Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dannmedi
Anhur
Level 144
God Stats
3W - 5L
1,406 SR
Queue Stats
162W - 151L
1,540 Elo+
Solo
Janus
Janus
ThomasTheT
Janus
Level 103
God Stats
116W - 114L
1,502 SR
Queue Stats
124W - 134L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
ZeeGotZucchini
Baron Samedi
Level 128
God Stats
32W - 20L
1,619 SR
Queue Stats
161W - 141L
1,579 Elo+
Solo
Charybdis
Charybdis
embryonical
Charybdis
Level 127
God Stats
6W - 8L
1,445 SR
Queue Stats
333W - 323L
1,461 Elo+
Solo
Team Averages
Level 135
1,494 SR
1,521 Elo+

VS

Team Averages
Level 146
1,568 SR
1,463 Elo+
Medusa
Medusa
Darkrion
Medusa
Level 215
God Stats
2W - 2L
1,563 SR
Queue Stats
18W - 18L
1,459 Elo+
Solo
Cabrakan
Cabrakan
Michael Cera961
Cabrakan
Level 129
God Stats
0W - 2L
1,552 SR
Queue Stats
36W - 34L
1,522 Elo+
Party 1
Hercules
Hercules
SurgicalGoblin
Hercules
Level 108
God Stats
57W - 55L
1,610 SR
Queue Stats
453W - 445L
1,496 Elo+
Solo
Agni
Agni
ULTRAVI0LENT
Agni
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,335 Elo+
Party 1
Izanami
Izanami
camF59
Izanami
Level 123
God Stats
16W - 9L
1,614 SR
Queue Stats
35W - 36L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 1 / 3
6,893
1,149
4,879
8,576
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anhur
Dannmedi
Anhur
12
3 / 0 / 3
7,400
1,233
4,988
4,741
2,136
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
12
0 / 2 / 1
6,628
1,105
5,372
4,153
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
ZeeGotZucchini
Baron Samedi
13
0 / 1 / 6
8,177
1,363
7,097
7,151
7,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
embryonical
Charybdis
12
2 / 1 / 2
7,219
1,203
5,542
6,386
2,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

344

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darkrion
Medusa
11
0 / 0 / 0
5,966
994
0
469
141
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
12
1 / 4 / 3
7,178
1,196
8,859
10,994
7,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
12
1 / 1 / 1
7,131
1,189
7,096
9,828
7,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 3
7,532
1,255
6,911
4,483
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
camF59
Izanami
13
1 / 0 / 4
7,570
1,262
5,894
5,010
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
6
Kills
5
5
Deaths
6
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
3
2.5
W
Anhur
Dannmedi
Anhur
3
0
3
4.5
L
Medusa
Darkrion
Medusa
0
0
0
0
L
Cabrakan
1
4
3
0.63
L
Hercules
1
1
1
1.5
W
Janus
0
2
1
0.25
L
2
1
3
3.5
W
Baron Samedi
ZeeGotZucchini
Baron Samedi
0
1
6
3
L
Izanami
camF59
Izanami
1
0
4
3
W
Charybdis
embryonical
Charybdis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,878
Damage
28,760
31,007
Taken
30,784
20,231
Mitigated
19,788
6,673
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,879
893
0
0
8,576
6,150
0
4,495
3,925
0
12,510
W
Anhur
Dannmedi
Anhur
4,988
2,072
0
0
4,741
2,136
0
2,701
1,912
0
9,064
L
Medusa
Darkrion
Medusa
0
0
0
0
469
141
0
469
0
0
0
L
Cabrakan
8,859
1,145
0
735
10,994
7,891
0
3,822
7,172
14,801
0
L
Hercules
7,096
1,656
0
3,393
9,828
7,982
0
3,887
5,941
0
14,469
W
Janus
5,372
284
0
0
4,153
1,984
0
2,320
1,741
21,460
0
L
6,911
370
0
210
4,483
1,817
0
2,428
2,055
18,147
0
W
Baron Samedi
ZeeGotZucchini
Baron Samedi
7,097
838
2,083
3,332
7,151
7,170
0
3,722
3,294
16,420
0
L
Izanami
camF59
Izanami
5,894
3,411
0
772
5,010
1,957
0
1,863
3,147
0
31,787
W
Charybdis
embryonical
Charybdis
5,542
2,779
0
1,258
6,386
2,791
0
2,011
4,365
0
20,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,317
Gold Earned
35,377
139
Minions Killed
122
4
Camps Cleared
6
615,910
Distance Traveled
493,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,893
1,149
17
3
0
136,532
0
W
Anhur
7,400
1,233
9
2
1
121,511
0
L
Medusa
5,966
994
0
0
0
1,609
0
L
Cabrakan
7,178
1,196
8
1
1
109,508
0
L
Hercules
7,131
1,189
20
3
0
139,723
0
W
Janus
6,628
1,105
50
8
1
108,787
0
L
Agni
7,532
1,255
38
6
0
121,860
0
W
Baron Samedi
8,177
1,363
16
3
0
124,044
0
L
Izanami
7,570
1,262
56
9
5
120,656
0
W
Charybdis
7,219
1,203
47
8
2
125,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role