Player Matchup

Mulan
Mulan
Gold IV
KetNaKotak
Mulan
Gold IV
Level 67
God Stats
3W - 2L
1,493 SR
Queue Stats
137W - 151L
1,444 MMR
Solo
Anhur
Anhur
Gold IV
StinjiSnak
Anhur
Gold IV
Level 125
God Stats
4W - 3L
1,646 SR
Queue Stats
159W - 167L
1,428 MMR
Solo
Nu Wa
Nu Wa
Gold III
ZHeka666
Nu Wa
Gold III
Level 155
God Stats
14W - 7L
1,659 SR
Queue Stats
117W - 117L
1,446 MMR
Solo
Ne Zha
Ne Zha
Gold V
adavew
Ne Zha
Gold V
Level 139
God Stats
2W - 2L
1,770 SR
Queue Stats
133W - 140L
1,423 MMR
Solo
Atlas
Atlas
Bronze III
joki92izi
Atlas
Bronze III
Level 99
God Stats
5W - 7L
1,576 SR
Queue Stats
74W - 92L
1,416 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,629 SR
1,431 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,663 SR
1,432 MMR
Hachiman
Hachiman
Gold III
Dawid-Martinez
Hachiman
Gold III
Level 148
God Stats
13W - 13L
1,621 SR
Queue Stats
313W - 330L
1,380 MMR
Solo
Thanatos
Thanatos
Gold IV
Medíae
Thanatos
Gold IV
Level 64
God Stats
8W - 4L
1,752 SR
Queue Stats
52W - 37L
1,486 MMR
Solo
Nike
Nike
Gold III
Y4akuzy
Nike
Gold III
Level 83
God Stats
23W - 8L
1,886 SR
Queue Stats
308W - 308L
1,469 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
timyrgen
Kuzenbo
Bronze III
Level 158
God Stats
8W - 12L
1,557 SR
Queue Stats
53W - 73L
1,411 MMR
Solo
Scylla
Scylla
Bronze III
wayyvez
Scylla
Bronze III
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
0 / 7 / 0
8,743
486
7,195
18,545
14,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
16
1 / 3 / 1
9,473
526
6,787
11,339
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
ZHeka666
Nu Wa
15
3 / 5 / 2
9,337
519
13,646
13,387
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
adavew
Ne Zha
13
2 / 7 / 2
8,681
482
9,375
20,425
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
joki92izi
Atlas
12
1 / 2 / 2
8,449
469
4,485
11,199
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AthenaTsukuyomiArachne

VS

Bans
Maman BrigitteSusanoNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
1 / 1 / 5
10,575
588
8,035
12,433
4,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Medíae
Thanatos
18
13 / 1 / 4
11,902
661
19,094
18,164
7,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
Y4akuzy
Nike
17
7 / 1 / 7
11,345
630
17,448
16,562
12,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
timyrgen
Kuzenbo
12
0 / 1 / 6
8,200
456
3,834
9,675
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
wayyvez
Scylla
17
3 / 3 / 2
10,227
568
3,306
9,329
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
24
24
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
1
5
3.5
L
Mulan
0
7
0
0
W
Thanatos
Medíae
Thanatos
13
1
4
15
L
Anhur
1
3
1
0.5
W
Nike
Y4akuzy
Nike
7
1
7
10.5
L
Nu Wa
ZHeka666
Nu Wa
3
5
2
0.8
L
Ne Zha
adavew
Ne Zha
2
7
2
0.43
L
Atlas
joki92izi
Atlas
1
2
2
1
W
Kuzenbo
timyrgen
Kuzenbo
0
1
6
3
W
Scylla
wayyvez
Scylla
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,488
Damage
51,717
74,895
Taken
66,163
38,000
Mitigated
35,601
19,062
Healing
32,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
8,035
3,625
0
6,246
12,433
4,855
509
2,253
10,180
0
98,173
L
Mulan
7,195
555
0
4,146
18,545
14,540
0
658
17,045
393
67,288
W
Thanatos
Medíae
Thanatos
19,094
8,490
0
17,382
18,164
7,363
247
2,923
15,115
0
108,076
L
Anhur
6,787
3,498
0
5,621
11,339
4,318
858
1,504
9,783
0
89,316
W
Nike
Y4akuzy
Nike
17,448
2,976
0
5,215
16,562
12,804
48
3,076
12,818
0
87,295
L
Nu Wa
ZHeka666
Nu Wa
13,646
2,240
0
1,455
13,387
3,562
654
2,861
10,321
80,586
0
L
Ne Zha
adavew
Ne Zha
9,375
3,528
0
5,523
20,425
6,040
0
699
19,587
0
61,279
L
Atlas
joki92izi
Atlas
4,485
1,901
0
2,317
11,199
9,540
0
1,418
9,622
25,923
0
W
Kuzenbo
timyrgen
Kuzenbo
3,834
1,318
0
1,900
9,675
8,075
173
4,968
4,589
19,846
0
W
Scylla
wayyvez
Scylla
3,306
569
0
1,288
9,329
2,504
600
5,428
3,901
94,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,683
Gold Earned
52,249
526
Minions Killed
573
0
Camps Cleared
0
1,677,081
Distance Traveled
1,857,065
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,575
588
148
8
0
347,176
0
L
Mulan
8,743
486
116
6
0
321,049
4
W
Thanatos
11,902
661
126
7
0
433,058
0
L
Anhur
9,473
526
149
8
0
315,528
3
W
Nike
11,345
630
125
7
0
350,544
3
L
Nu Wa
9,337
519
125
7
0
334,019
7
L
Ne Zha
8,681
482
107
6
0
324,193
0
L
Atlas
8,449
469
29
2
0
382,292
4
W
Kuzenbo
8,200
456
23
1
0
377,825
0
W
Scylla
10,227
568
151
8
0
348,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role