Player Matchup

Anhur
Anhur
Adonis011
Anhur
Level 84
God Stats
7W - 3L
1,710 SR
Queue Stats
185W - 151L
1,594 Elo+
Solo
Susano
Susano
Aristóteles10110
Susano
Level 45
God Stats
4W - 2L
1,608 SR
Queue Stats
18W - 20L
1,389 Elo+
Party 1
Anubis
Anubis
ISPOLINS
Anubis
Level 53
God Stats
19W - 14L
1,735 SR
Queue Stats
55W - 63L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KimSunhee
Morgan Le Fay
Level 42
God Stats
2W - 0L
1,662 SR
Queue Stats
27W - 31L
1,446 Elo+
Party 1
Surtr
Surtr
TRod17350
Surtr
Level 141
God Stats
13W - 2L
1,593 SR
Queue Stats
89W - 73L
1,472 Elo+
Solo
Team Averages
Level 73
1,662 SR
1,474 Elo+

VS

Team Averages
Level 95
1,620 SR
1,520 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GManGET
Nox
Level 56
God Stats
1W - 1L
1,703 SR
Queue Stats
8W - 8L
1,531 Elo+
Solo
Ymir
Ymir
LITTLE ASIAN784
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 86L
1,549 Elo+
Solo
Cu Chulainn
Cu Chulainn
Slippery1843
Cu Chulainn
Level 155
God Stats
10W - 13L
1,475 SR
Queue Stats
1,509W - 1,594L
1,460 Elo+
Solo
Bake Kujira
Bake Kujira
h4145306
Bake Kujira
Level 102
God Stats
42W - 11L
1,922 SR
Queue Stats
121W - 92L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adonis011
Anhur
14
1 / 1 / 8
8,332
1,042
8,489
8,716
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 4
8,701
1,088
9,187
8,686
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
ISPOLINS
Anubis
14
3 / 0 / 5
8,284
1,036
6,461
925
413
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
KimSunhee
Morgan Le Fay
14
1 / 0 / 7
8,470
1,059
8,610
4,148
2,092
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
TRod17350
Surtr
14
3 / 0 / 6
8,789
1,099
7,884
10,858
11,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

338

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 1 / 0
7,641
955
6,506
6,649
2,465
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nox
13
1 / 2 / 0
8,218
1,027
6,384
6,264
2,423
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 1 / 0
7,693
962
1,622
4,511
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Slippery1843
Cu Chulainn
13
0 / 3 / 0
7,631
954
7,717
12,290
6,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bake Kujira
h4145306
Bake Kujira
13
0 / 4 / 0
7,640
955
7,063
14,997
17,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
11
Kills
1
1
Deaths
11
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
0
0
W
Anhur
Adonis011
Anhur
1
1
8
5
W
3
0
4
5
L
Nox
1
2
0
0.5
W
Anubis
ISPOLINS
Anubis
3
0
5
5.5
W
Morgan Le Fay
KimSunhee
Morgan Le Fay
1
0
7
4.5
L
0
1
0
0
L
Cu Chulainn
Slippery1843
Cu Chulainn
0
3
0
0
W
Surtr
TRod17350
Surtr
3
0
6
6
L
Bake Kujira
h4145306
Bake Kujira
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,631
Damage
29,292
33,333
Taken
44,711
20,807
Mitigated
31,999
2,964
Healing
1,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,506
2,552
0
36
6,649
2,465
0
1,558
4,963
0
25,964
W
Anhur
Adonis011
Anhur
8,489
6,499
0
0
8,716
3,326
0
5,301
3,415
0
13,705
W
9,187
1,532
0
450
8,686
3,952
0
4,366
4,320
0
16,877
L
Nox
6,384
627
0
18
6,264
2,423
0
1,844
4,420
22,064
0
W
Anubis
ISPOLINS
Anubis
6,461
0
83
0
925
413
0
381
544
17,295
0
W
Morgan Le Fay
KimSunhee
Morgan Le Fay
8,610
1,118
0
346
4,148
2,092
0
854
3,294
32,555
0
L
1,622
0
0
456
4,511
2,678
0
1,643
2,749
2,616
0
L
Cu Chulainn
Slippery1843
Cu Chulainn
7,717
680
0
0
12,290
6,824
0
4,777
7,120
3,860
24,876
W
Surtr
TRod17350
Surtr
7,884
1,970
272
1,813
10,858
11,024
0
5,323
5,535
327
20,087
L
Bake Kujira
h4145306
Bake Kujira
7,063
5,604
0
1,083
14,997
17,609
0
5,398
9,363
19,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,576
Gold Earned
38,823
140
Minions Killed
168
6
Camps Cleared
6
810,193
Distance Traveled
714,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,641
955
53
7
0
142,563
0
W
Anhur
8,332
1,042
19
2
1
150,183
0
W
Susano
8,701
1,088
13
2
3
183,660
0
L
Nox
8,218
1,027
28
4
3
146,640
0
W
Anubis
8,284
1,036
25
3
0
151,982
0
W
Morgan Le Fay
8,470
1,059
51
6
1
161,263
0
L
Ymir
7,693
962
3
0
2
98,026
0
L
Cu Chulainn
7,631
954
50
6
0
165,594
0
W
Surtr
8,789
1,099
32
4
1
163,105
0
L
Bake Kujira
7,640
955
34
4
1
161,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role