Player Matchup

Ymir
Ymir
ElQuetza2892
Ymir
Level 129
God Stats
11W - 10L
1,587 SR
Queue Stats
444W - 424L
1,463 Elo+
Solo
Thoth
Thoth
Loveisfak35938
Thoth
Level 48
God Stats
0W - 2L
1,305 SR
Queue Stats
35W - 60L
1,320 Elo+
Solo
Fenrir
Fenrir
Mr KoKo1228
Fenrir
Level 64
God Stats
0W - 6L
1,284 SR
Queue Stats
102W - 100L
1,415 Elo+
Party 2
Ra
Ra
SRK Alex06
Ra
Level 28
God Stats
0W - 3L
1,200 SR
Queue Stats
56W - 56L
1,347 Elo+
Party 2
Anhur
Anhur
XCHUYX4147
Anhur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 92L
1,390 Elo+
Party 2
Team Averages
Level 58
1,375 SR
1,387 Elo+

VS

Team Averages
Level 90
1,485 SR
1,412 Elo+
Zhong Kui
Zhong Kui
BloatedDolphins
Zhong Kui
Level 121
God Stats
97W - 74L
1,517 SR
Queue Stats
212W - 208L
1,400 Elo+
Party 1
Serqet
Serqet
GamerIzurus
Serqet
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kwambee
Ganesha
Level 97
God Stats
1W - 0L
1,726 SR
Queue Stats
24W - 25L
1,484 Elo+
Party 3
Neith
Neith
SixStringRooster
Neith
Level 67
God Stats
12W - 17L
1,300 SR
Queue Stats
17W - 27L
1,275 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tbox12
Morgan Le Fay
Level 86
God Stats
6W - 4L
1,383 SR
Queue Stats
43W - 45L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
7,890
438
4,134
12,510
11,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 10 / 1
6,917
384
8,028
13,083
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
15
5 / 6 / 3
9,208
512
13,318
19,156
8,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 4 / 2
7,814
434
4,905
10,568
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
13
2 / 3 / 1
7,700
428
8,375
13,549
5,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BloatedDolphins
Zhong Kui
17
4 / 2 / 1
10,744
597
10,698
14,632
11,464
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
13
3 / 3 / 1
8,282
460
3,961
12,527
4,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Kwambee
Ganesha
14
2 / 1 / 10
9,742
541
7,191
16,757
17,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 3 / 2
8,656
481
7,137
10,992
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Tbox12
Morgan Le Fay
17
12 / 2 / 3
11,119
618
14,969
11,771
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
23
23
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BloatedDolphins
Zhong Kui
4
2
1
2.25
L
2
0
1
2.5
W
Serqet
3
3
1
1.17
W
Ganesha
Kwambee
Ganesha
2
1
10
7
L
0
10
1
0.05
L
Fenrir
5
6
3
1.08
L
0
4
2
0.25
W
2
3
2
1
W
Morgan Le Fay
Tbox12
Morgan Le Fay
12
2
3
6.75
L
Anhur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,760
Damage
43,956
68,866
Taken
66,679
33,435
Mitigated
43,389
12,293
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BloatedDolphins
Zhong Kui
10,698
1,317
0
7,731
14,632
11,464
1,565
3,671
9,933
88,222
0
L
4,134
1,406
0
1,934
12,510
11,072
0
3,767
8,153
27,459
0
W
Serqet
3,961
1,066
0
2,528
12,527
4,949
356
2,143
10,384
0
44,382
W
Ganesha
Kwambee
Ganesha
7,191
802
0
2,155
16,757
17,886
33
3,328
13,429
29,425
0
L
8,028
588
0
0
13,083
4,294
0
9,113
3,930
43,883
0
L
Fenrir
13,318
5,359
0
1,781
19,156
8,371
0
6,753
12,403
0
75,451
L
4,905
686
128
4,387
10,568
4,624
0
8,845
1,723
49,843
0
W
7,137
2,476
191
1,615
10,992
3,931
4,056
1,496
9,496
0
52,881
W
Morgan Le Fay
Tbox12
Morgan Le Fay
14,969
450
0
1,124
11,771
5,159
406
5,350
6,370
82,344
0
L
Anhur
8,375
4,629
0
4,063
13,549
5,074
0
4,380
9,169
0
60,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,529
Gold Earned
48,543
360
Minions Killed
444
0
Camps Cleared
0
1,498,026
Distance Traveled
1,659,248
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,744
597
133
7
0
287,886
0
L
Ymir
7,890
438
36
2
0
278,949
0
W
Serqet
8,282
460
74
4
0
388,247
0
W
Ganesha
9,742
541
8
0
0
338,374
1
L
Thoth
6,917
384
59
3
0
305,780
0
L
Fenrir
9,208
512
86
5
0
384,076
0
L
Ra
7,814
434
79
4
0
273,986
0
W
Neith
8,656
481
97
5
0
300,075
0
W
Morgan Le Fay
11,119
618
132
7
0
344,666
4
L
Anhur
7,700
428
100
6
0
255,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role