Player Matchup

Scylla
Scylla
 
Scylla
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
HowieDoin2
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 2
Nox
Nox
IveBeenDr1nk1ng
Nox
Level 115
God Stats
19W - 18L
1,402 SR
Queue Stats
369W - 415L
1,415 Elo+
Party 2
Cerberus
Cerberus
Vivomanki
Cerberus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,421 Elo+
Solo
Team Averages
Level 114
1,480 SR
1,467 Elo+

VS

Team Averages
Level 102
1,403 SR
1,464 Elo+
Chang'e
Chang'e
BackWoodsKi11er
Chang'e
Level 80
God Stats
0W - 3L
1,168 SR
Queue Stats
109W - 129L
1,476 Elo+
Solo
Serqet
Serqet
GodivaDoIraja
Serqet
Level 130
God Stats
0W - 2L
1,290 SR
Queue Stats
239W - 243L
1,438 Elo+
Party 1
Lancelot
Lancelot
KidStrives
Lancelot
Level 41
God Stats
1W - 3L
1,627 SR
Queue Stats
248W - 267L
1,436 Elo+
Solo
Janus
Janus
LadyAladar
Janus
Level 155
God Stats
2W - 2L
1,617 SR
Queue Stats
164W - 163L
1,467 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
wizboyd
Ah Muzen Cab
Level 102
God Stats
1W - 4L
1,314 SR
Queue Stats
117W - 85L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 0 / 6
8,094
809
9,929
4,829
1,686
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
 
Hou Yi
14
3 / 3 / 5
7,995
800
9,711
9,144
3,508
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
14
0 / 1 / 10
7,972
797
2,273
8,443
6,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
6 / 1 / 5
8,085
809
6,662
5,575
2,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Vivomanki
Cerberus
14
1 / 1 / 8
7,510
751
6,686
7,983
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
7,181
718
3,625
8,258
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
6,987
699
1,032
7,781
9,203
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
KidStrives
Lancelot
12
1 / 3 / 2
6,807
681
2,255
7,399
3,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
15
3 / 3 / 1
8,261
826
9,866
7,024
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
wizboyd
Ah Muzen Cab
14
1 / 2 / 4
7,523
752
11,220
7,974
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
13
Kills
6
6
Deaths
13
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
6
6
W
Hou Yi
 
Hou Yi
3
3
5
1.83
L
1
3
4
1
L
0
2
1
0.25
W
Terra
0
1
10
5
W
6
1
5
8.5
L
Lancelot
KidStrives
Lancelot
1
3
2
0.67
L
Janus
3
3
1
1.17
W
Cerberus
Vivomanki
Cerberus
1
1
8
5
L
Ah Muzen Cab
wizboyd
Ah Muzen Cab
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,261
Damage
27,998
35,974
Taken
38,436
18,223
Mitigated
22,965
16,518
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,929
358
1,266
1,657
4,829
1,686
0
1,607
3,150
25,093
0
W
Hou Yi
 
Hou Yi
9,711
4,493
2,065
2,486
9,144
3,508
0
2,621
6,221
0
18,514
L
3,625
435
4,367
1,988
8,258
3,616
0
6,655
1,603
7,468
0
L
1,032
186
425
1,149
7,781
9,203
0
4,514
3,267
0
2,469
W
Terra
2,273
0
3,096
1,862
8,443
6,339
0
3,230
4,913
5,207
0
W
6,662
756
612
1,124
5,575
2,351
128
2,223
3,225
17,837
0
L
Lancelot
KidStrives
Lancelot
2,255
0
387
780
7,399
3,690
0
4,554
2,845
0
4,825
L
Janus
9,866
1,095
586
889
7,024
2,990
0
4,794
2,230
23,448
0
W
Cerberus
Vivomanki
Cerberus
6,686
412
398
1,952
7,983
4,339
0
3,231
4,638
15,886
228
L
Ah Muzen Cab
wizboyd
Ah Muzen Cab
11,220
2,273
392
1,095
7,974
3,466
0
4,805
3,169
0
32,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,656
Gold Earned
36,759
136
Minions Killed
105
0
Camps Cleared
0
1,006,977
Distance Traveled
958,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,094
809
56
6
0
222,690
0
W
Hou Yi
7,995
800
33
3
0
197,819
0
L
Chang'e
7,181
718
11
1
0
160,369
0
L
Serqet
6,987
699
7
1
0
214,832
0
W
Terra
7,972
797
4
0
0
197,350
0
W
Nox
8,085
809
28
3
0
186,153
0
L
Lancelot
6,807
681
10
1
0
215,176
0
L
Janus
8,261
826
42
4
0
179,850
0
W
Cerberus
7,510
751
15
2
0
202,965
0
L
Ah Muzen Cab
7,523
752
35
4
0
188,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role