Player Matchup

Thanatos
Thanatos
King_Of_Heros200
Thanatos
Level 94
God Stats
7W - 5L
1,434 SR
Queue Stats
334W - 316L
1,522 Elo+
Party 1
Bacchus
Bacchus
Mahoraga5224
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,233 Elo+
Party 1
Hera
Hera
T-Runks2000
Hera
Level 150
God Stats
30W - 31L
1,556 SR
Queue Stats
636W - 626L
1,463 Elo+
Solo
Anhur
Anhur
abcvo
Anhur
Level 125
God Stats
19W - 12L
1,704 SR
Queue Stats
321W - 301L
1,439 Elo+
Solo
Surtr
Surtr
cursedking36
Surtr
Level 75
God Stats
23W - 23L
1,542 SR
Queue Stats
47W - 46L
1,505 Elo+
Solo
Team Averages
Level 89
1,547 SR
1,432 Elo+

VS

Team Averages
Level 90
1,477 SR
1,480 Elo+
Cerberus
Cerberus
EmpreesP
Cerberus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,380 Elo+
Solo
Charybdis
Charybdis
Kameronicus
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,357 Elo+
Solo
Sylvanus
Sylvanus
UltraInstinctRa
Sylvanus
Level 78
God Stats
1W - 2L
1,385 SR
Queue Stats
8W - 4L
1,472 Elo+
Party 2
Poseidon
Poseidon
b4espada
Poseidon
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,619 Elo+
Party 2
Bakasura
Bakasura
butter77181
Bakasura
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 2
10,083
630
9,814
12,879
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Mahoraga5224
Bacchus
13
3 / 2 / 15
9,394
587
8,747
12,441
13,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 1 / 4
10,224
639
6,524
5,699
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
abcvo
Anhur
16
8 / 3 / 5
9,979
624
13,624
15,343
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 7 / 0
8,155
510
5,462
17,825
10,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EmpreesP
Cerberus
8
0 / 4 / 3
6,630
414
2,811
11,088
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Kameronicus
Charybdis
12
0 / 7 / 4
7,471
467
4,029
10,119
2,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
16
6 / 2 / 3
10,868
679
13,803
13,276
14,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
b4espada
Poseidon
13
2 / 5 / 1
8,125
508
2,390
9,314
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
butter77181
Bakasura
15
6 / 6 / 1
9,444
590
12,155
18,095
7,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
24
Kills
14
14
Deaths
24
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EmpreesP
Cerberus
0
4
3
0.38
L
Charybdis
Kameronicus
Charybdis
0
7
4
0.29
W
10
1
2
11
W
Bacchus
Mahoraga5224
Bacchus
3
2
15
5.25
W
3
1
4
5
L
Sylvanus
6
2
3
3.75
W
Anhur
abcvo
Anhur
8
3
5
3.5
L
Poseidon
b4espada
Poseidon
2
5
1
0.5
L
Bakasura
butter77181
Bakasura
6
6
1
1.08
W
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,171
Damage
35,188
64,187
Taken
61,892
37,866
Mitigated
34,814
31,919
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EmpreesP
Cerberus
2,811
211
0
3,575
11,088
7,439
0
3,110
7,978
14,971
0
L
Charybdis
Kameronicus
Charybdis
4,029
1,934
82
1,233
10,119
2,681
1,074
2,337
7,748
0
40,538
W
9,814
3,364
0
12,910
12,879
5,664
0
1,970
10,619
0
89,437
W
Bacchus
Mahoraga5224
Bacchus
8,747
1,361
297
4,061
12,441
13,269
155
2,609
9,367
20,865
0
W
6,524
1,640
0
1,747
5,699
2,351
517
1,554
4,145
78,288
0
L
Sylvanus
13,803
5,577
258
3,912
13,276
14,150
211
2,407
10,829
71,550
24,860
W
Anhur
abcvo
Anhur
13,624
9,392
0
7,683
15,343
5,801
3,134
2,706
11,728
0
91,333
L
Poseidon
b4espada
Poseidon
2,390
342
0
325
9,314
2,747
0
3,837
5,241
42,555
0
L
Bakasura
butter77181
Bakasura
12,155
7,625
0
2,702
18,095
7,797
0
3,549
14,436
0
61,093
W
5,462
3,113
0
5,221
17,825
10,781
12
8,467
9,288
2,523
54,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,835
Gold Earned
42,538
513
Minions Killed
454
0
Camps Cleared
0
1,583,121
Distance Traveled
1,331,425
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,630
414
38
2
0
219,296
2
L
Charybdis
7,471
467
76
5
0
227,422
0
W
Thanatos
10,083
630
130
8
0
361,891
2
W
Bacchus
9,394
587
20
1
0
331,256
4
W
Hera
10,224
639
149
9
0
317,319
2
L
Sylvanus
10,868
679
166
10
0
243,489
0
W
Anhur
9,979
624
119
7
0
280,150
2
L
Poseidon
8,125
508
77
5
0
303,918
4
L
Bakasura
9,444
590
97
6
0
337,300
0
W
Surtr
8,155
510
95
6
0
292,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role