Player Matchup

Achilles
Achilles
Gold I
Jhere21F
Achilles
Gold I
Level 156
God Stats
15W - 22L
1,305 SR
Queue Stats
691W - 695L
1,470 MMR
Solo
Raijin
Raijin
Masters
Maxí
Raijin
Masters
Level 127
God Stats
9W - 18L
1,647 SR
Queue Stats
152W - 151L
2,638 MMR
Solo
Bellona
Bellona
Bronze III
TsunamiEnChile
Bellona
Bronze III
Level 154
God Stats
5W - 1L
1,500 SR
Queue Stats
99W - 75L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum IV
zForerunnerx
Maman Brigitte
Platinum IV
Level 156
God Stats
7W - 2L
1,724 SR
Queue Stats
283W - 295L
1,537 MMR
Solo
Apollo
Apollo
Bronze III
zzzpord345
Apollo
Bronze III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,431 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,535 SR
1,715 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,524 SR
1,666 MMR
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold III
 
Loki
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
JhonFINALBOSS
Scylla
Masters
Level 155
God Stats
5W - 5L
1,552 SR
Queue Stats
306W - 295L
2,447 MMR
Solo
Ganesha
Ganesha
Gold V
guilermearaujo80
Ganesha
Gold V
Level 182
God Stats
2W - 2L
1,566 SR
Queue Stats
192W - 206L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jhere21F
Achilles
13
2 / 0 / 2
7,753
554
9,830
12,331
15,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
Maxí
Raijin
14
4 / 2 / 2
8,516
608
6,955
7,056
3,217
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 5
7,269
519
6,080
12,083
10,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
zForerunnerx
Maman Brigitte
13
4 / 1 / 3
7,952
568
6,398
9,794
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
zzzpord345
Apollo
15
6 / 0 / 2
9,659
690
8,487
7,997
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThorAnhurShiva

VS

Bans
ThothChronosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 1 / 0
7,567
541
7,871
13,176
11,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Loki
 
Loki
12
2 / 4 / 1
6,822
487
4,444
11,579
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
 
Poseidon
11
0 / 4 / 1
6,733
481
4,946
7,920
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 2
7,828
559
8,306
8,510
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
6,505
465
1,920
10,242
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
5
5
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
L
Loki
 
Loki
2
4
1
0.63
L
Poseidon
 
Poseidon
0
4
1
0.13
W
Achilles
Jhere21F
Achilles
2
0
2
3
L
3
3
2
1.33
W
Raijin
Maxí
Raijin
4
2
2
2.5
W
1
2
5
1.75
L
0
5
1
0.1
W
Maman Brigitte
zForerunnerx
Maman Brigitte
4
1
3
5.5
W
Apollo
zzzpord345
Apollo
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,750
Damage
27,487
49,261
Taken
51,427
36,795
Mitigated
29,809
17,144
Healing
13,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,871
2,193
0
6,440
13,176
11,179
0
1,411
10,703
0
59,433
L
Loki
 
Loki
4,444
1,227
0
3,933
11,579
4,073
11
3,244
8,228
0
55,854
L
Poseidon
 
Poseidon
4,946
1,036
0
746
7,920
2,166
0
1,615
6,305
46,777
0
W
Achilles
Jhere21F
Achilles
9,830
1,262
0
3,740
12,331
15,688
0
0
11,428
2,759
42,311
L
8,306
1,318
0
1,084
8,510
3,325
0
4,863
3,647
71,235
0
W
Raijin
Maxí
Raijin
6,955
1,017
0
599
7,056
3,217
59
4,151
2,905
67,694
0
W
6,080
1,559
0
2,525
12,083
10,728
74
4,466
7,501
0
50,294
L
1,920
471
0
1,241
10,242
9,066
0
2,902
7,340
17,926
0
W
Maman Brigitte
zForerunnerx
Maman Brigitte
6,398
576
0
4,744
9,794
3,720
0
3,822
5,863
51,136
1,436
W
Apollo
zzzpord345
Apollo
8,487
6,643
0
5,536
7,997
3,442
1,560
2,787
5,000
0
83,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,149
Gold Earned
35,455
490
Minions Killed
445
0
Camps Cleared
0
1,465,044
Distance Traveled
1,467,500
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,567
541
95
7
0
323,423
4
L
Loki
6,822
487
88
6
0
316,231
0
L
Poseidon
6,733
481
109
8
0
269,416
0
W
Achilles
7,753
554
79
6
0
299,862
4
L
Scylla
7,828
559
133
10
0
276,477
2
W
Raijin
8,516
608
136
10
0
271,376
1
W
Bellona
7,269
519
63
5
0
291,620
0
L
Ganesha
6,505
465
20
1
0
281,953
8
W
Maman Brigitte
7,952
568
80
6
0
327,416
0
W
Apollo
9,659
690
132
9
0
274,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role