Player Matchup

Awilix
Awilix
Bronze III
 
Awilix
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum III
HamudiPitt
Hachiman
Platinum III
Level 155
God Stats
6W - 9L
1,468 SR
Queue Stats
50W - 42L
1,802 MMR
Party 2
Achilles
Achilles
Gold III
JadeEmperorCrown
Achilles
Gold III
Level 126
God Stats
11W - 7L
1,660 SR
Queue Stats
175W - 181L
1,531 MMR
Solo
Ix Chel
Ix Chel
Platinum V
TrickZProject
Ix Chel
Platinum V
Level 157
God Stats
8W - 7L
1,634 SR
Queue Stats
451W - 449L
1,604 MMR
Solo
Sylvanus
Sylvanus
Gold V
donerinbrot
Sylvanus
Gold V
Level 142
God Stats
26W - 25L
1,589 SR
Queue Stats
32W - 32L
1,495 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,570 SR
1,586 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,524 SR
1,593 MMR
Xbalanque
Xbalanque
Gold I
 
Xbalanque
Gold I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum V
ElPatron__P96
Athena
Platinum V
Level 152
God Stats
43W - 36L
1,613 SR
Queue Stats
236W - 240L
1,763 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Marvellas
Sun Wukong
Bronze III
Level 142
God Stats
5W - 1L
1,500 SR
Queue Stats
19W - 15L
1,523 MMR
Solo
Janus
Janus
Gold II
POLATALEMDAR471
Janus
Gold II
Level 155
God Stats
166W - 189L
1,533 SR
Queue Stats
907W - 902L
1,600 MMR
Party 1
Ne Zha
Ne Zha
Gold I
TT_Joker4
Ne Zha
Gold I
Level 183
God Stats
4W - 8L
1,474 SR
Queue Stats
472W - 462L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
0 / 1 / 1
4,055
579
1,311
5,019
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
HamudiPitt
Hachiman
8
0 / 0 / 1
4,397
628
3,587
2,627
860
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
4,056
579
2,500
6,825
3,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
9
2 / 0 / 0
4,959
708
1,444
3,517
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
donerinbrot
Sylvanus
7
1 / 0 / 0
4,504
643
2,053
4,140
1,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SurtrAo KuangThorMaman Brigitte

VS

Bans
ArachneThanatosThothLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
0 / 0 / 0
3,827
547
1,649
3,748
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 1
3,946
564
922
5,866
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Marvellas
Sun Wukong
8
3 / 0 / 0
5,115
731
4,189
5,283
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 0
4,438
634
1,657
1,304
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
TT_Joker4
Ne Zha
7
0 / 2 / 0
4,054
579
1,268
5,353
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
0
1
1
0.5
L
Xbalanque
 
Xbalanque
0
0
0
0
L
0
1
1
0.5
W
Hachiman
HamudiPitt
Hachiman
0
0
1
0.5
W
0
2
0
0
L
Sun Wukong
Marvellas
Sun Wukong
3
0
0
3
L
0
0
0
0
L
Ne Zha
TT_Joker4
Ne Zha
0
2
0
0
W
Ix Chel
2
0
0
2
W
Sylvanus
donerinbrot
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,895
Damage
9,685
22,128
Taken
21,554
9,164
Mitigated
8,770
9,195
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,311
411
0
500
5,019
1,530
0
562
4,369
0
21,888
L
Xbalanque
 
Xbalanque
1,649
415
0
1,330
3,748
1,022
0
382
3,366
0
25,319
L
922
197
0
2,122
5,866
2,773
0
1,234
4,632
8,425
0
W
Hachiman
HamudiPitt
Hachiman
3,587
2,016
0
1,308
2,627
860
0
143
2,484
0
33,662
W
2,500
523
0
3,328
6,825
3,872
0
56
6,769
0
21,419
L
Sun Wukong
Marvellas
Sun Wukong
4,189
1,154
0
1,241
5,283
2,940
0
0
4,881
0
27,198
L
1,657
90
0
520
1,304
398
0
670
634
29,799
0
L
Ne Zha
TT_Joker4
Ne Zha
1,268
221
0
847
5,353
1,637
0
1,211
4,142
0
29,629
W
Ix Chel
1,444
344
50
1,355
3,517
1,139
0
634
2,825
39,517
0
W
Sylvanus
donerinbrot
Sylvanus
2,053
570
1,010
1,644
4,140
1,763
0
1,010
3,102
16,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,971
Gold Earned
21,380
229
Minions Killed
218
0
Camps Cleared
0
722,163
Distance Traveled
719,203
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,055
579
38
5
0
175,935
0
L
Xbalanque
3,827
547
49
7
0
134,839
0
L
Athena
3,946
564
13
2
0
143,026
0
W
Hachiman
4,397
628
56
8
0
133,367
2
W
Achilles
4,056
579
31
4
0
138,479
0
L
Sun Wukong
5,115
731
52
7
0
148,386
2
L
Janus
4,438
634
57
8
0
145,015
2
L
Ne Zha
4,054
579
47
7
0
147,937
0
W
Ix Chel
4,959
708
80
11
0
146,196
0
W
Sylvanus
4,504
643
24
3
0
128,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role