Player Matchup

Aphrodite
Aphrodite
Bronze III
BensentsuecS
Aphrodite
Bronze III
Level 107
God Stats
0W - 1L
1,588 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Anubis
Anubis
Platinum IV
Consist
Anubis
Platinum IV
Level 155
God Stats
1W - 2L
1,590 SR
Queue Stats
238W - 241L
1,376 MMR
Solo
Thanatos
Thanatos
Gold V
SoyRoyelius
Thanatos
Gold V
Level 154
God Stats
13W - 26L
1,388 SR
Queue Stats
450W - 470L
1,254 MMR
Solo
Fafnir
Fafnir
Silver II
TylerZCreator
Fafnir
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 197L
982 MMR
Solo
Chronos
Chronos
Silver II
grim_08
Chronos
Silver II
Level 155
God Stats
55W - 39L
1,617 SR
Queue Stats
1,102W - 1,126L
1,061 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,537 SR
1,214 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,522 SR
1,204 MMR
Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
FTS_DK
Ganesha
Gold IV
Level 164
God Stats
9W - 13L
1,467 SR
Queue Stats
207W - 209L
1,278 MMR
Party 1
Cliodhna
Cliodhna
Silver II
SageSkye
Cliodhna
Silver II
Level 74
God Stats
1W - 2L
1,518 SR
Queue Stats
22W - 26L
1,407 MMR
Solo
Olorun
Olorun
Bronze II
ShyVibes-xoxo
Olorun
Bronze II
Level 142
God Stats
126W - 161L
1,483 SR
Queue Stats
356W - 446L
195 MMR
Solo
Nike
Nike
Platinum V
chaoticmaterial7
Nike
Platinum V
Level 145
God Stats
3W - 1L
1,641 SR
Queue Stats
126W - 112L
1,638 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BensentsuecS
Aphrodite
12
1 / 3 / 1
7,013
468
6,125
8,591
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Consist
Anubis
13
1 / 6 / 0
7,790
519
8,424
11,172
6,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SoyRoyelius
Thanatos
13
1 / 4 / 2
7,526
502
6,387
17,491
6,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 2 / 3
7,602
507
3,500
10,833
13,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
grim_08
Chronos
14
2 / 2 / 0
8,010
534
5,531
8,191
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AwilixSurtrCharonAh Muzen Cab

VS

Bans
BacchusMaman BrigitteLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 3 / 4
8,104
540
10,548
9,729
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
FTS_DK
Ganesha
12
0 / 0 / 8
7,850
523
2,847
7,643
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cliodhna
SageSkye
Cliodhna
15
9 / 0 / 3
9,193
613
10,055
8,976
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 2 / 0
7,086
472
4,989
7,220
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
6 / 0 / 4
9,302
620
11,354
15,976
11,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
17
17
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
3
4
1.33
L
Aphrodite
BensentsuecS
Aphrodite
1
3
1
0.5
L
Anubis
Consist
Anubis
1
6
0
0.17
W
Ganesha
FTS_DK
Ganesha
0
0
8
4
W
Cliodhna
SageSkye
Cliodhna
9
0
3
10.5
W
0
2
0
0
L
Thanatos
SoyRoyelius
Thanatos
1
4
2
0.5
L
0
2
3
0.75
W
6
0
4
8
L
Chronos
grim_08
Chronos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,967
Damage
39,793
56,278
Taken
49,544
34,011
Mitigated
30,403
27,517
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,548
1,781
0
686
9,729
3,960
0
3,174
6,401
75,631
0
L
Aphrodite
BensentsuecS
Aphrodite
6,125
465
3,146
3,753
8,591
3,381
170
2,697
5,894
54,514
0
L
Anubis
Consist
Anubis
8,424
411
0
3,675
11,172
6,757
0
475
10,697
64,604
0
W
Ganesha
FTS_DK
Ganesha
2,847
533
0
1,265
7,643
8,018
168
4,066
3,350
28,934
0
W
Cliodhna
SageSkye
Cliodhna
10,055
1,184
0
1,697
8,976
3,515
0
2,573
6,339
0
72,471
W
4,989
2,250
180
2,672
7,220
3,139
888
5,039
2,181
46,741
9,902
L
Thanatos
SoyRoyelius
Thanatos
6,387
1,314
0
12,972
17,491
6,697
0
5,415
12,076
0
54,906
L
3,500
874
0
1,788
10,833
13,512
0
5,601
5,232
14,624
0
W
11,354
931
0
2,540
15,976
11,771
72
7,919
7,994
260
68,312
L
Chronos
grim_08
Chronos
5,531
2,337
0
2,183
8,191
3,664
1,193
4,109
4,082
57,458
12,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,941
Gold Earned
41,535
448
Minions Killed
475
0
Camps Cleared
0
1,425,580
Distance Traveled
1,514,837
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,104
540
132
9
0
280,194
5
L
Aphrodite
7,013
468
104
7
0
285,558
4
L
Anubis
7,790
519
107
7
0
258,317
5
W
Ganesha
7,850
523
17
1
0
310,728
4
W
Cliodhna
9,193
613
93
6
0
364,789
3
W
Olorun
7,086
472
105
7
0
265,842
2
L
Thanatos
7,526
502
95
6
0
329,499
2
L
Fafnir
7,602
507
24
2
0
282,469
0
W
Nike
9,302
620
128
9
0
293,284
1
L
Chronos
8,010
534
118
8
0
269,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role