Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
CaptainChilly
Camazotz
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 59L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
NXSNomad
Nu Wa
Level 48
God Stats
3W - 1L
1,496 SR
Queue Stats
45W - 54L
1,409 Elo+
Party 2
Neith
Neith
Nisbet92
Neith
Level 95
God Stats
415W - 414L
1,480 SR
Queue Stats
451W - 459L
1,398 Elo+
Solo
Team Averages
Level 107
1,495 SR
1,455 Elo+

VS

Team Averages
Level 85
1,433 SR
1,452 Elo+
Ah Muzen Cab
Ah Muzen Cab
Caprodige
Ah Muzen Cab
Level 67
God Stats
0W - 2L
1,293 SR
Queue Stats
164W - 154L
1,453 Elo+
Solo
Cerberus
Cerberus
LR Krantz99
Cerberus
Level 41
God Stats
0W - 3L
1,167 SR
Queue Stats
61W - 77L
1,273 Elo+
Solo
Neith
Neith
MasonStorm911
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
evildrcontra
Anubis
Level 166
God Stats
47W - 32L
1,591 SR
Queue Stats
117W - 107L
1,504 Elo+
Party 1
Fenrir
Fenrir
xl N0S lx
Fenrir
Level 127
God Stats
8W - 5L
1,616 SR
Queue Stats
20W - 16L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 0
6,308
631
4,327
6,169
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
 
Baron Samedi
9
1 / 0 / 9
5,626
563
5,849
5,644
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
CaptainChilly
Camazotz
11
3 / 0 / 6
6,439
644
7,526
11,096
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
NXSNomad
Nu Wa
10
3 / 0 / 3
6,003
600
2,760
2,435
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Nisbet92
Neith
10
4 / 0 / 1
6,257
626
2,158
5,092
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Caprodige
Ah Muzen Cab
9
0 / 1 / 0
4,705
471
1,480
4,894
1,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
LR Krantz99
Cerberus
6
0 / 5 / 0
4,330
433
1,385
9,084
6,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
5,149
515
3,519
6,514
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Anubis
9
0 / 3 / 0
4,917
492
4,306
6,484
2,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
xl N0S lx
Fenrir
7
0 / 3 / 1
4,385
439
3,113
9,907
5,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
1
1
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
0
2
W
Baron Samedi
 
Baron Samedi
1
0
9
5.5
L
Ah Muzen Cab
Caprodige
Ah Muzen Cab
0
1
0
0
W
Camazotz
CaptainChilly
Camazotz
3
0
6
6
L
Cerberus
LR Krantz99
Cerberus
0
5
0
0
L
1
2
0
0.5
W
Nu Wa
NXSNomad
Nu Wa
3
0
3
4.5
W
Neith
Nisbet92
Neith
4
0
1
4.5
L
Anubis
0
3
0
0
L
Fenrir
xl N0S lx
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,620
Damage
13,803
30,436
Taken
36,883
11,788
Mitigated
18,896
12,734
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,327
666
0
1,740
6,169
3,454
0
0
6,169
0
41,892
W
Baron Samedi
 
Baron Samedi
5,849
850
963
1,912
5,644
2,222
661
789
4,855
25,587
0
L
Ah Muzen Cab
Caprodige
Ah Muzen Cab
1,480
239
0
397
4,894
1,673
0
1,300
3,594
0
33,630
W
Camazotz
CaptainChilly
Camazotz
7,526
3,402
0
4,528
11,096
3,297
0
2,884
8,212
0
46,952
L
Cerberus
LR Krantz99
Cerberus
1,385
121
0
1,437
9,084
6,223
0
2,830
6,254
16,651
0
L
3,519
1,510
0
2,188
6,514
2,920
0
445
6,069
0
32,553
W
Nu Wa
NXSNomad
Nu Wa
2,760
1,234
0
748
2,435
645
439
964
1,471
32,813
0
W
Neith
Nisbet92
Neith
2,158
546
0
2,843
5,092
2,170
551
1,054
4,038
0
42,216
L
Anubis
4,306
63
0
2,020
6,484
2,855
0
2,242
4,242
38,495
0
L
Fenrir
xl N0S lx
Fenrir
3,113
687
0
954
9,907
5,225
0
1,792
8,115
0
18,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
23,486
314
Minions Killed
238
0
Camps Cleared
0
989,170
Distance Traveled
927,467
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,308
631
69
7
0
205,538
0
W
Baron Samedi
5,626
563
44
4
0
189,738
0
L
Ah Muzen Cab
4,705
471
48
5
0
203,636
0
W
Camazotz
6,439
644
59
6
0
218,361
0
L
Cerberus
4,330
433
56
6
0
172,965
3
L
Neith
5,149
515
44
4
0
154,976
0
W
Nu Wa
6,003
600
65
7
0
202,719
0
W
Neith
6,257
626
77
8
0
172,814
6
L
Anubis
4,917
492
65
7
0
186,488
4
L
Fenrir
4,385
439
25
3
0
209,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role