Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
DeadKnight67
Surtr
Level 48
God Stats
1W - 1L
1,263 SR
Queue Stats
56W - 68L
1,448 Elo+
Party 2
Anubis
Anubis
Dysspoz
Anubis
Level 97
God Stats
20W - 18L
1,522 SR
Queue Stats
186W - 196L
1,460 Elo+
Solo
Thanatos
Thanatos
Nekrogoblikon
Thanatos
Level 127
God Stats
1W - 0L
1,747 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
SirLongPeen
Xing Tian
Level 76
God Stats
4W - 2L
1,562 SR
Queue Stats
41W - 45L
1,424 Elo+
Party 2
Team Averages
Level 102
1,519 SR
1,466 Elo+

VS

Team Averages
Level 132
1,428 SR
1,462 Elo+
Tyr
Tyr
AyoooDre_
Tyr
Level 76
God Stats
1W - 4L
1,287 SR
Queue Stats
124W - 105L
1,508 Elo+
Solo
Hou Yi
Hou Yi
HurtKitty xox
Hou Yi
Level 124
God Stats
0W - 3L
1,134 SR
Queue Stats
438W - 427L
1,415 Elo+
Party 1
Hel
Hel
JiminyCrick3tt
Hel
Level 173
God Stats
19W - 17L
1,567 SR
Queue Stats
151W - 168L
1,482 Elo+
Party 1
Olorun
Olorun
NaJeZ
Olorun
Level 120
God Stats
17W - 13L
1,589 SR
Queue Stats
848W - 778L
1,489 Elo+
Solo
Nemesis
Nemesis
ROSSTASTIC
Nemesis
Level 167
God Stats
8W - 5L
1,565 SR
Queue Stats
630W - 645L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 0 / 6
6,311
574
8,543
7,122
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,514
501
5,563
9,324
6,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Dysspoz
Anubis
11
0 / 3 / 0
6,025
548
4,062
8,440
4,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Nekrogoblikon
Thanatos
12
7 / 0 / 0
6,914
629
8,332
9,856
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
SirLongPeen
Xing Tian
10
1 / 0 / 8
6,263
569
4,083
8,185
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,880
625
6,102
12,169
8,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
0 / 4 / 0
4,769
434
3,505
9,750
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 4 / 0
4,824
439
3,591
8,272
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
NaJeZ
Olorun
13
2 / 0 / 1
7,630
694
4,561
5,035
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ROSSTASTIC
Nemesis
10
1 / 2 / 1
5,728
521
6,546
10,499
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
4
4
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
6
5
L
1
0
0
1
W
0
1
0
0
W
Anubis
Dysspoz
Anubis
0
3
0
0
L
0
4
0
0
L
0
4
0
0
L
Olorun
NaJeZ
Olorun
2
0
1
2.5
W
Thanatos
Nekrogoblikon
Thanatos
7
0
0
7
L
Nemesis
ROSSTASTIC
Nemesis
1
2
1
0.75
W
Xing Tian
SirLongPeen
Xing Tian
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,583
Damage
24,305
42,927
Taken
45,725
22,025
Mitigated
21,685
21,744
Healing
17,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,543
3,956
0
3,190
7,122
2,487
529
1,560
5,402
0
47,018
L
6,102
911
0
5,136
12,169
8,926
0
1,940
10,229
210
49,100
W
5,563
2,902
0
4,255
9,324
6,003
0
134
9,190
351
28,023
W
Anubis
Dysspoz
Anubis
4,062
156
242
3,804
8,440
4,198
0
3,538
4,902
50,631
0
L
3,505
1,697
159
1,478
9,750
3,473
0
2,118
7,632
0
24,100
L
3,591
341
2,427
3,060
8,272
4,446
0
1,458
6,814
19,498
0
L
Olorun
NaJeZ
Olorun
4,561
2,021
75
3,617
5,035
1,703
528
1,696
3,339
57,488
8,269
W
Thanatos
Nekrogoblikon
Thanatos
8,332
2,722
0
7,955
9,856
3,817
0
1,188
8,668
0
53,403
L
Nemesis
ROSSTASTIC
Nemesis
6,546
2,443
0
1,882
10,499
3,137
0
1,199
9,300
0
42,397
W
Xing Tian
SirLongPeen
Xing Tian
4,083
202
0
2,298
8,185
5,520
78
1,344
6,403
19,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,027
Gold Earned
29,831
314
Minions Killed
317
0
Camps Cleared
0
1,110,140
Distance Traveled
1,106,058
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,311
574
77
7
0
185,890
0
L
Tyr
6,880
625
89
8
0
224,430
0
W
Surtr
5,514
501
54
5
0
219,025
0
W
Anubis
6,025
548
83
8
0
220,821
1
L
Hou Yi
4,769
434
27
2
0
183,073
0
L
Hel
4,824
439
28
3
0
200,275
4
L
Olorun
7,630
694
120
11
0
216,315
0
W
Thanatos
6,914
629
79
7
0
263,644
0
L
Nemesis
5,728
521
53
5
0
281,965
0
W
Xing Tian
6,263
569
21
2
0
220,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role