Player Matchup

Achilles
Achilles
 
Achilles
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BeAzrael
Janus
Level 219
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,681 Elo+
Party 1
Freya
Freya
Meowrrigan
Freya
Level 159
God Stats
1W - 0L
1,713 SR
Queue Stats
10W - 10L
1,582 Elo+
Party 1
Hachiman
Hachiman
TheFrenchEmperor
Hachiman
Level 225
God Stats
3W - 1L
1,747 SR
Queue Stats
134W - 118L
1,596 Elo+
Party 1
Aphrodite
Aphrodite
Σxcel
Aphrodite
Level 238
God Stats
9W - 3L
1,801 SR
Queue Stats
287W - 224L
1,565 Elo+
Party 1
Team Averages
Level 173
1,652 SR
1,585 Elo+

VS

Team Averages
Level 70
1,518 SR
1,477 Elo+
Fafnir
Fafnir
Masacute32
Fafnir
Level 25
God Stats
1W - 1L
1,737 SR
Queue Stats
54W - 66L
1,515 Elo+
Solo
Hades
Hades
MentalistSK
Hades
Level 37
God Stats
12W - 9L
1,734 SR
Queue Stats
380W - 416L
1,420 Elo+
Solo
Aphrodite
Aphrodite
dobalabadala
Aphrodite
Level 26
God Stats
0W - 3L
1,336 SR
Queue Stats
32W - 41L
1,523 Elo+
Solo
Ishtar
Ishtar
surlen
Ishtar
Level 139
God Stats
4W - 6L
1,434 SR
Queue Stats
401W - 377L
1,482 Elo+
Solo
Cthulhu
Cthulhu
vic-competi_1991
Cthulhu
Level 121
God Stats
1W - 4L
1,350 SR
Queue Stats
593W - 640L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
12 / 2 / 21
10,599
964
10,985
18,921
24,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
BeAzrael
Janus
16
11 / 3 / 20
10,521
956
16,073
8,822
4,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Freya
16
5 / 1 / 26
9,941
904
15,871
7,499
3,922
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 2 / 25
10,567
961
25,366
12,676
6,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Σxcel
Aphrodite
15
3 / 1 / 29
9,662
878
11,717
9,024
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Masacute32
Fafnir
13
0 / 7 / 6
7,812
710
3,428
21,008
24,850
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 11 / 1
7,560
687
6,966
21,228
11,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
dobalabadala
Aphrodite
14
2 / 7 / 3
8,091
736
9,057
13,499
10,261
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
surlen
Ishtar
15
4 / 7 / 2
9,296
845
8,765
13,228
6,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 1
6,612
601
6,186
15,426
17,177
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
20
39
Kills
7
9
Deaths
39
121
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
12
2
21
11.25
W
Janus
BeAzrael
Janus
11
3
20
7
L
Fafnir
Masacute32
Fafnir
0
7
6
0.43
L
1
11
1
0.14
W
Freya
5
1
26
18
W
8
2
25
10.25
L
Aphrodite
dobalabadala
Aphrodite
2
7
3
0.5
L
Ishtar
surlen
Ishtar
4
7
2
0.71
L
0
7
1
0.07
W
Aphrodite
Σxcel
Aphrodite
3
1
29
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,012
Damage
34,402
56,942
Taken
84,389
45,697
Mitigated
69,433
29,922
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,985
1,469
1,506
2,941
18,921
24,989
346
6,343
12,578
1,357
16,334
W
Janus
BeAzrael
Janus
16,073
1,816
959
1,823
8,822
4,479
938
4,102
4,720
40,254
0
L
Fafnir
Masacute32
Fafnir
3,428
915
460
4,643
21,008
24,850
0
9,143
11,633
9,102
0
L
6,966
166
0
1,576
21,228
11,068
0
11,236
9,586
16,945
0
W
Freya
15,871
4,120
501
2,979
7,499
3,922
2,933
3,188
4,311
26,543
0
W
25,366
17,476
0
4,399
12,676
6,786
1,918
6,268
6,408
0
39,185
L
Aphrodite
dobalabadala
Aphrodite
9,057
1,028
3,499
3,838
13,499
10,261
0
7,510
5,765
14,756
0
L
Ishtar
surlen
Ishtar
8,765
4,462
0
441
13,228
6,077
0
6,069
7,057
0
18,240
L
6,186
35
86
572
15,426
17,177
0
9,716
5,466
10,229
736
W
Aphrodite
Σxcel
Aphrodite
11,717
2,002
9,314
5,500
9,024
5,521
1,115
5,000
4,024
21,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,290
Gold Earned
39,371
129
Minions Killed
68
0
Camps Cleared
0
1,079,826
Distance Traveled
743,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,599
964
5
0
0
250,454
0
W
Janus
10,521
956
53
5
0
214,696
0
L
Fafnir
7,812
710
1
0
0
155,303
0
L
Hades
7,560
687
20
2
0
135,881
0
W
Freya
9,941
904
19
2
0
201,633
0
W
Hachiman
10,567
961
33
3
0
201,261
0
L
Aphrodite
8,091
736
17
2
0
169,829
0
L
Ishtar
9,296
845
21
2
0
163,094
0
L
Cthulhu
6,612
601
9
1
0
119,275
0
W
Aphrodite
9,662
878
19
2
0
211,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role