Player Matchup

Kukulkan
Kukulkan
WARDCRGAMER0
Kukulkan
Level 40
God Stats
2W - 3L
1,713 SR
Queue Stats
76W - 90L
1,376 Elo+
Solo
Anhur
Anhur
XenomZero
Anhur
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 69L
1,450 Elo+
Party 1
Ra
Ra
t3bcrew
Ra
Level 17
God Stats
24W - 24L
1,375 SR
Queue Stats
26W - 24L
1,350 Elo+
Party 1
Team Averages
Level 59
1,529 SR
1,392 Elo+

VS

Team Averages
Level 52
1,446 SR
1,363 Elo+
Chaac
Chaac
XJollyBluffX
Chaac
Level 92
God Stats
10W - 9L
1,419 SR
Queue Stats
108W - 110L
1,362 Elo+
Party 2
Merlin
Merlin
gageschlafer
Merlin
Level 16
God Stats
15W - 14L
1,418 SR
Queue Stats
21W - 23L
1,361 Elo+
Party 2
Izanami
Izanami
smokdre
Izanami
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
WARDCRGAMER0
Kukulkan
10
0 / 5 / 4
7,717
702
6,282
8,495
3,090
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
XenomZero
Anhur
11
5 / 3 / 1
9,189
835
8,150
11,509
3,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
4 / 2 / 2
8,634
785
6,319
8,094
2,751
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
8,789
799
13,555
10,819
5,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
11
2 / 3 / 6
8,192
745
5,634
6,252
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
smokdre
Izanami
12
4 / 3 / 5
9,162
833
4,955
7,661
2,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
10
10
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
WARDCRGAMER0
Kukulkan
0
5
4
0.4
W
4
3
5
2.17
L
Anhur
XenomZero
Anhur
5
3
1
1.83
W
Merlin
2
3
6
1.67
W
Izanami
smokdre
Izanami
4
3
5
2.17
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,751
Damage
24,144
28,098
Taken
24,732
9,371
Mitigated
10,322
5,417
Healing
3,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
WARDCRGAMER0
Kukulkan
6,282
709
155
230
8,495
3,090
172
2,563
5,932
31,659
0
W
13,555
676
81
2,517
10,819
5,929
0
5,607
5,103
0
36,213
L
Anhur
XenomZero
Anhur
8,150
5,166
82
2,078
11,509
3,530
0
2,160
9,349
0
27,360
W
Merlin
5,634
55
0
0
6,252
2,113
0
3,596
2,585
28,336
0
W
Izanami
smokdre
Izanami
4,955
2,002
0
480
7,661
2,280
1,024
3,555
4,017
0
22,447
L
6,319
943
1,155
1,717
8,094
2,751
121
1,115
6,979
27,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,540
Gold Earned
26,143
119
Minions Killed
116
0
Camps Cleared
0
550,161
Distance Traveled
577,022
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,717
702
37
3
0
175,248
4
W
Chaac
8,789
799
41
4
0
209,256
0
L
Anhur
9,189
835
34
3
0
177,686
0
W
Merlin
8,192
745
35
3
0
178,676
0
W
Izanami
9,162
833
40
4
0
189,090
0
L
Ra
8,634
785
48
4
0
197,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role