Player Matchup

Anubis
Anubis
DJChay
Anubis
Level 126
God Stats
8W - 11L
1,288 SR
Queue Stats
239W - 255L
1,385 Elo+
Solo
Amaterasu
Amaterasu
GwaDaKu
Amaterasu
Level 146
God Stats
33W - 39L
1,486 SR
Queue Stats
790W - 798L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
Kelvinnn_g
Sun Wukong
Level 45
God Stats
3W - 5L
1,365 SR
Queue Stats
60W - 67L
1,403 Elo+
Solo
Cerberus
Cerberus
SxnTheOnlyOne
Cerberus
Level 64
God Stats
56W - 42L
1,541 SR
Queue Stats
187W - 167L
1,478 Elo+
Party 1
Medusa
Medusa
iolas_23
Medusa
Level 48
God Stats
11W - 11L
1,456 SR
Queue Stats
86W - 112L
1,458 Elo+
Party 1
Team Averages
Level 86
1,427 SR
1,420 Elo+

VS

Team Averages
Level 91
1,558 SR
1,447 Elo+
Charon
Charon
CiosseDK8
Charon
Level 66
God Stats
1W - 2L
1,526 SR
Queue Stats
291W - 312L
1,472 Elo+
Solo
Chaac
Chaac
Mr WaWa4343
Chaac
Level 116
God Stats
0W - 2L
1,301 SR
Queue Stats
282W - 273L
1,481 Elo+
Solo
Lancelot
Lancelot
Optimys07009
Lancelot
Level 88
God Stats
3W - 2L
1,526 SR
Queue Stats
234W - 232L
1,441 Elo+
Solo
Medusa
Medusa
RAUL_P_M88
Medusa
Level 77
God Stats
5W - 4L
1,679 SR
Queue Stats
9W - 10L
1,410 Elo+
Solo
Agni
Agni
SHERSAK
Agni
Level 109
God Stats
4W - 1L
1,757 SR
Queue Stats
87W - 70L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJChay
Anubis
12
1 / 1 / 2
7,172
652
4,049
7,873
4,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
GwaDaKu
Amaterasu
11
3 / 0 / 2
6,059
551
2,664
9,763
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Kelvinnn_g
Sun Wukong
12
1 / 0 / 1
6,890
626
4,485
9,099
5,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
SxnTheOnlyOne
Cerberus
9
2 / 0 / 1
6,329
575
4,748
11,013
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
iolas_23
Medusa
8
1 / 4 / 2
5,397
491
5,573
9,591
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CiosseDK8
Charon
8
0 / 2 / 3
5,776
525
4,601
8,914
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 1
6,062
551
8,169
9,802
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
Optimys07009
Lancelot
6
0 / 2 / 0
4,627
421
1,763
5,980
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
RAUL_P_M88
Medusa
10
4 / 1 / 0
6,379
580
9,529
5,263
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
SHERSAK
Agni
11
1 / 2 / 0
5,842
531
4,181
4,471
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
CiosseDK8
Charon
0
2
3
0.75
W
Anubis
DJChay
Anubis
1
1
2
2
W
Amaterasu
GwaDaKu
Amaterasu
3
0
2
4
W
Sun Wukong
Kelvinnn_g
Sun Wukong
1
0
1
1.5
L
0
1
1
0.5
L
Lancelot
Optimys07009
Lancelot
0
2
0
0
L
Medusa
RAUL_P_M88
Medusa
4
1
0
4
L
Agni
SHERSAK
Agni
1
2
0
0.5
W
Cerberus
SxnTheOnlyOne
Cerberus
2
0
1
2.5
W
Medusa
iolas_23
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,519
Damage
28,243
47,339
Taken
34,430
24,660
Mitigated
18,189
18,660
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
CiosseDK8
Charon
4,601
1,176
0
2,391
8,914
6,642
0
2,367
6,547
19,511
0
W
Anubis
DJChay
Anubis
4,049
281
0
3,833
7,873
4,112
410
2,534
5,003
59,427
0
W
Amaterasu
GwaDaKu
Amaterasu
2,664
1,351
0
4,346
9,763
4,484
1,147
1,053
8,624
0
29,894
W
Sun Wukong
Kelvinnn_g
Sun Wukong
4,485
1,347
0
3,548
9,099
5,114
0
557
8,508
0
49,999
L
8,169
1,412
0
2,560
9,802
6,817
0
1,105
8,697
0
46,770
L
Lancelot
Optimys07009
Lancelot
1,763
489
0
1,652
5,980
1,607
0
1,651
4,329
0
18,364
L
Medusa
RAUL_P_M88
Medusa
9,529
4,621
0
1,229
5,263
1,846
0
2,130
3,133
0
49,140
L
Agni
SHERSAK
Agni
4,181
318
0
718
4,471
1,277
0
1,544
2,927
32,846
0
W
Cerberus
SxnTheOnlyOne
Cerberus
4,748
619
0
3,677
11,013
7,945
0
2,662
8,311
20,497
0
W
Medusa
iolas_23
Medusa
5,573
2,657
0
3,256
9,591
3,005
0
1,480
8,111
0
24,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,847
Gold Earned
28,686
293
Minions Killed
256
0
Camps Cleared
0
1,143,598
Distance Traveled
1,029,568
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,776
525
21
2
0
215,246
0
W
Anubis
7,172
652
106
10
0
201,913
0
W
Amaterasu
6,059
551
39
4
0
265,314
0
W
Sun Wukong
6,890
626
96
9
0
213,376
0
L
Chaac
6,062
551
60
5
0
222,288
2
L
Lancelot
4,627
421
31
3
0
159,582
0
L
Medusa
6,379
580
74
7
0
218,106
0
L
Agni
5,842
531
70
6
0
214,346
0
W
Cerberus
6,329
575
26
2
0
254,935
0
W
Medusa
5,397
491
26
2
0
208,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role