Player Matchup

Cthulhu
Cthulhu
Fastfocus21
Cthulhu
Level 87
God Stats
4W - 3L
1,656 SR
Queue Stats
168W - 238L
1,413 Elo+
Party 1
Yemoja
Yemoja
HowieDoin2
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,341 Elo+
Party 1
Persephone
Persephone
IveBeenDr1nk1ng
Persephone
Level 115
God Stats
0W - 6L
981 SR
Queue Stats
369W - 415L
1,403 Elo+
Party 1
Neith
Neith
OtakuHavok
Neith
Level 69
God Stats
3W - 8L
1,391 SR
Queue Stats
311W - 341L
1,499 Elo+
Solo
Loki
Loki
enriquebieber90
Loki
Level 97
God Stats
4W - 5L
1,470 SR
Queue Stats
213W - 225L
1,387 Elo+
Party 1
Team Averages
Level 77
1,400 SR
1,409 Elo+

VS

Team Averages
Level 143
1,554 SR
1,425 Elo+
Cernunnos
Cernunnos
Degrees__Kelvin
Cernunnos
Level 98
God Stats
5W - 2L
1,530 SR
Queue Stats
291W - 279L
1,437 Elo+
Solo
Pele
Pele
JuicySr
Pele
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 62L
1,389 Elo+
Solo
Discordia
Discordia
drunkinmunky80
Discordia
Level 256
God Stats
13W - 13L
1,529 SR
Queue Stats
1,558W - 1,562L
1,544 Elo+
Solo
Aphrodite
Aphrodite
shadowcaver
Aphrodite
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 112L
1,363 Elo+
Solo
Loki
Loki
wolfhunter212
Loki
Level 156
God Stats
1W - 0L
1,709 SR
Queue Stats
5W - 9L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fastfocus21
Cthulhu
17
7 / 5 / 5
10,392
742
11,776
25,659
29,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
HowieDoin2
Yemoja
15
1 / 4 / 6
9,134
652
5,920
15,449
14,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Persephone
IveBeenDr1nk1ng
Persephone
17
3 / 3 / 8
10,421
744
14,006
16,146
7,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
2 / 4 / 11
9,850
704
15,224
17,223
9,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 5 / 5
8,726
623
11,568
11,748
5,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Degrees__Kelvin
Cernunnos
18
8 / 4 / 8
11,306
808
18,742
11,776
5,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
JuicySr
Pele
18
3 / 3 / 14
10,518
751
14,806
17,667
8,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
drunkinmunky80
Discordia
19
6 / 1 / 11
11,143
796
25,596
9,200
4,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
shadowcaver
Aphrodite
17
1 / 4 / 14
10,012
715
6,734
16,359
9,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

17
4 / 6 / 11
10,390
742
11,153
14,236
6,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
80
16
Kills
22
21
Deaths
18
35
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Degrees__Kelvin
Cernunnos
8
4
8
3
L
Cthulhu
Fastfocus21
Cthulhu
7
5
5
1.9
L
Yemoja
HowieDoin2
Yemoja
1
4
6
1
L
Persephone
IveBeenDr1nk1ng
Persephone
3
3
8
2.33
W
Pele
JuicySr
Pele
3
3
14
3.33
L
Neith
2
4
11
1.88
W
Discordia
drunkinmunky80
Discordia
6
1
11
11.5
L
3
5
5
1.1
W
Aphrodite
shadowcaver
Aphrodite
1
4
14
2
W
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,494
Damage
77,031
86,225
Taken
69,238
67,558
Mitigated
33,707
25,016
Healing
29,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Degrees__Kelvin
Cernunnos
18,742
8,492
427
1,722
11,776
5,607
1,944
6,195
5,581
0
42,090
L
Cthulhu
Fastfocus21
Cthulhu
11,776
309
1,592
5,628
25,659
29,961
0
8,437
17,222
23,895
0
L
Yemoja
HowieDoin2
Yemoja
5,920
1,373
6,841
1,422
15,449
14,918
0
6,929
8,520
12,482
0
L
Persephone
IveBeenDr1nk1ng
Persephone
14,006
1,378
1,289
4,580
16,146
7,865
0
6,042
9,937
33,640
0
W
Pele
JuicySr
Pele
14,806
2,985
1,055
1,915
17,667
8,270
624
8,081
9,586
0
22,817
L
Neith
15,224
3,899
0
2,697
17,223
9,607
49
6,539
10,684
0
29,749
W
Discordia
drunkinmunky80
Discordia
25,596
1,326
1,324
2,503
9,200
4,144
749
3,907
5,293
42,686
0
L
11,568
1,107
369
598
11,748
5,207
0
4,246
7,502
0
22,509
W
Aphrodite
shadowcaver
Aphrodite
6,734
1,060
9,351
8,937
16,359
9,464
199
7,184
9,175
15,389
0
W
11,153
3,211
1,194
1,517
14,236
6,222
1,082
6,335
7,901
0
22,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,523
Gold Earned
53,369
148
Minions Killed
157
0
Camps Cleared
0
1,242,687
Distance Traveled
1,298,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,306
808
53
4
0
228,241
0
L
Cthulhu
10,392
742
28
2
0
266,819
0
L
Yemoja
9,134
652
12
1
0
227,775
0
L
Persephone
10,421
744
46
3
0
262,382
0
W
Pele
10,518
751
18
1
0
279,122
0
L
Neith
9,850
704
44
3
0
213,046
0
W
Discordia
11,143
796
41
3
0
282,513
0
L
Loki
8,726
623
18
1
0
272,665
0
W
Aphrodite
10,012
715
34
2
0
254,022
0
W
Loki
10,390
742
11
1
0
254,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role