Player Matchup

Janus
Janus
 
Janus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AstroWrld76
Ao Kuang
Level 69
God Stats
2W - 6L
1,396 SR
Queue Stats
184W - 174L
1,456 Elo+
Solo
Ullr
Ullr
Burrislhd5
Ullr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 150L
1,350 Elo+
Solo
Sol
Sol
Wandos_Speed
Sol
Level 88
God Stats
32W - 24L
1,509 SR
Queue Stats
180W - 185L
1,389 Elo+
Solo
Nike
Nike
Zacklax99
Nike
Level 68
God Stats
21W - 11L
1,575 SR
Queue Stats
136W - 139L
1,423 Elo+
Solo
Team Averages
Level 83
1,496 SR
1,424 Elo+

VS

Team Averages
Level 97
1,479 SR
1,379 Elo+
Aphrodite
Aphrodite
Geramie17
Aphrodite
Level 89
God Stats
17W - 18L
1,523 SR
Queue Stats
93W - 104L
1,443 Elo+
Party 1
Charon
Charon
PlStyles
Charon
Level 109
God Stats
4W - 6L
1,479 SR
Queue Stats
73W - 78L
1,348 Elo+
Solo
Thor
Thor
Ripher24
Thor
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 62L
1,311 Elo+
Solo
Chernobog
Chernobog
The-W-O-R-L-D-9
Chernobog
Level 104
God Stats
0W - 2L
1,492 SR
Queue Stats
111W - 120L
1,439 Elo+
Party 1
Janus
Janus
skullbaggin
Janus
Level 143
God Stats
17W - 25L
1,400 SR
Queue Stats
347W - 361L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 0 / 3
6,166
617
3,093
5,244
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
AstroWrld76
Ao Kuang
12
6 / 0 / 1
7,096
710
4,105
5,703
2,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 1 / 4
4,935
494
2,596
5,766
1,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
6,742
674
3,345
6,285
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nike
9
1 / 0 / 5
5,415
542
3,589
6,415
3,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Geramie17
Aphrodite
11
0 / 0 / 0
5,305
531
2,837
5,197
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon
PlStyles
Charon
9
0 / 2 / 1
5,626
563
4,003
7,034
4,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
10
1 / 2 / 0
5,227
523
1,045
8,886
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
The-W-O-R-L-D-9
Chernobog
9
0 / 2 / 1
4,852
485
3,695
5,824
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 2 / 0
5,397
540
3,415
4,883
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
3
1.5
W
Ao Kuang
AstroWrld76
Ao Kuang
6
0
1
6.5
W
0
1
4
2
L
Aphrodite
Geramie17
Aphrodite
0
0
0
0
L
Charon
PlStyles
Charon
0
2
1
0.25
L
Thor
1
2
0
0.5
L
Chernobog
The-W-O-R-L-D-9
Chernobog
0
2
1
0.25
W
0
0
0
0
W
Nike
1
0
5
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,728
Damage
14,995
29,413
Taken
31,824
11,403
Mitigated
13,370
8,530
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,093
60
0
1,016
5,244
1,698
283
2,770
2,236
40,603
0
W
Ao Kuang
AstroWrld76
Ao Kuang
4,105
1,020
0
619
5,703
2,067
83
759
4,894
44,417
163
W
2,596
475
0
859
5,766
1,908
595
2,302
3,464
0
23,543
L
Aphrodite
Geramie17
Aphrodite
2,837
44
0
3,336
5,197
2,094
0
3,285
1,912
35,014
0
L
Charon
PlStyles
Charon
4,003
738
172
1,601
7,034
4,321
0
1,569
5,465
20,895
0
L
Thor
1,045
363
0
569
8,886
3,228
19
2,295
6,591
0
33,994
L
Chernobog
The-W-O-R-L-D-9
Chernobog
3,695
1,714
0
804
5,824
2,135
0
910
4,914
0
34,594
W
3,345
883
0
4,148
6,285
2,348
535
2,348
3,937
41,558
8,034
W
Nike
3,589
541
0
1,888
6,415
3,382
123
1,788
4,627
0
25,405
L
3,415
371
0
730
4,883
1,592
0
2,357
2,526
35,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,354
Gold Earned
26,407
316
Minions Killed
271
0
Camps Cleared
0
1,023,743
Distance Traveled
1,006,685
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,166
617
83
8
0
223,021
2
W
Ao Kuang
7,096
710
64
6
0
223,351
0
W
Ullr
4,935
494
37
4
0
192,503
0
L
Aphrodite
5,305
531
66
7
0
177,413
0
L
Charon
5,626
563
18
2
0
206,932
0
L
Thor
5,227
523
60
6
0
221,386
0
L
Chernobog
4,852
485
62
6
0
189,244
0
W
Sol
6,742
674
91
9
0
159,184
0
W
Nike
5,415
542
41
4
0
225,684
1
L
Janus
5,397
540
65
7
0
211,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role