Player Matchup

Bellona
Bellona
Dead_Lucky65
Bellona
Level 81
God Stats
49W - 32L
1,610 SR
Queue Stats
731W - 779L
1,400 Elo+
Solo
Charybdis
Charybdis
Majorcminus
Charybdis
Level 95
God Stats
91W - 19L
1,845 SR
Queue Stats
280W - 76L
1,827 Elo+
Solo
Ix Chel
Ix Chel
MrsRiley
Ix Chel
Level 45
God Stats
19W - 11L
1,522 SR
Queue Stats
98W - 79L
1,456 Elo+
Solo
Arachne
Arachne
W0Lf_C0La59
Arachne
Level 162
God Stats
17W - 13L
1,577 SR
Queue Stats
105W - 114L
1,456 Elo+
Solo
Charon
Charon
tjishere
Charon
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 30L
1,310 Elo+
Solo
Team Averages
Level 86
1,611 SR
1,490 Elo+

VS

Team Averages
Level 91
1,472 SR
1,360 Elo+
Skadi
Skadi
AyeBaeBae
Skadi
Level 140
God Stats
29W - 28L
1,569 SR
Queue Stats
591W - 599L
1,482 Elo+
Solo
Chang'e
Chang'e
DellcatB3
Chang'e
Level 43
God Stats
23W - 16L
1,436 SR
Queue Stats
23W - 17L
1,366 Elo+
Party 1
Sol
Sol
JunJunLee
Sol
Level 104
God Stats
1W - 3L
1,398 SR
Queue Stats
305W - 353L
1,472 Elo+
Solo
Tiamat
Tiamat
Mr400mMan
Tiamat
Level 144
God Stats
34W - 39L
1,459 SR
Queue Stats
473W - 489L
1,455 Elo+
Solo
Fenrir
Fenrir
Shiinytized
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,023 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dead_Lucky65
Bellona
17
1 / 0 / 7
10,642
1,064
6,630
14,091
17,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Majorcminus
Charybdis
17
4 / 0 / 8
10,881
1,088
13,972
10,221
4,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
MrsRiley
Ix Chel
17
3 / 2 / 7
10,947
1,095
11,706
12,848
6,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
W0Lf_C0La59
Arachne
17
4 / 0 / 8
11,113
1,111
12,322
12,221
7,496
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
tjishere
Charon
17
4 / 1 / 9
12,258
1,226
13,654
14,306
18,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

248

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AyeBaeBae
Skadi
15
0 / 5 / 2
10,057
1,006
19,514
13,268
5,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
DellcatB3
Chang'e
15
0 / 0 / 1
9,685
969
11,544
9,119
3,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 1
9,687
969
7,196
8,135
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Mr400mMan
Tiamat
15
2 / 2 / 0
10,294
1,029
11,421
12,031
8,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
15
1 / 7 / 1
9,758
976
8,342
19,358
12,186
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
16
Kills
3
3
Deaths
16
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
AyeBaeBae
Skadi
0
5
2
0.2
W
Bellona
Dead_Lucky65
Bellona
1
0
7
4.5
L
Chang'e
DellcatB3
Chang'e
0
0
1
0.5
L
0
2
1
0.25
W
Charybdis
Majorcminus
Charybdis
4
0
8
8
L
Tiamat
Mr400mMan
Tiamat
2
2
0
1
W
Ix Chel
MrsRiley
Ix Chel
3
2
7
3.25
L
Fenrir
1
7
1
0.21
W
Arachne
W0Lf_C0La59
Arachne
4
0
8
8
W
Charon
tjishere
Charon
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,284
Damage
58,017
63,687
Taken
61,911
55,717
Mitigated
33,713
11,030
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AyeBaeBae
Skadi
19,514
6,644
0
425
13,268
5,903
0
5,789
7,220
0
47,154
W
Bellona
Dead_Lucky65
Bellona
6,630
561
0
3,213
14,091
17,588
0
6,846
6,970
0
28,414
L
Chang'e
DellcatB3
Chang'e
11,544
495
3,284
3,048
9,119
3,946
0
5,017
4,019
32,845
0
L
7,196
1,173
0
672
8,135
3,298
0
3,431
4,704
25,012
0
W
Charybdis
Majorcminus
Charybdis
13,972
6,337
0
318
10,221
4,791
0
5,311
4,672
0
35,533
L
Tiamat
Mr400mMan
Tiamat
11,421
164
0
1,047
12,031
8,380
0
3,220
8,581
35,243
0
W
Ix Chel
MrsRiley
Ix Chel
11,706
1,380
2,269
1,294
12,848
6,852
0
5,002
7,720
37,137
0
L
Fenrir
8,342
1,513
0
425
19,358
12,186
0
6,710
12,477
0
19,232
W
Arachne
W0Lf_C0La59
Arachne
12,322
8,490
0
2,912
12,221
7,496
0
5,346
6,715
0
25,502
W
Charon
tjishere
Charon
13,654
2,018
0
1,024
14,306
18,990
0
6,595
7,449
23,505
1,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,841
Gold Earned
49,481
214
Minions Killed
254
7
Camps Cleared
5
1,060,413
Distance Traveled
1,005,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,057
1,006
66
7
3
184,351
0
W
Bellona
10,642
1,064
47
5
0
218,862
0
L
Chang'e
9,685
969
42
4
0
214,401
0
L
Sol
9,687
969
46
5
2
181,236
0
W
Charybdis
10,881
1,088
49
5
1
195,673
0
L
Tiamat
10,294
1,029
67
7
0
210,443
0
W
Ix Chel
10,947
1,095
76
8
2
214,829
0
L
Fenrir
9,758
976
33
3
0
214,725
0
W
Arachne
11,113
1,111
23
2
4
233,408
0
W
Charon
12,258
1,226
19
2
0
197,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role