Player Matchup

Thanatos
Thanatos
AMightySword141
Thanatos
Level 64
God Stats
12W - 6L
1,626 SR
Queue Stats
148W - 156L
1,511 Elo+
Solo
Surtr
Surtr
Kellz028
Surtr
Level 158
God Stats
5W - 4L
1,560 SR
Queue Stats
119W - 118L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Solitzz_HD
Danzaburou
Level 129
God Stats
4W - 2L
1,512 SR
Queue Stats
475W - 450L
1,525 Elo+
Solo
Scylla
Scylla
Uchí
Scylla
Level 161
God Stats
6W - 7L
1,325 SR
Queue Stats
446W - 455L
1,495 Elo+
Solo
Cthulhu
Cthulhu
iLQCKDQWNi
Cthulhu
Level 148
God Stats
2W - 3L
1,441 SR
Queue Stats
80W - 75L
1,433 Elo+
Solo
Team Averages
Level 132
1,493 SR
1,486 Elo+

VS

Team Averages
Level 105
1,579 SR
1,529 Elo+
Hun Batz
Hun Batz
CloutLord059
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 158L
1,518 Elo+
Solo
Ymir
Ymir
Dspairs20
Ymir
Level 17
God Stats
3W - 7L
1,500 SR
Queue Stats
73W - 80L
1,442 Elo+
Party 1
Janus
Janus
DubzTank
Janus
Level 159
God Stats
12W - 10L
1,760 SR
Queue Stats
159W - 124L
1,657 Elo+
Solo
Cupid
Cupid
THEGAMER91902
Cupid
Level 126
God Stats
26W - 21L
1,547 SR
Queue Stats
194W - 195L
1,503 Elo+
Party 1
Bake Kujira
Bake Kujira
shadownet90
Bake Kujira
Level 158
God Stats
13W - 9L
1,589 SR
Queue Stats
41W - 34L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 2 / 6
8,706
580
8,362
15,112
5,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Kellz028
Surtr
15
3 / 1 / 1
8,629
575
9,059
19,152
20,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Solitzz_HD
Danzaburou
13
4 / 2 / 3
8,005
534
9,401
10,798
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Uchí
Scylla
14
4 / 4 / 3
8,786
586
6,969
9,380
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
iLQCKDQWNi
Cthulhu
12
3 / 3 / 8
8,366
558
9,405
17,069
14,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CloutLord059
Hun Batz
13
2 / 5 / 4
8,110
541
6,371
12,255
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
10
0 / 5 / 1
6,833
456
4,682
15,686
13,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
DubzTank
Janus
15
7 / 2 / 0
9,460
631
12,776
6,366
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 1
7,059
471
7,143
9,193
3,367
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
shadownet90
Bake Kujira
15
1 / 3 / 0
9,482
632
12,861
17,038
20,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
18
Kills
12
12
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
2
6
3.5
L
Hun Batz
CloutLord059
Hun Batz
2
5
4
0.8
L
Ymir
0
5
1
0.1
L
Janus
DubzTank
Janus
7
2
0
3.5
W
Surtr
Kellz028
Surtr
3
1
1
3.5
W
Danzaburou
Solitzz_HD
Danzaburou
4
2
3
2.75
L
2
3
1
0.83
W
Scylla
Uchí
Scylla
4
4
3
1.38
W
Cthulhu
iLQCKDQWNi
Cthulhu
3
3
8
2.33
L
Bake Kujira
shadownet90
Bake Kujira
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,196
Damage
43,833
71,511
Taken
60,538
47,635
Mitigated
44,361
25,955
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
8,362
2,098
0
8,571
15,112
5,502
335
4,544
10,480
0
74,857
L
Hun Batz
CloutLord059
Hun Batz
6,371
1,867
0
360
12,255
4,799
0
3,265
8,941
0
47,850
L
Ymir
4,682
907
0
2,705
15,686
13,500
135
6,120
9,505
18,972
0
L
Janus
DubzTank
Janus
12,776
760
0
250
6,366
2,448
0
3,915
2,437
74,869
0
W
Surtr
Kellz028
Surtr
9,059
2,706
0
6,782
19,152
20,314
0
11,180
7,853
991
62,179
W
Danzaburou
Solitzz_HD
Danzaburou
9,401
4,129
0
3,696
10,798
4,467
463
2,864
7,894
0
59,790
L
7,143
5,006
429
3,130
9,193
3,367
491
3,048
6,145
0
49,264
W
Scylla
Uchí
Scylla
6,969
964
0
608
9,380
2,723
2
6,146
2,892
64,714
0
W
Cthulhu
iLQCKDQWNi
Cthulhu
9,405
834
2,470
3,828
17,069
14,629
0
5,146
11,754
35,042
0
L
Bake Kujira
shadownet90
Bake Kujira
12,861
6,814
0
2,440
17,038
20,247
271
486
15,310
93,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,492
Gold Earned
40,944
454
Minions Killed
463
0
Camps Cleared
0
1,475,801
Distance Traveled
1,519,103
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,706
580
97
6
0
337,207
0
L
Hun Batz
8,110
541
73
5
0
345,242
0
L
Ymir
6,833
456
20
1
0
268,281
0
L
Janus
9,460
631
120
8
0
338,473
3
W
Surtr
8,629
575
113
8
0
292,994
2
W
Danzaburou
8,005
534
79
5
0
268,321
0
L
Cupid
7,059
471
81
5
0
250,181
1
W
Scylla
8,786
586
122
8
0
279,004
3
W
Cthulhu
8,366
558
43
3
0
298,275
3
L
Bake Kujira
9,482
632
169
11
0
316,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role