Player Matchup

Ullr
Ullr
CFE15
Ullr
Level 144
God Stats
13W - 11L
1,548 SR
Queue Stats
120W - 111L
1,459 Elo+
Solo
Zeus
Zeus
Cherone
Zeus
Level 141
God Stats
4W - 3L
1,483 SR
Queue Stats
196W - 183L
1,475 Elo+
Party 3
Lancelot
Lancelot
EXMistyczny
Lancelot
Level 74
God Stats
3W - 2L
1,509 SR
Queue Stats
264W - 250L
1,479 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ItzMonster667k
Kumbhakarna
Level 74
God Stats
7W - 4L
1,658 SR
Queue Stats
150W - 193L
1,467 Elo+
Party 2
King Arthur
King Arthur
Moy_R6
King Arthur
Level 81
God Stats
22W - 20L
1,491 SR
Queue Stats
421W - 489L
1,450 Elo+
Party 2
Team Averages
Level 103
1,538 SR
1,466 Elo+

VS

Team Averages
Level 90
1,514 SR
1,516 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Mrmastertaa
Chang'e
Level 111
God Stats
3W - 5L
1,513 SR
Queue Stats
43W - 42L
1,552 Elo+
Solo
Ah Puch
Ah Puch
TL_KaiZeR
Ah Puch
Level 140
God Stats
3W - 4L
1,592 SR
Queue Stats
187W - 192L
1,543 Elo+
Party 1
He Bo
He Bo
The-Raptor-play
He Bo
Level 83
God Stats
4W - 7L
1,454 SR
Queue Stats
90W - 89L
1,473 Elo+
Party 1
Sol
Sol
shannnnoooon
Sol
Level 86
God Stats
31W - 33L
1,511 SR
Queue Stats
79W - 81L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CFE15
Ullr
14
3 / 0 / 4
8,511
567
7,146
6,129
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Cherone
Zeus
15
7 / 1 / 2
9,195
613
13,976
6,972
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
EXMistyczny
Lancelot
14
3 / 0 / 6
8,009
534
4,947
13,049
6,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
ItzMonster667k
Kumbhakarna
13
0 / 1 / 12
8,161
544
5,018
10,840
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Moy_R6
King Arthur
15
3 / 2 / 0
8,924
595
14,302
17,173
19,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 3 / 1
8,634
576
11,929
19,596
23,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Mrmastertaa
Chang'e
11
0 / 4 / 1
6,170
411
4,844
10,533
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
TL_KaiZeR
Ah Puch
13
0 / 4 / 0
7,687
512
5,108
11,468
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 0
7,444
496
5,050
9,472
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
7,179
479
5,400
11,315
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
4
4
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
1
0.5
W
Ullr
CFE15
Ullr
3
0
4
5
W
Zeus
Cherone
Zeus
7
1
2
8
W
Lancelot
EXMistyczny
Lancelot
3
0
6
6
W
Kumbhakarna
ItzMonster667k
Kumbhakarna
0
1
12
6
W
King Arthur
Moy_R6
King Arthur
3
2
0
1.5
L
Chang'e
Mrmastertaa
Chang'e
0
4
1
0.13
L
Ah Puch
TL_KaiZeR
Ah Puch
0
4
0
0
L
2
3
0
0.67
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,389
Damage
32,331
54,163
Taken
62,384
42,627
Mitigated
37,031
12,103
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,929
5,377
0
5,650
19,596
23,031
0
710
18,886
0
71,653
W
Ullr
CFE15
Ullr
7,146
1,826
0
1,911
6,129
2,538
755
2,469
3,660
0
72,956
W
Zeus
Cherone
Zeus
13,976
2,300
0
1,370
6,972
2,939
81
5,091
1,881
72,549
0
W
Lancelot
EXMistyczny
Lancelot
4,947
1,570
0
3,667
13,049
6,258
540
3,652
9,397
0
69,986
W
Kumbhakarna
ItzMonster667k
Kumbhakarna
5,018
576
0
2,165
10,840
11,026
168
8,139
2,701
31,428
0
W
King Arthur
Moy_R6
King Arthur
14,302
1,074
0
2,990
17,173
19,866
0
1,030
16,143
2,285
74,441
L
Chang'e
Mrmastertaa
Chang'e
4,844
518
967
2,325
10,533
3,121
112
5,221
5,312
29,430
0
L
Ah Puch
TL_KaiZeR
Ah Puch
5,108
154
0
1,309
11,468
4,438
0
6,576
4,892
61,649
0
L
5,050
373
0
3,749
9,472
3,032
0
4,119
5,353
51,038
0
L
5,400
1,625
0
3,621
11,315
3,409
952
3,258
8,057
49,799
21

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,800
Gold Earned
37,114
534
Minions Killed
445
0
Camps Cleared
0
1,529,218
Distance Traveled
1,469,816
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,634
576
117
8
0
274,863
1
W
Ullr
8,511
567
132
9
0
281,075
2
W
Zeus
9,195
613
143
10
0
276,826
0
W
Lancelot
8,009
534
103
7
0
366,096
0
W
Kumbhakarna
8,161
544
29
2
0
293,069
3
W
King Arthur
8,924
595
127
8
0
312,152
0
L
Chang'e
6,170
411
46
3
0
314,526
7
L
Ah Puch
7,687
512
119
8
0
283,664
4
L
He Bo
7,444
496
77
5
0
333,991
0
L
Sol
7,179
479
86
6
0
262,772
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role