
66W - 60L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 4 / 4
8,028
730
6,416
12,990
14,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
 
Skadi
12
0 / 10 / 6
6,972
634
2,455
13,785
5,038
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 5 / 4
8,396
763
11,008
14,590
13,943
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
13
2 / 6 / 6
7,889
717
8,168
18,527
27,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
xSGTxJoker
Arachne
13
3 / 7 / 3
7,959
724
6,177
13,398
8,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BEASTOLIATH
Danzaburou
17
4 / 0 / 23
10,129
921
14,157
6,365
3,619
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Clam Chowder275
Xing Tian
16
12 / 3 / 15
11,219
1,020
13,940
17,718
18,677
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 19
9,679
880
9,539
13,118
22,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 5 / 20
8,957
814
6,332
14,753
15,045
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
ķīłð
Thoth
18
9 / 0 / 17
10,827
984
16,552
4,720
2,443
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
126
10
Kills
32
32
Deaths
10
23
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
4
4
1
L
Skadi
 
Skadi
0
10
6
0.3
W
Danzaburou
BEASTOLIATH
Danzaburou
4
0
23
15.5
W
Xing Tian
Clam Chowder275
Xing Tian
12
3
15
6.5
L
3
5
4
1
W
6
2
19
7.75
L
Kuzenbo
2
6
6
0.83
W
1
5
20
2.2
L
Arachne
xSGTxJoker
Arachne
3
7
3
0.64
W
Thoth
ķīłð
Thoth
9
0
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,224
Damage
60,520
73,290
Taken
56,674
69,354
Mitigated
62,113
13,785
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,416
1,435
1,109
4,208
12,990
14,425
0
7,786
5,204
0
13,900
L
Skadi
 
Skadi
2,455
271
0
0
13,785
5,038
0
7,784
6,001
0
6,631
W
Danzaburou
BEASTOLIATH
Danzaburou
14,157
6,829
555
2,116
6,365
3,619
3,061
1,782
4,536
0
27,349
W
Xing Tian
Clam Chowder275
Xing Tian
13,940
386
1,283
2,817
17,718
18,677
291
2,175
14,921
22,281
1,638
L
11,008
4,330
605
810
14,590
13,943
0
9,638
4,952
0
27,660
W
9,539
3,183
1,404
2,682
13,118
22,329
647
1,314
11,252
16,801
1,052
L
Kuzenbo
8,168
3,013
139
3,300
18,527
27,074
0
9,871
8,656
15,263
0
W
6,332
482
733
1,367
14,753
15,045
316
2,073
12,557
8,492
0
L
Arachne
xSGTxJoker
Arachne
6,177
4,144
498
3,116
13,398
8,874
0
8,594
4,804
0
9,747
W
Thoth
ķīłð
Thoth
16,552
2,009
1,724
930
4,720
2,443
2,418
824
3,754
41,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,244
Gold Earned
50,811
91
Minions Killed
155
0
Camps Cleared
0
977,530
Distance Traveled
1,109,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,028
730
18
2
0
223,051
0
L
Skadi
6,972
634
9
1
0
159,422
0
W
Danzaburou
10,129
921
33
3
0
212,728
0
W
Xing Tian
11,219
1,020
15
1
0
238,691
0
L
Vamana
8,396
763
36
3
0
235,391
0
W
Kuzenbo
9,679
880
16
1
0
225,376
0
L
Kuzenbo
7,889
717
15
1
0
190,893
0
W
Ares
8,957
814
13
1
0
194,841
0
L
Arachne
7,959
724
13
1
0
168,773
0
W
Thoth
10,827
984
78
7
0
237,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role