Player Matchup

Hades
Hades
GenGerbil
Hades
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 119L
1,476 Elo+
Party 2
Tyr
Tyr
MicAwkHz
Tyr
Level 148
God Stats
0W - 3L
1,163 SR
Queue Stats
64W - 55L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
TH3K05
Tsukuyomi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 246L
1,527 Elo+
Solo
Bastet
Bastet
Tmoss
Bastet
Level 123
God Stats
0W - 2L
1,220 SR
Queue Stats
17W - 12L
1,582 Elo+
Party 2
Hel
Hel
xXxKaratelZSUxXx
Hel
Level 121
God Stats
8W - 5L
1,633 SR
Queue Stats
398W - 413L
1,524 Elo+
Solo
Team Averages
Level 118
1,403 SR
1,539 Elo+

VS

Team Averages
Level 96
1,531 SR
1,507 Elo+
He Bo
He Bo
 
He Bo
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Broken aDeZ
Xing Tian
Level 128
God Stats
10W - 5L
1,593 SR
Queue Stats
279W - 283L
1,488 Elo+
Party 1
Atlas
Atlas
Eroticdowns
Atlas
Level 38
God Stats
4W - 2L
1,521 SR
Queue Stats
141W - 112L
1,579 Elo+
Solo
Hel
Hel
skyrimpooper4
Hel
Level 89
God Stats
10W - 6L
1,541 SR
Queue Stats
425W - 421L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GenGerbil
Hades
17
6 / 5 / 14
10,869
725
16,105
21,125
15,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 2 / 17
10,871
725
14,856
25,743
28,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
TH3K05
Tsukuyomi
16
7 / 8 / 8
10,189
679
23,294
20,951
11,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Tmoss
Bastet
17
4 / 3 / 13
10,946
730
17,710
17,606
9,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 3 / 17
11,201
747
17,031
20,737
13,947
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
4 / 5 / 15
11,537
769
21,612
16,311
6,841
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hou Yi
 
Hou Yi
17
4 / 7 / 12
10,916
728
21,558
18,132
10,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Broken aDeZ
Xing Tian
18
1 / 5 / 14
11,135
742
12,947
29,861
41,980
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
8 / 3 / 11
12,466
831
20,033
22,324
31,608
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

18
3 / 5 / 16
11,306
754
14,563
20,359
9,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
88
25
Kills
20
21
Deaths
25
69
Assists
68
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
5
15
2.3
W
Hou Yi
 
Hou Yi
4
7
12
1.43
W
Xing Tian
Broken aDeZ
Xing Tian
1
5
14
1.6
W
8
3
11
4.5
L
Hades
GenGerbil
Hades
6
5
14
2.6
L
4
2
17
6.25
L
Tsukuyomi
TH3K05
Tsukuyomi
7
8
8
1.38
L
Bastet
Tmoss
Bastet
4
3
13
3.5
W
3
5
16
2.2
L
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,996
Damage
90,713
106,162
Taken
106,987
79,119
Mitigated
100,135
58,744
Healing
41,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
21,612
2,157
1,397
2,690
16,311
6,841
1,476
4,965
11,346
37,749
0
W
Hou Yi
 
Hou Yi
21,558
7,127
701
864
18,132
10,100
6,281
4,642
13,490
0
45,958
W
Xing Tian
Broken aDeZ
Xing Tian
12,947
480
1,915
4,320
29,861
41,980
497
11,011
18,850
30,728
0
W
20,033
5,814
501
3,563
22,324
31,608
297
6,121
16,203
35,430
0
L
Hades
GenGerbil
Hades
16,105
1,729
1,845
2,925
21,125
15,680
580
14,843
6,282
24,353
0
L
14,856
1,480
3,548
7,543
25,743
28,335
405
12,940
12,803
0
25,964
L
Tsukuyomi
TH3K05
Tsukuyomi
23,294
3,975
1,350
2,803
20,951
11,689
384
14,280
6,671
0
30,835
L
Bastet
Tmoss
Bastet
17,710
2,771
1,177
4,138
17,606
9,468
140
13,849
3,757
0
31,693
W
14,563
665
15,477
10,352
20,359
9,606
493
6,397
13,962
21,742
0
L
17,031
1,636
21,116
12,299
20,737
13,947
319
13,243
7,494
39,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,076
Gold Earned
57,360
143
Minions Killed
176
0
Camps Cleared
0
1,511,490
Distance Traveled
1,276,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,537
769
41
3
0
222,060
0
W
Hou Yi
10,916
728
61
4
0
225,526
0
W
Xing Tian
11,135
742
30
2
0
303,269
0
W
Atlas
12,466
831
24
2
0
243,248
0
L
Hades
10,869
725
19
1
0
246,504
0
L
Tyr
10,871
725
19
1
0
334,541
0
L
Tsukuyomi
10,189
679
11
1
0
297,376
0
L
Bastet
10,946
730
29
2
0
331,242
0
W
Hel
11,306
754
20
1
0
282,024
0
L
Hel
11,201
747
65
4
0
301,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role