Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GLADIATOR-AC
Nemesis
Level 163
God Stats
8W - 12L
1,467 SR
Queue Stats
375W - 364L
1,474 Elo+
Solo
Cthulhu
Cthulhu
JustDragi
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,439 Elo+
Solo
Hachiman
Hachiman
RohiniBAngerZ
Hachiman
Level 125
God Stats
23W - 19L
1,570 SR
Queue Stats
608W - 583L
1,438 Elo+
Solo
Mulan
Mulan
saltamontespatas
Mulan
Level 66
God Stats
3W - 6L
1,407 SR
Queue Stats
184W - 185L
1,447 Elo+
Solo
Team Averages
Level 100
1,489 SR
1,460 Elo+

VS

Team Averages
Level 66
1,709 SR
1,477 Elo+
Mulan
Mulan
DarraghTC
Mulan
Level 87
God Stats
29W - 19L
1,594 SR
Queue Stats
233W - 217L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gael7274
Tsukuyomi
Level 39
God Stats
3W - 1L
1,726 SR
Queue Stats
124W - 105L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Ghoulz Alfz
Gilgamesh
Level 63
God Stats
3W - 0L
1,863 SR
Queue Stats
170W - 156L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Ghoulz Jackz
Cthulhu
Level 63
God Stats
4W - 1L
1,702 SR
Queue Stats
171W - 163L
1,485 Elo+
Party 1
Chronos
Chronos
HaAurHa_
Chronos
Level 80
God Stats
2W - 1L
1,660 SR
Queue Stats
282W - 272L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 5 / 1
7,421
571
6,142
9,324
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
GLADIATOR-AC
Nemesis
11
2 / 5 / 0
6,539
503
4,825
14,167
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
JustDragi
Cthulhu
7
0 / 4 / 3
5,660
435
4,035
11,459
6,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
RohiniBAngerZ
Hachiman
11
0 / 5 / 4
6,489
499
8,337
13,379
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 5 / 0
6,489
499
8,258
11,339
8,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DarraghTC
Mulan
14
3 / 2 / 0
8,640
665
6,412
10,917
8,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Gael7274
Tsukuyomi
13
7 / 1 / 5
8,605
662
7,252
11,822
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
Ghoulz Alfz
Gilgamesh
11
5 / 2 / 3
7,037
541
9,428
12,423
9,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Ghoulz Jackz
Cthulhu
13
5 / 2 / 7
8,488
653
10,913
10,807
5,058
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
HaAurHa_
Chronos
12
4 / 2 / 4
7,504
577
8,682
9,503
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
24
24
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
5
1
1.1
W
Mulan
DarraghTC
Mulan
3
2
0
1.5
L
Nemesis
GLADIATOR-AC
Nemesis
2
5
0
0.4
W
Tsukuyomi
Gael7274
Tsukuyomi
7
1
5
9.5
W
Gilgamesh
Ghoulz Alfz
Gilgamesh
5
2
3
3.25
W
Cthulhu
Ghoulz Jackz
Cthulhu
5
2
7
4.25
W
Chronos
HaAurHa_
Chronos
4
2
4
3
L
Cthulhu
JustDragi
Cthulhu
0
4
3
0.38
L
Hachiman
RohiniBAngerZ
Hachiman
0
5
4
0.4
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,597
Damage
42,687
59,668
Taken
55,472
28,333
Mitigated
31,333
13,885
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,142
1,125
0
1,578
9,324
3,153
0
5,488
3,836
39,469
0
W
Mulan
DarraghTC
Mulan
6,412
2,093
0
2,909
10,917
8,378
419
0
10,917
0
63,676
L
Nemesis
GLADIATOR-AC
Nemesis
4,825
2,285
0
2,786
14,167
4,992
0
4,065
10,102
0
54,509
W
Tsukuyomi
Gael7274
Tsukuyomi
7,252
1,439
0
4,319
11,822
4,505
143
1,864
9,958
0
50,453
W
Gilgamesh
Ghoulz Alfz
Gilgamesh
9,428
2,426
0
668
12,423
9,840
390
2,982
9,441
0
26,929
W
Cthulhu
Ghoulz Jackz
Cthulhu
10,913
1,059
157
1,744
10,807
5,058
46
2,276
8,531
51,262
0
W
Chronos
HaAurHa_
Chronos
8,682
2,291
0
2,710
9,503
3,552
280
3,055
6,448
49,064
0
L
Cthulhu
JustDragi
Cthulhu
4,035
729
929
3,199
11,459
6,773
0
3,050
8,409
21,081
0
L
Hachiman
RohiniBAngerZ
Hachiman
8,337
6,028
0
3,320
13,379
4,813
0
5,657
7,722
0
48,696
L
8,258
2,178
0
2,073
11,339
8,602
0
1,335
10,004
0
40,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,598
Gold Earned
40,274
331
Minions Killed
365
0
Camps Cleared
0
1,180,044
Distance Traveled
1,323,944
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,421
571
75
6
0
226,435
0
W
Mulan
8,640
665
103
8
0
228,229
3
L
Nemesis
6,539
503
85
7
0
288,253
0
W
Tsukuyomi
8,605
662
66
5
0
294,457
0
W
Gilgamesh
7,037
541
30
2
0
273,861
0
W
Cthulhu
8,488
653
84
6
0
271,917
0
W
Chronos
7,504
577
82
6
0
255,480
0
L
Cthulhu
5,660
435
23
2
0
206,883
0
L
Hachiman
6,489
499
76
6
0
225,280
0
L
Mulan
6,489
499
72
6
0
233,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role