Player Matchup

Chronos
Chronos
Elsaltador
Chronos
Level 67
God Stats
1W - 3L
1,274 SR
Queue Stats
17W - 28L
1,335 Elo+
Solo
Danzaburou
Danzaburou
Fearyl
Danzaburou
Level 127
God Stats
11W - 5L
1,565 SR
Queue Stats
427W - 404L
1,471 Elo+
Solo
Terra
Terra
Lobotomized3845
Terra
Level 38
God Stats
1W - 2L
1,195 SR
Queue Stats
252W - 296L
1,421 Elo+
Solo
Medusa
Medusa
Mothafunkin22
Medusa
Level 155
God Stats
2W - 0L
1,725 SR
Queue Stats
32W - 31L
1,384 Elo+
Solo
Arachne
Arachne
kbonesteel
Arachne
Level 124
God Stats
5W - 8L
1,212 SR
Queue Stats
270W - 290L
1,445 Elo+
Solo
Team Averages
Level 102
1,394 SR
1,411 Elo+

VS

Team Averages
Level 114
1,447 SR
1,471 Elo+
Bake Kujira
Bake Kujira
Bryan Loves Dew
Bake Kujira
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 169L
1,431 Elo+
Solo
Da Ji
Da Ji
CrimsonTide014
Da Ji
Level 82
God Stats
2W - 2L
1,701 SR
Queue Stats
105W - 100L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
Snakelike-
Gilgamesh
Level 146
God Stats
1W - 2L
1,543 SR
Queue Stats
60W - 55L
1,473 Elo+
Solo
Merlin
Merlin
fuzzyflounder89
Merlin
Level 94
God Stats
0W - 10L
991 SR
Queue Stats
212W - 244L
1,419 Elo+
Solo
Chang'e
Chang'e
hamsterman666
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 90L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Elsaltador
Chronos
14
6 / 3 / 7
8,578
953
8,446
10,003
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Fearyl
Danzaburou
15
4 / 1 / 11
8,897
989
9,870
5,936
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 12
8,515
946
3,086
9,976
7,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 2 / 11
8,336
926
7,695
9,577
5,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
kbonesteel
Arachne
15
3 / 2 / 10
8,262
918
6,236
8,315
9,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Bryan Loves Dew
Bake Kujira
14
1 / 5 / 5
7,400
822
9,470
11,337
13,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 5 / 1
6,696
744
5,086
7,658
4,530
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Snakelike-
Gilgamesh
15
4 / 6 / 4
7,899
878
7,861
13,221
13,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 3 / 5
8,276
920
12,161
6,135
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
5
0 / 0 / 0
5,316
591
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
19
Kills
10
10
Deaths
19
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Bryan Loves Dew
Bake Kujira
1
5
5
0.7
L
2
5
1
0.5
W
Chronos
Elsaltador
Chronos
6
3
7
3.17
W
Danzaburou
Fearyl
Danzaburou
4
1
11
9.5
W
2
2
12
4
W
4
2
11
4.75
L
Gilgamesh
Snakelike-
Gilgamesh
4
6
4
1
L
3
3
5
1.83
L
Chang'e
0
0
0
0
W
Arachne
kbonesteel
Arachne
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,333
Damage
34,578
43,807
Taken
38,351
30,356
Mitigated
34,454
18,912
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Bryan Loves Dew
Bake Kujira
9,470
5,390
139
1,007
11,337
13,499
0
3,934
7,273
20,208
0
L
5,086
950
226
221
7,658
4,530
0
2,180
5,398
0
7,840
W
Chronos
Elsaltador
Chronos
8,446
3,675
709
2,439
10,003
4,860
0
6,286
3,460
15,596
0
W
Danzaburou
Fearyl
Danzaburou
9,870
5,833
345
1,931
5,936
3,000
1,391
2,679
3,171
0
24,200
W
3,086
444
3,416
3,510
9,976
7,464
66
6,401
3,398
5,009
0
W
7,695
3,323
673
3,108
9,577
5,516
595
3,517
5,657
0
17,778
L
Gilgamesh
Snakelike-
Gilgamesh
7,861
1,593
161
886
13,221
13,302
0
2,703
10,234
0
13,521
L
12,161
1,133
423
1,185
6,135
3,123
0
2,715
3,420
32,929
0
L
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
kbonesteel
Arachne
6,236
4,641
551
2,230
8,315
9,516
315
2,173
5,791
0
14,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,588
Gold Earned
35,587
106
Minions Killed
101
0
Camps Cleared
0
841,491
Distance Traveled
618,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,400
822
27
3
0
175,253
0
L
Da Ji
6,696
744
4
0
0
131,882
0
W
Chronos
8,578
953
20
2
0
159,198
0
W
Danzaburou
8,897
989
39
4
0
137,205
0
W
Terra
8,515
946
1
0
0
209,872
0
W
Medusa
8,336
926
24
3
0
178,605
0
L
Gilgamesh
7,899
878
23
3
0
136,899
0
L
Merlin
8,276
920
47
5
0
174,529
0
L
Chang'e
5,316
591
0
0
0
0
0
W
Arachne
8,262
918
22
2
0
156,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role