Player Matchup

Anhur
Anhur
Enriv23
Anhur
Level 86
God Stats
29W - 19L
1,592 SR
Queue Stats
90W - 123L
1,406 Elo+
Party 2
Merlin
Merlin
Sebaxiz
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 69L
1,424 Elo+
Party 2
Sylvanus
Sylvanus
silifer
Sylvanus
Level 141
God Stats
0W - 1L
1,604 SR
Queue Stats
30W - 29L
1,461 Elo+
Solo
Team Averages
Level 105
1,565 SR
1,430 Elo+

VS

Team Averages
Level 124
1,563 SR
1,501 Elo+
Khepri
Khepri
Arckael-sun
Khepri
Level 118
God Stats
28W - 14L
1,659 SR
Queue Stats
306W - 270L
1,515 Elo+
Party 1
Medusa
Medusa
ErickCM1
Medusa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
rufedermacht
Baron Samedi
Level 150
God Stats
7W - 6L
1,530 SR
Queue Stats
341W - 312L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Enriv23
Anhur
12
3 / 5 / 1
9,132
830
6,608
12,223
4,156
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Sebaxiz
Merlin
11
1 / 4 / 1
8,073
734
5,399
7,706
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
silifer
Sylvanus
10
0 / 4 / 2
7,743
704
4,295
13,173
13,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 1 / 10
9,256
841
4,128
9,167
8,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Medusa
ErickCM1
Medusa
13
5 / 3 / 7
10,068
915
9,148
10,782
4,087
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
rufedermacht
Baron Samedi
14
7 / 0 / 5
10,724
975
15,499
4,970
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
13
13
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
10
6
L
Anhur
Enriv23
Anhur
3
5
1
0.7
W
Medusa
ErickCM1
Medusa
5
3
7
2.83
L
Merlin
Sebaxiz
Merlin
1
4
1
0.38
W
Baron Samedi
rufedermacht
Baron Samedi
7
0
5
9.5
L
Sylvanus
silifer
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,302
Damage
28,775
33,102
Taken
24,919
20,137
Mitigated
15,677
5,294
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,128
263
0
2,934
9,167
8,471
267
3,285
5,882
17,361
351
L
Anhur
Enriv23
Anhur
6,608
2,967
0
1,406
12,223
4,156
0
7,202
4,466
0
34,930
W
Medusa
ErickCM1
Medusa
9,148
4,870
0
3,099
10,782
4,087
2,357
4,422
6,360
0
43,549
L
Merlin
Sebaxiz
Merlin
5,399
206
0
230
7,706
2,700
0
3,901
3,488
29,675
0
W
Baron Samedi
rufedermacht
Baron Samedi
15,499
1,547
1,446
2,975
4,970
3,119
624
1,832
3,138
52,272
0
L
Sylvanus
silifer
Sylvanus
4,295
1,517
1,404
2,254
13,173
13,281
0
6,964
5,639
15,750
4,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,948
Gold Earned
30,048
115
Minions Killed
139
0
Camps Cleared
0
542,229
Distance Traveled
632,113
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,256
841
25
2
0
201,961
0
L
Anhur
9,132
830
62
6
0
171,495
0
W
Medusa
10,068
915
52
5
0
209,319
0
L
Merlin
8,073
734
26
2
0
199,684
0
W
Baron Samedi
10,724
975
62
6
0
220,833
0
L
Sylvanus
7,743
704
27
2
0
171,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role