Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Dog-On-Show
Ishtar
Level 164
God Stats
23W - 24L
1,587 SR
Queue Stats
343W - 336L
1,451 Elo+
Solo
Cliodhna
Cliodhna
ImSoPro88_
Cliodhna
Level 95
God Stats
2W - 4L
1,456 SR
Queue Stats
178W - 180L
1,428 Elo+
Solo
Aphrodite
Aphrodite
MrShinnyHeadGuy
Aphrodite
Level 62
God Stats
1W - 2L
1,694 SR
Queue Stats
28W - 33L
1,450 Elo+
Solo
Lancelot
Lancelot
Nirzaku
Lancelot
Level 48
God Stats
9W - 11L
1,485 SR
Queue Stats
138W - 143L
1,399 Elo+
Solo
Team Averages
Level 112
1,544 SR
1,445 Elo+

VS

Team Averages
Level 81
1,508 SR
1,450 Elo+
Lancelot
Lancelot
Dayknot
Lancelot
Level 87
God Stats
24W - 19L
1,513 SR
Queue Stats
353W - 325L
1,497 Elo+
Solo
Chaac
Chaac
Mlmikyu
Chaac
Level 69
God Stats
13W - 6L
1,565 SR
Queue Stats
292W - 258L
1,498 Elo+
Solo
Sobek
Sobek
Rav02
Sobek
Level 32
God Stats
53W - 52L
1,478 SR
Queue Stats
92W - 122L
1,383 Elo+
Party 1
Vulcan
Vulcan
rookrulz
Vulcan
Level 109
God Stats
40W - 50L
1,460 SR
Queue Stats
201W - 179L
1,451 Elo+
Solo
Neith
Neith
Égveled
Neith
Level 110
God Stats
107W - 83L
1,522 SR
Queue Stats
164W - 142L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 3 / 1
6,483
499
5,021
8,909
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
9
0 / 1 / 0
5,440
418
5,534
7,403
2,734
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
ImSoPro88_
Cliodhna
12
1 / 0 / 0
6,520
502
4,908
8,957
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
MrShinnyHeadGuy
Aphrodite
9
0 / 3 / 0
5,844
450
2,531
8,313
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Nirzaku
Lancelot
10
2 / 6 / 0
6,148
473
6,006
12,853
6,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dayknot
Lancelot
12
2 / 0 / 4
7,093
546
3,941
8,677
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
Mlmikyu
Chaac
13
5 / 0 / 4
8,790
676
9,312
11,660
10,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sobek
Rav02
Sobek
12
1 / 0 / 3
7,527
579
2,401
11,116
7,151
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
rookrulz
Vulcan
12
1 / 4 / 0
7,030
541
4,424
8,074
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Égveled
Neith
12
4 / 0 / 2
7,368
567
8,339
6,069
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
13
13
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
1
0.5
W
Lancelot
Dayknot
Lancelot
2
0
4
4
L
Ishtar
0
1
0
0
L
Cliodhna
ImSoPro88_
Cliodhna
1
0
0
1
W
Chaac
Mlmikyu
Chaac
5
0
4
7
L
Aphrodite
MrShinnyHeadGuy
Aphrodite
0
3
0
0
L
Lancelot
Nirzaku
Lancelot
2
6
0
0.33
W
Sobek
Rav02
Sobek
1
0
3
2.5
W
Vulcan
rookrulz
Vulcan
1
4
0
0.25
W
Neith
Égveled
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,000
Damage
28,417
46,435
Taken
45,596
22,464
Mitigated
25,696
17,104
Healing
16,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,021
1,917
0
1,885
8,909
3,392
0
3,725
5,184
50,261
0
W
Lancelot
Dayknot
Lancelot
3,941
692
0
1,484
8,677
3,367
1,579
1,616
7,061
0
51,392
L
Ishtar
5,534
3,375
0
2,268
7,403
2,734
0
652
6,751
0
41,408
L
Cliodhna
ImSoPro88_
Cliodhna
4,908
338
0
6,152
8,957
3,433
0
818
8,139
0
52,284
W
Chaac
Mlmikyu
Chaac
9,312
1,034
0
3,169
11,660
10,180
830
792
10,868
0
56,413
L
Aphrodite
MrShinnyHeadGuy
Aphrodite
2,531
665
718
4,065
8,313
5,914
0
1,436
6,877
19,283
0
L
Lancelot
Nirzaku
Lancelot
6,006
1,070
0
2,016
12,853
6,991
0
194
12,659
90
30,148
W
Sobek
Rav02
Sobek
2,401
341
0
4,507
11,116
7,151
139
1,638
9,478
23,848
0
W
Vulcan
rookrulz
Vulcan
4,424
2,651
0
2,237
8,074
2,810
261
2,485
5,589
50,257
0
W
Neith
Égveled
Neith
8,339
4,059
0
4,664
6,069
2,188
2,035
1,111
4,958
0
55,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,435
Gold Earned
37,808
312
Minions Killed
389
0
Camps Cleared
0
1,222,048
Distance Traveled
1,227,809
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,483
499
82
6
0
223,458
0
W
Lancelot
7,093
546
76
6
0
266,020
0
L
Ishtar
5,440
418
72
6
0
223,170
0
L
Cliodhna
6,520
502
83
6
0
266,152
3
W
Chaac
8,790
676
93
7
0
256,535
6
L
Aphrodite
5,844
450
31
2
0
227,079
1
L
Lancelot
6,148
473
44
3
0
282,189
0
W
Sobek
7,527
579
41
3
0
251,047
0
W
Vulcan
7,030
541
88
7
0
227,531
0
W
Neith
7,368
567
91
7
0
226,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role