Player Matchup

Loki
Loki
AtunJuggler01
Loki
Level 43
God Stats
2W - 1L
1,255 SR
Queue Stats
55W - 70L
1,256 Elo+
Solo
Charon
Charon
Caipilinhaa
Charon
Level 42
God Stats
1W - 2L
1,156 SR
Queue Stats
92W - 103L
1,348 Elo+
Party 1
Chaac
Chaac
Dantopia7
Chaac
Level 49
God Stats
70W - 39L
1,498 SR
Queue Stats
138W - 108L
1,455 Elo+
Solo
Medusa
Medusa
Kakes07
Medusa
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 156L
1,459 Elo+
Solo
Janus
Janus
bonzoumet
Janus
Level 87
God Stats
5W - 5L
1,347 SR
Queue Stats
158W - 170L
1,397 Elo+
Party 1
Team Averages
Level 58
1,351 SR
1,383 Elo+

VS

Team Averages
Level 55
1,553 SR
1,379 Elo+
Ao Kuang
Ao Kuang
FrozenLeviathan9
Ao Kuang
Level 63
God Stats
1W - 2L
1,448 SR
Queue Stats
153W - 175L
1,366 Elo+
Party 2
Athena
Athena
RunFromComp-_-
Athena
Level 45
God Stats
2W - 2L
1,799 SR
Queue Stats
83W - 92L
1,386 Elo+
Solo
Nike
Nike
Soldrip_Yellow
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,356 Elo+
Party 2
Martichoras
Martichoras
ll-WISHBONE-II
Martichoras
Level 99
God Stats
25W - 24L
1,521 SR
Queue Stats
361W - 350L
1,381 Elo+
Solo
He Bo
He Bo
mycoucheisbetter
He Bo
Level 50
God Stats
5W - 10L
1,499 SR
Queue Stats
241W - 238L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,236
530
547
5,217
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
7
2 / 0 / 1
5,260
658
2,397
4,694
2,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Dantopia7
Chaac
9
2 / 1 / 0
5,998
750
2,695
5,040
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Kakes07
Medusa
7
1 / 1 / 1
4,647
581
2,775
4,073
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
bonzoumet
Janus
9
0 / 0 / 1
5,334
667
1,111
2,727
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
4,937
617
1,708
6,347
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

3
0 / 1 / 0
3,397
425
222
2,563
1,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 2
4,247
531
3,138
5,809
2,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Martichoras
ll-WISHBONE-II
Martichoras
8
1 / 2 / 0
4,427
553
4,114
4,934
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
2,961
370
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
4
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
Charon
2
0
1
2.5
W
Chaac
Dantopia7
Chaac
2
1
0
2
L
2
0
0
2
W
Medusa
Kakes07
Medusa
1
1
1
1.5
L
0
1
0
0
L
0
2
2
0.5
W
Janus
bonzoumet
Janus
0
0
1
0.5
L
Martichoras
ll-WISHBONE-II
Martichoras
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,525
Damage
9,182
21,751
Taken
19,653
8,201
Mitigated
7,572
6,241
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
547
135
0
1,384
5,217
1,435
372
700
4,517
0
19,404
W
Charon
2,397
652
57
1,907
4,694
2,707
48
134
4,482
15,275
0
W
Chaac
Dantopia7
Chaac
2,695
683
0
1,564
5,040
2,111
228
724
4,037
0
32,147
L
1,708
403
0
1,218
6,347
2,122
0
32
6,315
32,252
0
W
Medusa
Kakes07
Medusa
2,775
1,328
0
829
4,073
1,175
195
88
3,947
0
23,939
L
222
84
0
642
2,563
1,205
0
776
1,787
2,952
0
L
3,138
422
0
1,079
5,809
2,434
0
797
4,964
0
21,279
W
Janus
bonzoumet
Janus
1,111
0
0
500
2,727
773
246
284
2,405
33,639
0
L
Martichoras
ll-WISHBONE-II
Martichoras
4,114
1,811
0
936
4,934
1,811
0
1,809
3,079
0
32,092
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,475
Gold Earned
19,969
226
Minions Killed
156
0
Camps Cleared
0
740,692
Distance Traveled
538,200
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,236
530
33
4
0
145,729
0
W
Charon
5,260
658
18
2
0
147,456
1
W
Chaac
5,998
750
62
8
0
155,692
1
L
Ao Kuang
4,937
617
57
7
0
185,629
0
W
Medusa
4,647
581
41
5
0
134,290
1
L
Athena
3,397
425
6
1
0
78,564
1
L
Nike
4,247
531
42
5
0
154,607
0
W
Janus
5,334
667
72
9
0
157,525
0
L
Martichoras
4,427
553
51
6
0
119,400
0
L
He Bo
2,961
370
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role